
Weird west legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he manages to purge their curse, freeing his soul. 3 varied scenarios, perk-based character progression, and 20+ hours of gameplay await you!
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Weird West legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he finds the means to purge their curse and free his soul. No, this isn’t your typical Wild West desperado redemption arc. This is a damnation arc.
The Canyons, the Swamp, and the Mountains. Each swarming with abominable monsters and unholy demons, these are open-ended worlds for you to explore freely at your own pace. It will take the player over 20 hours on average to complete all three scenarios, and over 35 if they want to see everything the barren lands have to offer.
Blood West is a stealth FPS inspired by the genre classics such as the Thief series (whose fans will be happy to hear the voice of Stephen Russell, the actor voicing the master-thief Garrett, returning here as the protagonist), S.T.A.L.K.E.R. games, or - from the contemporary catalog - Hunt: Showdown. The gameplay rewards the careful approach: scouting the area, stalking your enemies, and striking from the shadows. Can you figure out a way to clear a fort full of ghouls and monsters without raising an alarm?
The Barren Lands present the player with a nightmarish, twisted vision of the Wild West legends. The curse that has befallen the realm has corrupted every living thing, defiled the land itself, while summoning restless spirits and dark entities. In this mixture of gunslinger pulp and Lovecraftian horror, dark occult magick presents just as much of a threat as sudden lead poisoning.
In Blood West you will meet many colorful, yet strangely twisted, fully-voiced NPCs. Just as much prisoners of the Barren Lands as you are, they will sometimes share their unusual stories and send you on various missions. Play nice and they might reward you or become your allies. Cross them and risk their wrath.
The game won’t hold your hand. You’ll have to explore the land for yourself (buying a map from a vendor might prove useful!), and figure out your own way to approach quests. As you poke around the three expansive maps, keep an eye out for hidden places and secret stashes. There’s gold in the mountains! Fair warning - it’s probably cursed.
If sneaking around isn’t exactly your thing, or you feel that you have a power advantage over your enemies, you can always take the head-on approach and meet your enemies guns blazing. Blood West comes from the creators of the fan-favorite boomer shooter POSTAL: Brain Damaged, so much gratuitous fantasy violence and pixelated blood splatter is to be expected!
One man’s hell might be another hoarder’s paradise! From simple one-use items like bandages, through medical tinctures, explosives and incendiaries, straight to arcane artifacts that - once slotted - can change the way you play the game, the Barren Lands are just filled with STUFF. There are tons of useful items to discover, and there’s a special player’s stash crate for all those super-rare potions that you’ll hoard and never use.
A gunslinger without a gun would be just a regular slinger. Where’s the fun in that? Blood West makes sure you’ll have plenty of weapons to choose from. Revolvers, rifles, shotguns, carabines - a great variety of firearms, from standard army-issue to those infused with powerful magic, or straight-up possessed. And if you prefer not to cause a ruckus, there’s a wide selection of hand-to-hand combat weapons and archery weapons to pick your favorites from.
The RPG-like perk-based progression system in Blood West will allow you to highly customize the gameplay experience to your liking. Become a stealthy hunter, a revolver-fanning gunman or a relentless berserker. You will gain experience and progress through the skill tree, while discovering new artifacts in each of the scenarios that will bestow on you additional abilities. Combining skills and load-out creates more possible playstyles than you’d normally be able to explore in one playthrough.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 6.1Kreviews | 90% | — | $3.5M |
| $24.99 | 443ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kinda saw this game out the corner of my eye here and there. Late night find type of thing, watched a few videos and slept on it. I wish I had gotten it way sooner, this is a hidden gem amongst some heavy hitters. A perfect blend of western supernatural with a nice challenge with each area. I only watched gameplay when I was going to sleep on it, went in pretty much blind and I haven't looked back. A scavenging, supernatural, FPS set in the time of the age of gunslingers that I can't put down. Do yourself a favor, get this if you have a little extra change. It's worth it.
A thoroughly pleasant Western themed stealth shooter. This game scratches the itch of "mild horror" elements, Western themed gameplay with gratifying weapon choices (6 shooter and lever action being my favourite), with enemies which are dangerous when aggravated, yet easily understood enough to cause any damage/death on your part to feel fair. When you die or rest some enemies respawn, meaning you have to manage health as a resource alongside ammo and money. The humour is present enough to not be irritating, and the world feels both large enough to explore, and small enough to not be overwhelming. Definitely buy if on sale, and if not, look at letsplays to determine if you'd enjoy the game style.
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 25 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Polish, Russian, Hungarian, Portuguese - Brazil, Simplified Chinese, French*languages with full audio support
| $35.99 |
| 222ratings |
| 86% |
| — |
| not modelled |
| $24.99 | 139ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sensitivity Value equivalents for controller play needs re-quantifying i.e increasing. Maximum is way too slow
Excellent game with a couple of different build paths, lots to explore, fun stealth, fun headshots.
Сталкер из мира вестерна выстрелил мне прямо в сердечко ♥ Спасибо Re:2D за рекомендацию данной игры в своём обзоре игр New Blood. Хотелось бы, чтобы продавцы продавали патроны, а то на финального босса пришлось гриндить( Визуал 10/10 Музыка 10/10 Сеттинг зачётный Концовка удручила своей безысходностью, но было красиво.
Вестерн стелс шутер, для меня что-то в новое: +Хороший пул врагов. К каждому есть свой подход и слабые места. +Изучать карту интересно, игра хорошо поощряет лутом если хорошо осматриваешь каждое здание, каждую пещеру. +Не малый арсенал и добротное кол-во артефактов, можно строить билды(правда их не очень много). +С первого часа игра дает понять, что сражаться в открытую долго не получиться, и лучше устранять врагов через стелс, и желательно по одному. Иначе 3-4 врагов на хвосте, кончающееся стамина и разряженное оружие=смерть. +Можно нажраться и обнимать кактус:) +-Сюжет вроде и есть, вроде и нету, прошел игру толком ничего не объяснили за лор и на кого гг работал половину игры. Минусы: -Боссы в основной игре слабые, по крайней мере на средней сложности. К ним особо можно и не готовиться. -Затянутый фарм прокачки, смотришь на цены в магазине и вкладку навыков - нужно многое, и деньги и навыки. И вычищаешь карту из разу в раз чтобы наскрести опыта и денег[spoiler](Чтобы потом в конце главы прийти и с пол пинка развалить босса)[/spoiler] -Машинный перевод русского языка иногда бросается в глаза. Иногда не понимал как работает тот или иной перк, или артефакт. А так 7.5 ebучиx призраков из 10
Классный survival-horror с упором на стелс. Не прям сложный, но и ни одна из 3-х локаций вас объятиями не встретит, придется адаптироваться. Как и почти любой представитель данного жанра превращается в чистый шутер сразу после того как вы затаритесь расходниками и эквипом. Но даже так промахиваться вам не захочется. Не потому что боеприпасов мало, а потому что если вы не убьете противника этим выстрелом, он скорее всего убьет вас. Из минусов могу отметить разве что местами корявый перевод на русский с такими бэнгерами как "ритуальный сайт" и "убить выстрелом в голову топором" и бесполезность большинства расходников (хотя на высшей сложности они наверное роляют, на средней - нет). В остальном прикольно. Если вы фанат резиков и дизхоноредов, то вам зайдет. 9/10
очень хорошо! атмосфера, прокачка, сюжет. в общем, советую
даже у крутого ковбоя вылезает геморрой
[h1]Base Game Only[/h1] [h1]Gameplay[/h1] ☐ Very good ☑ Good ☐ Nothing special ☐ Okay ☐ Bad While I enjoyed the gameplay, it gets a bit repetitive in the 3rd Chapter. By that time, I had a firm grasp of my playstyle, and the enemies were more or less the same as the first 2 chapters. The stealth mechanics don't feel particularly rewarding, with noise and visual detection feeding into a single detection meter and gunshots being ignored if the enemy is around 20m away. Despite that, it is quite satisfying to blow chunks off enemies and pick your way through a location. [h1]Graphics[/h1] ☐ Masterpiece ☐ Beautiful ☑ Good ☐ Will do ☐ Bad ☐ Awful It does the PS2-era graphics style with a little bit of modern polish very well. Granted, I often played below max settings, but they still set the one for a dark Western world. [h1]Audio[/h1] ☐ Amazing ☐ Very good ☑ Good ☐ Decent ☐ Not too bad ☐ Bad All the sound effects are serviceable. Nothing wrong with them, though I would recommend turning down the frequency of player voice lines in the settings, as they can get a bit repetitive when you're looting. [h1]Audience[/h1] ☐ Kids ☐ Teens ☑ Adults ☐ Everyone [h1]Story[/h1] ☐ Lovely ☐ Good ☑ Average ☐ Not great ☐ None There's not much to the story. You're playing as an undead outlaw killing what other people tell you to kill, just the barest bits to set you on the path of exploring. There's a little bit of story in the form of scattered notes, but they aren't particularly interesting. [h1]Difficulty[/h1] ☐ Just press a bunch of buttons ☐ Easy ☑ Significant brain usage ☐ Easy to learn / Hard to master ☐ Not so easy ☐ Difficult ☐ Dark Souls Note that I played on the Hardest, non-Iron Man Difficulty. When you get a weapon that can consistently one-tap headshots with the slow-time ability, stealth generally becomes comically easy, especially if you have a weapon that fires Long Ammo. However, at the beginning, your guns do very little, and some enemies are very difficult to headshot when they aggro. I would say that by the middle of the 2nd Chapter, you would have the weapons to one or two-tap almost anything unless they're one of the bigger enemies or if they have a mask that blocks a headshot. [h1]Grind[/h1] ☐ Nothing ☐ Only if you care about leaderboards/ranks ☑ Isnt necessary to progress ☐ A bit grindy sometimes ☐ Average grind level ☐ Too much grind ☐ Insanity Resources don't feel particularly limited, even on higher difficulties, so you could buy all the equipment and ammo you need. It's just a little bit of a grind to get the money for some shop items, but if you're looting every enemy and cleaning out locations, you should have no problem. Regardless, as long as you have a good set of artifacts and weapons, grinding isn't necessary to progress. [h1]Game Time[/h1] ☐ Short ☑ Average ☐ Long ☐ Depends on you ☐ Endless I played for over 20 hours because I wanted to explore every nook and collect every special weapon, but it could just as easily be completed in 10-15 hours if you just focused on the main objectives. [h1]Price[/h1] ☐ Just buy it ☐ Worth the price ☑ Wait for sale ☐ Maybe if you have some spare money left ☐ Not recommended
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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