
A grim medieval deckbuilder where you use your dubious healing methods to protect bizarre villagers from the corrupting influence of ancient evils.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 17 → 10.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Take up the mantle of a medieval barber surgeon in BLOODLETTER, a deckbuilder inspired by the arcane art of tarot, ancient remedies of the flesh, and the surrounding superstitions.
4 Dreadful entities, each a foul spirit with its own wicked win condition and design
Each entity to be cleansed on three different difficulties
Unlock new content after a successful cleanse
80+ Cards bearing unique incantations, illustrations and titles
6 Blessing and curse cards capable of turning fate itself upon its head
11 Villager abilities letting you upgrade your deck and influence your run
10+ Transmuters changing the usability of your cards in the context of the active transmuter
1 Fantastical realm, steeped in medieval myth, mystery, and dread
100+ Story snippets welcoming you into the eerie world of BLOODLETTER
Take heed, barber-surgeon: the path of the bloodletter is not for the faint of heart. Salvation or damnation await.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.49 | 254reviews | 80% | — | $100.9K |
| $15.49 | 1ratings | 100% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 164 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
今天游玩了三个小时 基本四个boss的普通难度已经打完 以下评论都是在普通难度下评价 先说一下优点: 1.游戏美术风格很不错 2.卡牌游戏玩法比较新颖 要考虑多个因素抉择 缺点: 1.游戏一旦熟悉玩法后,新意很快就会消散 ,后期比较枯燥 2.玩法上 设定不能死于超过三人,但是你可以故意死两人,然后用牌提高剩余人数值,游戏难度就会急剧下降 3.第三个boss 是最恶心的 没有任何引导 需要你自行摸索 卡牌放置位置 且没有任何提示 完全就是靠懵(提示: 可以看卡牌周围的图案 三张卡牌的图案如果可以拼接 即为可合成宝剑) 4.每次夜晚过后只能添加卡牌而不是给玩家选择是否要添加卡片,这一点很不友好,导致越到后期整个卡组越来越大,导致游戏体验急剧下降 5.如果你是一个老卡牌玩家这款游戏并不是很推荐,价格感觉中规中矩。
画风和设定目前没见到其他可媲美的,汉化宜人,出现bug和发行商反馈后能传给制作团队得到修复,解决效率高,玩家讨论环境好。 虽然有些角色的平衡似乎有待调整,但是不影响整个游戏的手感,上手快且思路并不单一(有很多构筑可能性都可以走通)结合制作团队的情况看来,这个游戏十分之优秀,也期待团队未来的作品
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 164 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]BLOODLETTER[/h1] Bought this because the art looked cool and now I can't stop playing it. You're a medieval barber surgeon running a bathhouse and villagers show up to get healed. Your tools are cards. Leeches, herbs, drilling holes in skulls. All the classics. The loop is simple but it really gets you. Treat people during the day, ring the bell for the next one, then night falls and the Entity comes through and undoes half your work. Next morning you go again with a slightly better deck and slightly worse odds. You're not really pulling off clever combos here. You're mostly picking who you can afford to fail today. [b]What I love[/b] [list] [*] The art. Cards look like cursed tarot and the whole thing is gorgeous [*] Sound design makes the bathhouse feel damp and real [*] It never winks at you. Fully commits to the setting [*] I got way too attached to the villagers [/list] Really impressive for a debut. Feels complete, feels confident, and I keep starting runs when I should be doing literally anything else. [h3]10/10. Go be a terrible little doctor.[/h3]
Mag das Design und Setting des Spiels sehr außerdem sehr komplex und macht mir damit sehr viel Spass.
게임은 환자 치료하면서 옆에 순도 올려서 점수에 다다르면 깨는 방식인데 이게 처음부터 막 올리려고 하면 안되고 주민들 계속 상태 봐가면서 살리면서 덱을 모아서 순도를 채워야 하는데 간단하면서도 어렵습니다 제가 못하는걸수도 있겠는데 쉬움 난이도에서도 저한테는 어려웠습니다(덱빌딩 게임 진짜 못함)....한글화 수준은 좋네요~사기치면서 빌드 깨는 게임은 절대 아니니까 신중히 사세요~카드 일러스트는 마음에 듭니다 3명 죽으면 게임 끝나요
good
美术很可以 玩法也不错 。快点加上成就系统吧更有动力玩下去
I Love it!
画风特别好看,冲着画风买的,单纯从卡牌游戏的角度来说有点点单调,玩不了很久,卡牌组合略单调,不过总体来说还不错
好喜欢这种游玩类型和美术风格,,如果能嵌oc更好玩了...哈哈随口一说
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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