
An unforgiving medieval action RPG with a Souls-like combat system. Explore, grow stronger, defeat enemy forces, and reclaim the city torn apart by civil war.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Aug 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
An Action RPG set in a semi-open medieval world, created by Iron Forge Games.

Immerse yourself in a semi-open world with a dark and ruthless medieval atmosphere. From the intricate streets of towns to the depths of wild forests, a realistic world awaits you.

The people, unable to endure the tyranny and bloodshed of the monarchy, rise in rebellion. As the country nears the brink of civil war, the royal family flees the land. The army disbands, gangs flood the town, and chaos ensues. Innocent people are being killed, raped, and plundered. Someone must put an end to this savagery… And that is you. As you pursue justice and vengeance, you will be torn between being the people's hope and being dragged into the shadows of a dark past. 
Kill your enemies by hiding stealthily or face them in close combat! With dozens of weapon types, kill your enemies using the weapon of your choice and various techniques!

The townspeople bring the world to life with their daily routines. Interact with them, chat, trade, drink, pet animals, or watch street brawls.
Develop your character by increasing health, strength, and other attributes. Gain new skills to overcome the challenges ahead.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
パリィのタイミングはめっちゃシビアだけど成功したら大体勝てるし全然面白かった! 結構人選ぶゲームだと思うからデモ版からやったほうがいいと思う 日本語もわかる程度に翻訳されてるから気になったら一回やってみてほしい
The game is a bit janky and doesn't respect your time at all. Combat feels okay at first, but you'll start to see things like your sword going through enemies or even their weapons phasing through you for multiple swings in a row. There's no indication if this is a mechanic or not. If there was more transparency about what was happening or why, assuming it's meant to be this way, I'd recommend the game. One of the main mechanics, parrying, has basically no visual feedback about how long the parry window is. Your guy wiggles his sword for .01 seconds and the window for the parry is significantly longer than that. This is relevant when you're trying to parry something like an enemies jump attack. The amount of times you have to parry to get a stagger is also unclear, but I assume it has something to do with the timing. There's no way to rebind keys, so you will absolutely chug at least one potion by accident during your time here or forget which key was used to display quest objectives and then have to press every key on your keyboard to figure out what it was. The game runs well for the most part, assuming you don't max out Global Illumination, which will lock your FPS to somewhere around 30. The game absolutely does not respect your time. If you die you'll be put back to a previous checkpoint and miss out on any chests or gear you found after the checkpoint. They're gone. And if you just picked up some sweet armor or weapon or a health potion and died to an enemy, you're going to have to go back and fight that enemy again without it. This makes the fight you already died to more difficult than the first time. If you have to go through a lot of dialogue after you saved, then you die, you'll have to go back and watch each piece of un-skippable dialog again and again. The reason I quit playing was for this reason, but also a gamebreaking bug. [spoiler] You follow a group of knights up a trail and they leave you to protect a group of innocent people by a campfire. Immediately after the cutscene you'll be attacked by 2 enemies, so [/spoiler] if you looked away when the cutscene ended, you'll die. Now you have to watch another 30 seconds of screens to start the fight again, but the automatic checkpoint itself is pretty well placed. [spoiler] After those first 2 enemies, you'll have a second wave of 2 enemies to defeat. For some reason while I was fighting the second wave, [/spoiler] one of the bandits I was about to kill just blinked out of existence. I killed the second one, then nothing else happened. I'm just stuck on this trail and have to do it over again. Can't recommend the game till it's a little more polished.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Japanese, Korean, Polish, Hungarian +5 more
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
not good
una gaporon
bought this thinking it was a good game its jkust more ai slop
엔딩에 15살 혼자서 개발했다고 모든게 용서가 되는건 아닙니다. 시점 불편 적이 저멀리서 뿅 스폰되서 달려오는데 땅만 쳐다보고 있으니 배경음악이 달라지거나 적이 가까이와서 말하는거 아니면 알아차리기 어려움... 씹..그리고 다 대 일 전투는 좀... 내려찍기 쳐맞고 스턴걸리면 구타당하는데 답이 없다... 한명만 어그로 빼서 하면 되지 않냐고? 해봐라... 적들 눈에 한번 걸리면 세상 끝까지 쫒아오는데 일정거리 벌려지면 달려와서 결국 두명의 적이 같은 거리가 됨. 상자들...황금상자 보상이...너무 별로임 이러면 나의 모험의 재미는 어디서 챙겨야 하는거야... 도전과제 작동안함, 저장지점이나 아이템 사라지는 버그 등등 게임 방식 자체는 마음에 들지만 볼륨도 적고 번역도 좀 엉성하고 아직 개선해야할 부분이 너무 많다. 이게 왜 14GB나 하는거야 용량 좀 줄여라... 그래도 꾸역꾸역 엔딩은 봤습니다..굿엔딩으로... 엔딩이 더있어도 그러고 싶지 않습니다. 똥겜을 진짜로 좋아하시는 분들도 50%이상 할인 하는거 아니면 추천 못하겠습니다. 씹...할인할때 디럭스로 구매했는데 호구가된 기분이다... 제발 이런데다 "소울류" 라고 같다 붙이지 마라... 혹시나 구매후 플레이 팁. L 키 옆에 ; 키 누르면 시점 풀려서 주변을 자유롭게 볼 수 있습니다. 일정 거리가면 적이나 아이템들이 스폰되니 적당히 이동하다 눌러서 주변을 보면서 플레이하면 조금은 편합니다... 2막인가 3막인가 성나와서 야영지에 대검대장이랑 막고라 해야되는게 있는데 그냥 쳐맞고 지십쇼...져야 스토리 이어집니다. ㅅㅂ 시간들여서 피다깍았는데 안죽음...
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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