
"There's something I can't tell you..." Explore new frontiers of co-op gaming in BOKURA: planet, a puzzle adventure game that you can only play with two players. Take on the role of a spaceship's exploration crew and try to escape from the red planet you crash-landed on.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 10 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Players must communicate with each other to play this game. If you are not playing in the same location, you will need another communication method, such as voice chat. Before buying the game, please keep in mind that the game itself does not provide a separate communication method.

BOKURA: planet is a puzzle adventure game that must be played with two players, who communicate and work together to solve puzzles. It takes place in a different setting than BOKURA and has a whole new story, with different actions and gimmicks.
BOKURA: planet requires two players on two different machines to communicate while playing.
Players need to share what they see on their own screens and cooperate to solve puzzles and progress through the stages, just like in BOKURA, but there is a new action: Push. You can now send the other player flying with the push of a button.
Sometimes you might get in the other player's way, or maybe even push them off a cliff... Cooperating isn't everything in this game.
The estimated playing time is approximately 3 hours.
The new action: Push! Careful where you use it, because you don't know what might happen...
After Earth fell to ruin, the few remaining survivors had to rebuild civilization from the Stone Age. When they finally advanced to the age of space exploration, they decided to explore the far reaches of space, but the distance meant it would take them hundreds of years to arrive. For this expedition, humankind decided to send condemned convicts.
On the way to an unknown red planet, the expedition's spaceship breaks down, forcing two members of the crew to make a crash landing. They both have their own reasons for needing to return to Earth no matter what, but will they be able to make it back alive?
Work together to solve puzzles and escape from the unknown red planet!
A puzzle adventure game that you can only play with two people. You have secrets that you cannot share, but you still have to work together to proceed.
As you proceed through the stages, each player will be presented with a hidden objective. Each player will only know their own objective, which will be hidden to the other player. You need to cooperate with the other player on your journey, but what on Earth do they know that you don't...?
Experience a co-op game like no other, where even though what you and your partner see and experience is the same, you can never understand how the other feels.
tokoronyori
An indie game dev who creates unique worlds with a distinctive art style, filling his games with originality and mystery. His 2016 smartphone idle game Hitoribocchi Wakusei (Lonely Planet) was a huge hit on social media. He created the exclusively two-player puzzle adventure game BOKURA in 2023 as a member of the first round of Kodansha Game Creator's Lab. He specializes in making experiences only possible through games with his characteristic game mechanics.
[Creator Comment]
The idea for this game comes from something I thought up while planning BOKURA. I could have gone a completely different direction when making BOKURA, but for various reasons, BOKURA ended up the way it did.
While I am proud of the decisions that led to BOKURA, at the same time, I kept wondering what scenery I might have seen if I'd gone in the complete opposite direction. In the end, I couldn't hold back. I ran the other way, which is how BOKURA: planet was born, and the view here is incredible.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.39−20% | 1.7Kreviews | 74% | — | $173.4K |
| $4.39−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 104 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ta bien pero peor que el primero. La historia se saca cosas de la manga un poco porque sí. Los puzzles son un poco tediosos sin tener ninguna idea sorprendente (en el original había puzzles tediosos, pero veías que intentaba ser original), y el juego tiene sus problemillas técnicos. Pero bueno, es barato, corto y suficientemente disfrutable en coop.
Secuela del juego de puzzles cooperativo en el que cada jugador ve cosas distintas, y hace falta coordinarse y comunicarse para avanzar. Aunque hace un tiempo desde que jugué al primero, creo que éste es más difícil y bajonero que el primero, lo cual explicaría la mala nota que tiene. Algunos puzzles son confusos de explicar por el micrófono sin ver la pantalla del otro jugador, aunque luego la solución sea relativamente evidente. De vez en cuando el lag de la conexión (pese a estar jugando en la misma habitación, tira de servidor central) complica la coordinación en el plataformeo. Aun así, es entretenido y bajonero, y no hay muchos juegos de este estilo con los que comparar.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, Italian, German, Spanish - Spain, Indonesian, Ukrainian, Dutch +17 more
Hours played at review time, across 104 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
스토리가 역겨움 플탐 애매하게 4시간으로 만들어놔서 환불도 못하게함
延迟测评,当时首发购入,已经不记得联机状况如何,翻了下和朋友的聊天记录,一晚上能掉五六次,看来联机情况毫无改善hhhh。 继承了前作屎一样的操作手感和谜一样的判定,关卡上没有太多创新但不得不提声音解密关,两边核对婴儿哭声实在是太折磨人了,吵得脑仁疼,时隔一年都难以忘怀。 这一部剧情完全不如上一部出彩,要素很多但融合不佳,和前作相比缺乏一些触动人心的东西。虽然作者打补丁推出了一个隐藏结局,但彩蛋也无法拯救整体剧情的平庸。 上一部的剧情成功得益于清新细腻的文字风格,或许作者对友情里的一些情绪有所体会,因而写出来的内容更为动人,再加上联机的两个玩家一般都是朋友,达到了1+1>2的效果。 不过,顶级的作者也未必能做到每一部作品都是精品。希望作者在跳出舒适区之后,下一部作品会更好。
После полного прохождения игра разочаровала. В первой части была изюминка: каждый игрок видел свой мир по-своему, и мы могли понимать внутреннее я персонажей, а в этой части её нет Сюжет мне не сильно зашёл. Тема [spoiler]отцов и детей, замены идентичности и воспоминаний выглядит интересно, но по ощущениям слабовато.[/spoiler] Тебе будто не хочется переживать за героев, особенно за Оранжевого. Они не ощущаются как герои, которым хочется сопереживать. Буквально пустышки, у которых история это 5-15 строчек. В первой части главные персонажи были очень развиты, по моему мнению, в концовке сильнее раскрывались и была интересна их судьба. Головоломки слабоваты. Игра почему-то задействует новые головоломки только один раз за сегмент, а потом больше не хочет их использовать. Забавно, что сложность головоломок начинает деградировать после момента с роботами. Под конец головоломки буквально не несут никакой сложности, как и в начале. ([spoiler]По сюжету это возвращение обратно, а в начале головоломки не составляли труда, поэтому здесь решили сэкономить и сделать всё так же, только символы поменять да детские решения использовать. По моему мнению, это ощущается очень глупо.[/spoiler]) По итогу я бы порекомендовал пройти игру только в том случае, если она продаётся со скидкой.
坏,我不喜欢
don't like it as much as the first, but still very solid
Una aventura cooperativa muy interesante, con una historia atrapante y puzzles desafiantes, aunque se podria mejorar un poco las explicaciones de algunos de ellos
awesome story i liked the themes of it and some of the puzzles were very fun! good to play w/ a friend
烂,别玩。 真是辛苦陪我通关的亲友了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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