
Don't make these monsters angry! Fire your bombs at those lousy creatures and get buildings to collapse on them. With lovely HD graphics and awesome physics!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
11
Bomb The Monsters!, developed by Finalboss game studio and published by Conglomerate 5, is a physics-driven puzzle game that builds its identity around controlled destruction and careful planning. It takes a concept that is immediately easy to grasp—using a limited number of bombs to eliminate enemies—and gradually stretches it into a more thoughtful and sometimes surprisingly demanding experience. While it presents itself with a playful, almost casual exterior, the game’s reliance on timing, positioning, and environmental awareness gives it a layer of depth that becomes more apparent the further you progress. The central mechanic revolves around placing explosives in strategic locations to trigger collapses that will crush or dislodge the monsters scattered across each level. Rather than encouraging reckless destruction, the game rewards precision. Every bomb matters, and success often depends on identifying structural weaknesses or understanding how different materials will react once a chain reaction begins. The monsters themselves are not passive targets; they cling stubbornly to surfaces and often survive partial destruction, forcing you to think more critically about how to fully eliminate them. This interplay between physics and enemy behavior gives the puzzles a distinct identity, pushing players to experiment rather than rely on brute force. What keeps the gameplay engaging is the unpredictability inherent in its physics system. Even well-planned strategies can produce unexpected results, leading to moments where structures fall in unintended ways or where a seemingly minor adjustment completely changes the outcome. This trial-and-error element becomes a core part of the experience, encouraging players to refine their approach with each attempt. Importantly, many levels allow for multiple valid solutions, which adds replay value and invites players to optimize their performance, whether by using fewer bombs or achieving a cleaner collapse. The game is structured across a series of themed stages that gradually increase in complexity. Early levels act as a tutorial of sorts, easing players into the mechanics without overwhelming them, but later stages demand a much higher level of precision and foresight. New layouts and environmental configurations are introduced to keep the experience from becoming entirely predictable, though the core objective remains consistent throughout. This steady escalation helps maintain a sense of progression, even if the underlying mechanics do not evolve dramatically over time. Visually, the game adopts a bright, cartoon-like aesthetic that prioritizes clarity over detail. Structures are easy to read, and the visual feedback during collapses is satisfying enough to reinforce the impact of your actions. The overall presentation feels functional rather than ambitious, but it serves the gameplay well by ensuring that players can quickly interpret how different elements interact. The sound design follows a similar approach, providing fitting effects and lighthearted music that support the tone without drawing too much attention to themselves. However, the game’s biggest challenge is its tendency toward repetition. While individual puzzles can be clever and engaging, the overarching loop—placing bombs and watching structures fall—remains largely unchanged from start to finish. The lack of significant new mechanics or gameplay twists means that the experience can start to feel familiar, especially during longer play sessions. Additionally, the narrative framework is minimal and does little to enhance the overall experience, functioning mainly as a simple motivation for progressing through levels. Despite these limitations, Bomb The Monsters! succeeds as a focused and accessible puzzle game that delivers consistent, bite-sized challenges. It doesn’t attempt to reinvent the genre, but it executes its core idea with enough competence and charm to remain enjoyable. For players who appreciate physics-based puzzles and the satisfaction of carefully planned destruction, it offers a solid and engaging experience that is best enjoyed in shorter bursts rather than extended sessions. Rating: 7/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Russian
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
угарная тема)
В каждом уровне, тебе дано определенное количество бомб, чтобы выселить Монстров. Но будь осторожен: эта игра вызывает сильное привыкание!
пойдёт на вечерок
can i smash the monsters instead of bombing them ?
лучшее что создал геймдев в 2015 году, экшн, реализм и тд крч
Angry Birds, только вместо птиц — взрывчатка и моральное превосходство.
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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