
Brutal, crazy, tactical… this is BLOOD BOWL! The iconic death sport returns with the new video game of fantasy football faithfully using the latest board game rules and new content. Create your team, then crush, mulch and cheat your way to the top... leaving your opponents in the graveyard.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Strap on your boots, don your helmet, adjust your shoulder guards and chest plate… and slip a sharpened dagger into your belt (discreetly).
Wars are no longer fought in the Old World since the populace decided to resolve their differences through a sport dedicated to the god Nuffle: Blood Bowl. However, just as much blood is shed in this sport as on the battlefields it replaced. Murder, mutilation, cheating, corruption, sorcery and even divine intervention are all fair game on the pitch, to the delight of every rabid fan!
An agent has spotted your coaching achievements on the pitch and has decided to pay for you and your team to participate in a brand-new Blood Bowl event: the Clash of Sponsors. Can you destroy your opponents and make the crowd dream?
As well as the campaign and friendly matches against other players or the AI, Blood Bowl 3 has an all-new competitive mode in which you can compete against other players of all levels and from all over the world:
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.7Kreviews | 49% | — | $3.7M |
| $49.99 | 1.4Kratings | 50% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Blood Bowl 3 macht richtig Spaß! Das Spiel kombiniert taktisches Denken mit einer guten Portion Chaos und schwarzem Humor. Die Matches sind spannend, die Teams liebevoll gestaltet, und es gibt immer wieder herrlich verrückte Momente. Wer Blood Bowl kennt, wird sich hier sofort zuhause fühlen – aber man sollte definitiv ein Fan der Reihe sein und eine gewisse Frusttoleranz mitbringen. Mit den regelmäßigen Updates wird das Spiel immer besser – absolut empfehlenswert für Strategen mit Humor! 🏈⚔️
FUN
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $39.99 |
| 517ratings |
| 40% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While a lot of the bugs of this game have fixed. It's still really buggy and crashes about one out of every five to seven games. Playing online any blip in internet connection will cause you to disconnect and often that will lose your game even if playing against AI.
Microtransaction hell.
Spielidee sehr gut aber viel zu teuer,
They really need to fix this game. Dont wonder you dont have players. Obviously the game is punishing.They have the Str teams that can dominate and wipe out a whole team , while most of them have also very nice speed even the big guys. While teams with normal str 3 suffer a lot against them. Lets look the dwarf team that their movement is very bad, while orcs dominate in the field and big guys. I have noticed in many games that the str guys can ko easy most of the str 3 factions which is bad. Whatever you do in this game is punishing. You want to create a big team value , no problem penalties in money. Start players in many team sucks like in dark elfs for example , when you play against a team full of str. But you gonna say to me you are agile. Try to take a ball from an Str team in a cage. Anyway the game needs to be changed and remove the Death , which is stupid. They need to fix the teams so every team has some STR guys,women ,creature and agility the same. The teams needs to be balanced in the movement, And not favour the bash teams and instant ko,injurys and death..... And yes sometimes you feel the other is cheating with the dice rolls. No he isnt , it is the mechanics of the game that want you to lose and its proved through so many games i have played in the official ladder doing tests, with constnat bad luck dices. Re fix the game. Let the thousands of people to comeback in the game and new players join. Stop punishing with your mechanics the players in their games,Let the players create big teams with no penalties so it could be real fun. Fix the stats of all the teams. Stop favour the bash teams instead favour all the teams. And remove the death penalty. You have 500 max players playing this game. Obviously , you dont like to have customers and earn money.... And something last since this game favours the bash team, obvious i would leave a game , surrender, because i dont want my half team to get injuries and die one them. And what do you do as a punishment????You give me penalty to not play games with time....
Its fantasy fantasy football whats not to love?
c'est jouissif ... mais faut pas être fâché avec la RNG ;-)
Decided to give it a try due to the sale and addition of eternal league (FINALLY) - and my initial impressions are the same as the reviews, mixed. Though, overall I would say it's worth the sale purchase price of 12 bucks with some major caveats, good and bad: - The UI and Monetization systems are incredibly messy and overwhelming when you first enter the game. It feels like a free to play title instead of something you just bought and paid for, and there are so many instances in which you are encouraged to pay money at their in game shop..... How about letting me play the game I just paid for first, Nacom? It feels weird and I don't like it at all. That said, every item is cosmetic only and nothing affects gameplay, fortunately - Nothing on the steam page indicates the price of the DLC teams, if you can purchase them in bundles, etc - if you want to learn this before buying the game you need to search for all of of this online. Again, it all feels very sketchy because the prices are adjusted via their in game currency, 'warpstone'. Look, i know this studio isnt the biggest in the world but a little bit more transparency would be nice. + 'Season pass' lets you earn the new teams for free - okay, this was surprising to me, even moreso that you dont need to play human players online to earn XP. Not a terrible consolation I guess + 'Manager pass' lets you earn progress through seasons and occasionally new customization items like cheerleaders, coaches, dice, balls, pitches, etc. Would've been nice to have them unlocked from the get-go but oh well. +/- 'Quests' allow you to unlock additional customization items without purchasing them - it's a nice little addition for getting additional 'content' in game, but again it'll rub some people the wrong way. + Seasonal Community events provide interesting low stakes matchups for customization items - i've been playing in the nurgle vs khorne community event and it's actually been a pretty fun way to use pre-made teams and smash them up against other random players, and the reward is a free cosmetic at the end of the season. Another positive in my book. + Blood Bowl 2020 rules - this made a bigger effect than i expected, and the game feels more interesting. Call me crazy but passing feels like a useful strategy for some teams now, and pure carnage teams have a bit of a debuff. + Graphical Fidelity - looks better than i expected from an artistic standpoint, though i feel like the screenshots on steam definitely oversell it and seem photoshopped or run through a filter. +Content - the style of the characters seems to be a lot more in line with the modern GW characters which is cool (though dont quote me on this, it's only from what I've read from tabletop fans) and the ability to customize players, coaches, colors, balls, cheerleaders, and stadiums is nice. Esp since the stadiums themselves have their own effects on the game now I think BB3 is in a state where it could be worth your time if you give it a chance, just don't be surprised if the microtransaction demons come calling as soon as you open the application. Hope to see you on the field homie
I only get skull on my dices, still I play.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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