
Brutal, crazy, tactical… this is BLOOD BOWL! The iconic death sport returns with the new video game of fantasy football faithfully using the latest board game rules and new content. Create your team, then crush, mulch and cheat your way to the top... leaving your opponents in the graveyard.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Strap on your boots, don your helmet, adjust your shoulder guards and chest plate… and slip a sharpened dagger into your belt (discreetly).
Wars are no longer fought in the Old World since the populace decided to resolve their differences through a sport dedicated to the god Nuffle: Blood Bowl. However, just as much blood is shed in this sport as on the battlefields it replaced. Murder, mutilation, cheating, corruption, sorcery and even divine intervention are all fair game on the pitch, to the delight of every rabid fan!
An agent has spotted your coaching achievements on the pitch and has decided to pay for you and your team to participate in a brand-new Blood Bowl event: the Clash of Sponsors. Can you destroy your opponents and make the crowd dream?
As well as the campaign and friendly matches against other players or the AI, Blood Bowl 3 has an all-new competitive mode in which you can compete against other players of all levels and from all over the world:
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.7Kreviews | 49% | — | $3.7M |
| $49.99 | 1.4Kratings | 50% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Okay, so this is a fairly faithful recreation of Bloodbowl (season 3 rules update apparently coming this year), if you count the large number of missing teams. I really wanted to like this, as I love the tabletop version, and i could play against friends in other parts of the country. Unfortunately, I cannot recommend it. Firstly, if you are new to the game, the onboarding/tutorial is pretty awful - the tutorial really only shows you what the basic moves are, but in such a way that would immediately instill some pretty awful habits. For anyone familiar with Bloodbowl, you really need to play online for a decent game as the AI is idiotic - it will leave players on the floor for turns at a time, and will lean on its dice to score when it could perform very simple blocks to move marking players. Even if you do finish a game against the UI, sometimes the game will not Validate and you will be forced to play the matchup again. Even when you are playing a decent, close game against a human, you find yourself fighting the UI. It's compromised by the need to be console compatible, and it can be really hard to read and interact with. Sometimes double clicking works, sometimes it doesn't. The netcode is riddled with issues; delays, inadvertently queued actions, or opponents just failing to properly connect. The biggest one for me, though, is the truly awful microtransaction model. They are truly egregious and predatory, and whoever put this in the game should be ashamed. The game pass style unlock mechanic is in your face, teams seem to be difficult to acquire by playing, and are locked behind a premium currency. If you insist on not providing all the playable factions, then at least let me just pass you a fiver for a team I like rather than having to buy 1050 "gems" for a team that costs 750. Feels like the worst kind of mobile game. This stuff seems to be slowly going out of fashion, and I encourage you to resist supporting games that do this. I wish I'd listened to that last piece of advice; I got this on sale for £10, and I'll try to refund it. Failing that, I'll get a few hours on the ladder and practice a bit, but I'll be glad when my local league ramps up again so I can delete this and forget I ever tried it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $39.99 |
| 517ratings |
| 40% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When buying this game, I expected to get everything Blood Bowl 2 offered, and more. Based on descriptions and reviews claiming it was the closest digital adaptation of the tabletop rules, I decided to purchase it. After starting the game, I immediately looked for an offline campaign or league against AI, similar to what Blood Bowl 2 provided. It quickly became clear that the game is designed almost entirely around online play, which is something I have no interest in. On top of that, I discovered that many team customization options are locked behind Warpstone currency, which effectively means real-money purchases. At that point, I lost all motivation to continue playing. This is the first time I genuinely feel I wasted my money on a game. Releasing a game in this state, removing core offline features while monetizing basic customization, is disappointing and, in my opinion, harmful to the gaming community. This is not something I can support. I hope the developers reflect on this approach. Optional DLC or fair expansion models are acceptable, but locking regular gameplay features behind a paywall is not. For me, this is simply unacceptable. (and yes i know through playing alot ONLINE i can get the currency, buts it not something im interested in)
Such a shame!! What could have been a great game is REALLY let down by occasional bugs and crashes and a really poor AI that hasn't come on AT ALL since BB1 - I really hoped the developers would have updated the AI but it's barely noticeable and the worst thing is that AI-controlled opponents don't get tactically better as you level up, it seems to just nerf the RNG making for an incredibly frustrating experience. I loved the Blood Bowl board game as a kid, I've bought every version of the online game as well and I have to say that I've reached my limit of persistence. I would NOT recommend this game. Such a shame...
Fidèle au jeu de figurines de Games Workshop, parfait pour s'entrainer, s'amuser et apprendre les règles :)
There are so many bugs, and so few benefits for a new followup game. The commentators audio is exactly the same as number two, all of the previously free teams and upgrades are now behind a pay wall. Corporate greed to the max.
Microtransactions, lack of single player options, technical issues this game has a lot of problems. I understand the playerbase is small, but do you really need to milk us for month just to customize our players?
Me gusta mucho este juego pero ya van 4 partidas que voy ganando y hay un bug que si el oponente se sale no te cuenta el partido, no te da experiencia ni puntos, tardan mil años en arreglar los bugs BASURA DE JUEGO NO LO COMPRES!!!
El juego es bueno, si lo entiendes obvio... la gran mayoria de las quejas es por tirada de dados... si supieran que eso pasa en con dados reales se kgn
The game is very enjoyable - when it doesn't crash or hang up. This unfortunately happens very often, especially when player skills are being triggered, often costing you the match. I've had a lot of fun with this game when everything worked properly, but it's terribly frustrating when the bugs do occur.
juego muy bueno para practicar, a ver si actualizan las reglas al bb25 y ya será genial.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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