
One-hit kill die-retry murderballet. Left for dead by a colorful band of bandits: you will chain killing sprees to exact revenge on the treacherous Mr. Black Wolf. Improvise your kills with utterly everything you can get your hands on: from carrots to plasma guns.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 26 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 310reviews | 90% | — | $93.1K |
| $19.99 | 1.1Kratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Soft recommend and here's why: The gameplay loop is pretty fun and is in the same vein as, lets say Hotline Miami for example, and it can create a good loop. Enemies are always placed the same and will have the same weapons every time, so you can plan accordingly. The classic one hit and you're dead, so it becomes a fast feedback loop of dying and restarting and so on until you pretty much have it mapped out. Plus the art style is really cool and the finishing animation of killing the last enemy in the level is always super cool and dependent on what weapon you have so it can be varied. The actual story is, well its there. It's a revenge tale and you kill each member of the gang chapter by chapter. You can unlock different hats that change how you play the game(another similarity to Hotline Miami), but the downside with this is that you HAVE to beat the level first before being able to use the hat. Which is okay? I get that you need a reason to give replay value but it feels cheapened by having to jump through a hoop to use it. It feels like it was designed to make you replay it and not give you the choice to. I think they knew this because the story isn't great, but ofcourse you're not coming for a thrilling narrative or nuanced thoughts, just revenge and killing. While both parts are subjective to my own experience, the soft recommend really comes in at this point because you can have gameplay bugs. Nothing game breaking, but enough to ruin a good flow and it feels dirty. It's actually what inspired me to write this, because twice the main character got stock in an animation of dashing with a sword and dies because he cant attack. Three times my character just freezes and wont move. Did the game freeze? No, only you as enemies run at you and kill you, causing you to restart. I'd say this game is a 7/10, youre not missing anything you havent seen before if you dont play it, but it can be a fun time if you just shut your brain off and lock in to the fighting.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese
| $19.99 |
| 78ratings |
| 87% |
| — |
| not modelled |
| $19.99 | — | 78%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gra, którą właśnie nabyłem, już od pierwszych chwil zrobiła na mnie ogromne wrażenie i z pełnym przekonaniem mogę powiedzieć, że był to świetny wybór. Dawno nie trafiłem na tytuł, który tak skutecznie wciąga i sprawia, że czas dosłownie przestaje istnieć. Na szczególną uwagę zasługuje klimat gry – jest dopracowany w najmniejszych detalach i buduje niesamowitą atmosferę, która towarzyszy przez całą rozgrywkę. Niezależnie od tego, czy chodzi o oprawę wizualną, muzykę czy dźwięki otoczenia, wszystko współgra ze sobą idealnie, tworząc spójną i angażującą całość. Mechaniki rozgrywki są przemyślane i satysfakcjonujące. Sterowanie jest intuicyjne, a jednocześnie daje poczucie pełnej kontroli. Gra nie tylko nagradza za umiejętności, ale też zachęca do eksperymentowania i rozwijania własnego stylu gry, co znacząco zwiększa jej regrywalność. Fabuła (jeśli występuje) potrafi wciągnąć i zainteresować – jest dobrze napisana, a postacie są wiarygodne i zapadają w pamięć. Czuć, że twórcy włożyli dużo serca w to, aby historia była czymś więcej niż tylko dodatkiem do rozgrywki. Optymalizacja i ogólna jakość wykonania również stoją na wysokim poziomie. Gra działa płynnie i nie napotkałem żadnych poważnych problemów technicznych, co w dzisiejszych czasach niestety nie jest standardem, więc tym bardziej zasługuje na pochwałę. Podsumowując – jest to produkcja, która zdecydowanie wyróżnia się na tle innych. Oferuje wiele godzin świetnej zabawy, a jednocześnie daje poczucie, że każda minuta spędzona w grze jest tego warta. Z czystym sumieniem mogę ją polecić każdemu, kto szuka dopracowanej, wciągającej i satysfakcjonującej rozgrywki.
Very fun game! There are some accessibility options in case you can't get past some part of the level (or for easier exploration for collectables/wolves) which is always nice. The main loop is getting in an area and using everything in your enviroment, from fishing rods and carrots, to shotguns and giant scythes, to kill a variant of enemies that (mostly) die in one hit (you also die in one hit and you are stunlocked when hitting an enemy with your fists, so the game encourages constant movement and rotation of weapons). There are enemies that are immune to some types of attacks and enemies with ranged attacks and different patterns so the fights aren't dumbed down to mindless button mashing. There are also some platforming sections that serve as a pallet cleanser from the constant combat. The most successful part of the game is that the enviromental design offers ways to chain kills in a way that makes you feel like you perform a blockbuster action movie fight if you plan out your actions, which gives the game a bit of a nice puzzle element and also lightly encourages speedrunning. There is also a combo meter that is tight enough to be challenging to keep going but not so tight that it doesn't forgive a single mistep. There are also different hats that grant an extra ability when replaying a level, although I only used the deer hat (double jump) to make it easier to find missed collectables. Ofcourse as you can see from the trailers the game is very polished with nice art and a great feel when playing. All in all, I don't have to say anything too negative. Yes, the bosses could be a bit more memorable and maybe we could have a bit more challenging rooms and platforming sessions but at the end of the day it's a very fun game to spend a few afternoons with!
Bana göre oynanır
Juego de acción hack n Slash. Personalmente me gustó pero lo sentí muy repetitivo en poco tiempo. Recomendado solo en descuento y para pasar el rato.
小众好玩
说实话一点爽感都没有
通关!超喜欢这个游戏的美术。 万物皆可当武器,甚至可以用敌方死后留下的尸体哈哈哈。我方和敌方都是一击必死,但对手残很友好,单个里分了很多区域,死了是从所在区域从头开始,实在过不去还可以在设置里开无敌。 2026/3/26
Tonne of fun, most John Wick-feeling game I've played, which is ironic for a game set in the 1800s.
Хорошая драйв-игра про моментальные убийства всем что под руку попадается!!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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