
Weird west legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he manages to purge their curse, freeing his soul. 3 varied scenarios, perk-based character progression, and 20+ hours of gameplay await you!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Weird West legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he finds the means to purge their curse and free his soul. No, this isn’t your typical Wild West desperado redemption arc. This is a damnation arc.
The Canyons, the Swamp, and the Mountains. Each swarming with abominable monsters and unholy demons, these are open-ended worlds for you to explore freely at your own pace. It will take the player over 20 hours on average to complete all three scenarios, and over 35 if they want to see everything the barren lands have to offer.
Blood West is a stealth FPS inspired by the genre classics such as the Thief series (whose fans will be happy to hear the voice of Stephen Russell, the actor voicing the master-thief Garrett, returning here as the protagonist), S.T.A.L.K.E.R. games, or - from the contemporary catalog - Hunt: Showdown. The gameplay rewards the careful approach: scouting the area, stalking your enemies, and striking from the shadows. Can you figure out a way to clear a fort full of ghouls and monsters without raising an alarm?
The Barren Lands present the player with a nightmarish, twisted vision of the Wild West legends. The curse that has befallen the realm has corrupted every living thing, defiled the land itself, while summoning restless spirits and dark entities. In this mixture of gunslinger pulp and Lovecraftian horror, dark occult magick presents just as much of a threat as sudden lead poisoning.
In Blood West you will meet many colorful, yet strangely twisted, fully-voiced NPCs. Just as much prisoners of the Barren Lands as you are, they will sometimes share their unusual stories and send you on various missions. Play nice and they might reward you or become your allies. Cross them and risk their wrath.
The game won’t hold your hand. You’ll have to explore the land for yourself (buying a map from a vendor might prove useful!), and figure out your own way to approach quests. As you poke around the three expansive maps, keep an eye out for hidden places and secret stashes. There’s gold in the mountains! Fair warning - it’s probably cursed.
If sneaking around isn’t exactly your thing, or you feel that you have a power advantage over your enemies, you can always take the head-on approach and meet your enemies guns blazing. Blood West comes from the creators of the fan-favorite boomer shooter POSTAL: Brain Damaged, so much gratuitous fantasy violence and pixelated blood splatter is to be expected!
One man’s hell might be another hoarder’s paradise! From simple one-use items like bandages, through medical tinctures, explosives and incendiaries, straight to arcane artifacts that - once slotted - can change the way you play the game, the Barren Lands are just filled with STUFF. There are tons of useful items to discover, and there’s a special player’s stash crate for all those super-rare potions that you’ll hoard and never use.
A gunslinger without a gun would be just a regular slinger. Where’s the fun in that? Blood West makes sure you’ll have plenty of weapons to choose from. Revolvers, rifles, shotguns, carabines - a great variety of firearms, from standard army-issue to those infused with powerful magic, or straight-up possessed. And if you prefer not to cause a ruckus, there’s a wide selection of hand-to-hand combat weapons and archery weapons to pick your favorites from.
The RPG-like perk-based progression system in Blood West will allow you to highly customize the gameplay experience to your liking. Become a stealthy hunter, a revolver-fanning gunman or a relentless berserker. You will gain experience and progress through the skill tree, while discovering new artifacts in each of the scenarios that will bestow on you additional abilities. Combining skills and load-out creates more possible playstyles than you’d normally be able to explore in one playthrough.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 6.1Kreviews | 90% | — | $3.5M |
| $24.99 | 443ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a hidden gem.. I watched a friend play for about an hour before I was convinced to try it out myself, and man it's been so fun so far. I just finished chapter 1, and I can't wait to see what else the game has to offer.
Hard game. Cool kills. I want to murder more.
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 25 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Polish, Russian, Hungarian, Portuguese - Brazil, Simplified Chinese, French*languages with full audio support
| $35.99 |
| 222ratings |
| 86% |
| — |
| not modelled |
| $24.99 | 139ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень стильная и довольно увлекательная игра. Отличных подход к системе сохранений (их нет, кроме как при выходе из игры), штрафам за смерть и бонусам если смертей нет/мало (как минимум в виде отсутствия респавна врагов по всей карте как в ебучих обоссаных дарк соулсах и их копиях типа дрисни про жуков). Вот многие вещи прям шикарно сделаны (карты очень интересные, кроме болот, но не вышло ещё той игры, в которых их нет), но вот с экономикой прям беда. Деньги тратить не на что, а лут просто бесконечный.
Genuinely amazing. Granted I'm biased as westerns and supernatural-horror are potentially my top two genres, but that just got me in the door, the games quality made me stay/replay. Review: The game design is great, the lore/ world building was way better than i expected. Even the side missions/characters blew me away and had me hooked. All the weapons/ items all have incredible thought to them. Even the upgrades you can get, whether they be skills or temporary boosts/blessings. Enemy designs are fantastic. A full completionist run of the canyons will probably take you ~4hours, but as of writing this i have 15 hours on the game, and am just starting the next area, due to replaying it and just exploring. I bought the game at 70% off, but honestly i would happily play full price. Genuinely one of my top games of all time, can easily see myself playing on all difficulties and getting all achievements. This is also my first/only ever review on steam, i just had to praise the game. Brief story time: TL;DR: At first struggled on normal, so then played on story. after which I'm currently beating normal, and plan to play on hard/ beyond(custom). I did almost quit in my first half hour. Played the game on normal as you do, but the difficulty was just too absurd for me. Died no joke about 20 times to the first (real) enemies (2nd weakest in the game, by the train), and never even made it TO the first mission. When I eventually ran out of ammo/money, I thought that was it. but then I remembered story mode. And that's where I fell in love with the game. Need to stress its not a no-difficulty setting and you still need to focus, but I maybe died 5 times the entire run through. But it is easier, you're stronger, enemies weaker, loot is everywhere (to the point I stopped picking it up because I had ammo/money to burn) but the after completing the canyons (what I would have been happy to be the full game, but am happy to learn its only half), I then restarted a normal playthrough. Seeing that playthrough as an extended tutorial. And now having learned the behaviours, mechanics and tricks of the game (but most importantly having experienced the story, so deaths weren't robbing me anymore) I loved it. And was able to defeat the canyons, and am now playing through the next area. And when I've finished this run, I'm even feeling confident enough to try the harder difficulty (though low hopes for how that goes for me)
他の方がレビューで書いてくれているので自動翻訳を使い夢中でプレイしました ゲームのシステム、雰囲気どれも自分に刺さって本当に神ゲーだったのですが 自動翻訳は定期的にエラーがでたりするので少し使いにくく途中でやめてしまいました DLCも楽しみにして居ましたが未だに日本語が無いためプレイを躊躇しています。 公式さん日本語の追加お願いします!!!!!!!!!!!!!
Dandunu bol biraz gerilimi öne süren karanlık vahşi batı aksiyon oyunu fanning tarzıyla çok zevkli olabiliyor alırsanız scavenger dlcsiyle alın tadını sonuna kadar çıkarrtın
Un jeu avec une ambiance western zombie teinté de rpg et d'infiltration, fallait oser et hyperstrange comme d'habitude, nous régale. Une difficulté bien agressive car là on n'est pas un super cowboy de la mort , enfin si mais pas dans le sens western spaghetti :D . Bref je recommande pour les amateurs de ce type d'univers mais pas sûr que des joueurs occasionnels puissent s'y essayer.
Absolute peak kino. The older i get the fewer and fewer games out there that can hold me for more than several hours in one sitting, this one of those games. Allow for quiet significant variety of playstyles, u can even jump trough map as if it was quake. But to do that it needs understanding of ingame mechanics and items. My only issue is that when u get to the last map thats it, and the items there IS SO TASTY. As a result some builds that are endgame only, and u will not cherish them for long. Otherwise a SUPERB game. Not for everyone but i liked it very much.
Easily one of the most fun shooters I've played in years! Tense, immersive, and soaked in some of the coolest vibes I've seen in ages. I don't think the story or voice acting are anything to write home about, but the gameplay is outstanding. It might seem simple at first, but I think the devs have clearly spent a lot of time trimming the mechanics down to the most essential core, and then making sure that core absolutely sings. The gunplay, stealth, relatively dangerous enemies, and open levels all interweave beautifully. This game spends a lot of time testing your situational awareness - running in without an exit route can get you killed pretty fast (which I love). There's no AI director to prevent you from getting overwhelmed if you aggro too many enemies. However, if you take a little bit of time to learn the game's systems, I think you'll have an absolute blast. A few notes if you're unsure based on other reviews: - I've seen people complain about the death mechanic being too punishing. It might seem like it at first, but it really isn't. There are common items you can equip that will prevent you from gaining soul flaws on death. There are also potions you can buy to remove them, and these become pretty cheap fairly early on. - I don't think this game is hard, but it doesn't pander to the player. IMO, this is a huge strength! Every death I had in this game felt fair, and I could see how it was my fault and what I could do differently next time. Once you get comfortable with the death mechanics, they add the perfect level of tension to each outing. - This is a relatively high-precision shooter. I initially tried playing with controller, but I would not recommend it. There is no aim assist, and headshots matter a lot, so maybe sit this one out if you can't play on mouse and keyboard (though that'd be a shame because it's great!) Right, that's it from me. If you're on the fence, pick this up! It's fantastic.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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