
An open-world adventure with puzzle elements and a minimalist aesthetic. Bokida takes place on a dormant, seemingly monochromatic world of light that gradually reveals its beauty. Experience freedom while exploring a peaceful, intriguing environment.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean*, Russian, Simplified Chinese*languages with full audio support
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Reviews
非常优美,好玩的经典游戏
If you want excitement, this is probably not a game for you. This game is just incredibly chill and relaxing. Just floating around, exploring the environment and listening to the soundtrack (highly recommended to get this too if you like trance meditation music) can bring you down. I find the game to be very well polished. Controls are easy and UI as well as Ingame look fantastic. The puzzles are a bit confusing some times because you arrive at a location and it can be very hard to figure what to do. The first time I played it was at the GamesCom in 2017. It was just a small stand but the visuals were so intriguing, I needed to try it. I still have the sticker I got there.
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Hours played at review time, across 40 reviews with recorded playtime.
There's not enough game in this art project. It's a walking simulator where the main feature is snow blindness, and they forgot to include the story. If you read the other reviews, there are common elements repeated by most: [h3]Exploration[/h3] Overall, the walking pace is low and the pick-up items are scattered too far and wide and not in logical places. By logical I mean "video game logic", like giving a pick-up/upgrade at the top of the mountain or behind the waterfall. Here those pick-ups are often missing so it really becomes an Easter egg hunt, but without any logic and very few eggs. This leaves exploration as very unsatisfactory: You check out every nook and cranny, but most of the time it ends up empty. So why bother and explore even more? [h3]Graphics[/h3] Many people call it beautiful, but it's really just simple geometry with a basic shader to show the edges. Because of the overall lack of colors and size of the world, it can be quite disorienting and boring. The glaring shades of white is not nice on the eyes or beautiful. [h3]Puzzles[/h3] Far too few! They are overall kinda clever and nice, but there just isn't enough of them. Most of the time you'll spending looking for the puzzles instead of being busy/entertained by solving them. [h3]Story[/h3] Too weak, wishy-washy pieces that you are supposed to put together yourself. And since the world is so big and empty, you'll likely miss large chunks of it (it's "told" through various stones that you can find scattered around). In the description the following features are promised: [list] * Written: Explore a stark environment rich with the potential for playfulness * Reality: Stark environment with unrealized potential [/list] [list] * Written: Change the world around you, building and altering massive structures * Reality: Create 15 color blocks to create a little stairs to get on top of the thing and never look back [/list] [list] * Written: Solve puzzles to radically transform the landscape * Reality: After solving a puzzle, some random useless objects will pop-up around a black tower [/list] [list] * Written: Relax and enjoy the experience of an intriguing world rich with mysteries * Reality: Boring experience in a boring world [/list] Given all the above, I cannot recommend this game at all. Everything is just so... meh. If you looking at this, but want more puzzles get [url=https://store.steampowered.com/app/219890/Antichamber/]Antichamber[/url] instead. If you looking at this, but want better graphics get [url=https://store.steampowered.com/app/473950/Manifold_Garden/]Manifold Garden[/url] instead.
I originally played this when I first bought it but ended up never finishing it then. Last month I tried again and almost gave up, after a 3h session today I finished the game and I can't say I feel any "pride" or "accomplishment". The game just isn't fun. It's nice to look at in small doses, but the actual gameplay is, well, boring, uninspired and bad. Pretty much anyone that had fun with this game for more than one playthrough did so because they used the games mechanics to make their own fun... because, again, the game does not provide any. The game does look great in small doses, but an hour or so in and you start feeling like your vision is failing you. Don't buy this game if you expect a puzzle game, Don't buy it if you expect adventure! ... or a story worth a damn, or fun, or entertainment. Don't even buy it if you're expecting a walking or flying simulator. Buy it just for the world, it is pretty to look at. And maybe, if you're a game dev, buy it to see what a minimalist art style looks like when done right. And, if you're name is Willian Chyr buy it just so you can admire the way the programmers implemented portals. But otherwise, stay away from this "game". We've had a lot of really pretty and artsy puzzle games, The Witness, The Sojourn, The Talos Principle, Bokida on the other hand really shouldn't be in the puzzle category. Frankly, I have no idea in what category this game should be in. "Bad gameplay" maybe?
我完成收集了所有的世界残响,也到达了最后那里,却没有任何有意思的事情发生,我找了许多游戏攻略,发现国外一个小哥收集完67个残响后,去那个房间就可以改变方块的颜色,而我却没有任何反应,游戏的画面还算是比较好吧,视觉效果挺好的,剧情也就那样吧,没有非常触动。
cool
At first I was confused. So many abilities? Such a big island? But I learned everything pretty quickly and then enjoyed zooming around and collecting stuff.
Spacieux et reposant
Such a wonderful game beyond words : )
Interesting physics base game.
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