
Bomb Rush Cyberfunk is 1 second per second of advanced funkstyle. Battle rival crews and dispatch militarized police to conquer the five boroughs of New Amsterdam. Become All City.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.56/day in the week to Aug 4 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 15.7Kreviews | 98% | — | $13.3M |
| $39.99 | 4.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 981 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Music ♥♥♥♥♥♥♥ slaps
If you wanted another hit of jet set radio this is what you need, it has enough content for the price, really easy to run, honestly fixes a lot of mechanics and has great mods.
favorite game oat
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.3M | 24.6K | 96% | $24.99 | |
| $13.4M | 36.6K | 93% | $14.99 | |
| $13.4M | 6.6K | 87% | $59.99 | |
| $13.4M | 76.9K | 90% | $9.59 | |
| $13.2M | 58.2K | 96% | $9.99 | |
| $13.2M | 100.1K | 88% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $68.6K | 272 | 79% | $11.99 | |
| $24.4K | 141 | 65% | $7.99 | |
| $9.7K | 30 | 73% | $12.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Brazil, Russian
| $39.99 |
| 1.1Kratings |
| 98% |
| — |
| not modelled |
| $39.99 | 72ratings | 92% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 983 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo muito bom
滑板好遊戲
Un bel hommage à Jet Set Radio… mais pas son remplaçant On retrouve la même ambiance, des graphismes dans le même esprit, des personnages complètement barrés et surtout ce style musical qui colle parfaitement à l’univers. Mais forcément, difficile pour moi de ne pas le comparer à Jet Set Radio, qui reste clairement au-dessus sur beaucoup de points. J’ai vraiment aimé retrouver cette sensation de liberté : « Amuse-toi, fais des tricks, pose des graffs et explore la ville. » Ça fonctionne toujours aussi bien et ça fait plaisir de retrouver un jeu dans ce style. Par contre, il me manque certaines choses que Jet Set Radio nous proposait déjà sur Dreamcast, et encore plus JSRF sur Xbox. Notamment les tags personnalisés, qui donnaient vraiment l’impression de laisser sa propre marque dans la ville. Et même la façon de taguer me paraît moins intéressante ici : dans Bomb Rush Cyberfunk, il suffit finalement de bouger le stick dans différentes directions. Ça fonctionne, mais je trouve ça beaucoup moins marquant. Pour le moment, je le vois donc davantage comme un très bon hommage à Jet Set Radio que comme son véritable successeur. Mais je prends quand même beaucoup de plaisir à y jouer, donc je vais continuer l’aventure et je modifierai cette évaluation une fois le jeu terminé. :)
Thank you so much for this Team Reptile! So excited for HYPERFUNK!
El mejor juego de la historia
Awesome platformer collection parkour
Really good if you like schmovement and hate the police.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.