
Blood Bowl 2 smashes Warhammer and American football together, in an explosive cocktail of turn-based strategy, humour and brutality, adapted from Games Workshop’s famous boardgame.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.2Kreviews | 78% | — | $6.3M |
| $29.99 | 3.1Kratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩不来这个。退不了款了。
Unlikable based on the broken rule set, unable to evolve to better rule set (aka bb2020)
un jeu qui respecte le jeu d,origine une solution pour ceux qui peuvent plus jouer en Face a Face
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German, Spanish - Spain, Polish, Russian*languages with full audio support
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Au moins ici, le coup de boule de Zidane n'aurait pas été sanctionné et on serait champion du monde.
Blood Bowl 2, developed by Cyanide Studios and released on Steam in 2015, is a turn-based strategy game that blends the brutal fantasy world of Warhammer with the structure and spirit of American football. It’s a curious hybrid that’s equal parts sports simulation, tactical board game, and chaotic brawl, wrapped in Games Workshop’s signature grim-dark humor. As a sequel to the cult classic Blood Bowl, this installment refines the core gameplay loop while adding layers of polish, presentation, and accessibility that help it appeal to both long-time fans and newcomers willing to learn a slower, more methodical game. The core of Blood Bowl 2 is its turn-based gameplay, which is simultaneously methodical and unpredictable. Each player takes turns moving units, initiating blocks, and attempting passes or rushes down the field — but every action has a risk, governed by dice rolls and modifiers. A failed pass, a dropped handoff, or a botched dodge roll can instantly end your turn, potentially turning the tide of a match. This risk-reward tension is the soul of Blood Bowl, and Blood Bowl 2 captures it beautifully. Strategic positioning, team composition, and understanding probability are essential. The unpredictability of the dice system may frustrate those used to purely skill-based games, but it forces players to think several steps ahead and learn to mitigate risk, rather than eliminate it. Visually, Blood Bowl 2 is a massive improvement over its predecessor. The game ditches the tile-based grid presentation in favor of a more dynamic 3D camera system, bringing matches to life in a stylized, gritty cartoon aesthetic. Each team — whether it’s the brutish Orcs, agile Elves, or the all-rounder Humans — is brought to life with characterful animations and distinct design. The brutality of the game is enhanced by hard-hitting tackle animations, bone-crunching sound effects, and gore that fits well with the over-the-top tone. The commentary duo of Jim and Bob — a sarcastic vampire and his clueless ogre sidekick — adds humor and flavor to every match, though their lines can get repetitive after extended play. One of the standout features in Blood Bowl 2 is the campaign mode, which serves as a decent introduction to the game’s mechanics. You take control of the Reikland Reavers, a once-legendary human team looking to regain their former glory. The campaign is linear, scripted, and includes some unique scenarios, such as dealing with stadium hazards or unfair odds, which helps it feel more dynamic than a string of standard matches. While it lacks the depth and replayability of the custom league or online play, it’s a good training ground for players to learn the intricacies of positioning, ball control, and team synergy before jumping into the deeper modes. Customization and progression are key components of the game’s appeal. In league mode, you manage your team across multiple matches, earning money to hire new players, buy upgrades, or replace fallen teammates. Each player earns experience points for successful actions like scoring touchdowns or causing injuries, allowing you to develop skills and create specialists like dodging runners, heavy hitters, or passers. The flip side is that permadeath and injuries are constant threats — you can invest time into a star player only to watch them die or become permanently crippled in a single unlucky match. This adds a brutal, emotional edge to team management, and forces hard decisions about risk, reward, and roster building. The online league functionality is robust, with both casual and competitive communities. Custom leagues allow players to create their own rules, team compositions, and structures, supporting long-term campaigns between groups of friends or dedicated players. The matchmaking system works well, though it sometimes exposes newcomers to seasoned veterans with optimized rosters, which can be disheartening. However, the community is generally passionate, and those who invest the time to understand the rules and meta can find an incredibly rewarding competitive environment. There are also AI matches and hot-seat options, which round out the package for solo or local players. Despite its many strengths, Blood Bowl 2 isn’t for everyone. The learning curve is steep, the pacing can be slow, and the reliance on RNG (random number generation) can be maddening. Matches can swing wildly due to a single unlucky roll, and while veteran players know how to reduce the likelihood of failure, even the best-laid plans can be undone in an instant. Additionally, some fans of the original board game felt that the initial roster of races was too limited compared to the full tabletop version, although more teams were added over time via DLC. There’s also a sense that certain AI behaviors in single-player could be more intelligent, particularly in how they handle risk during their turns. Ultimately, Blood Bowl 2 is a unique and compelling experience that thrives on its blend of tactical gameplay and absurd fantasy violence. It's not an easy game to master, nor does it try to cater to everyone — but for those who can appreciate turn-based depth mixed with high-stakes randomness, it offers countless hours of strategizing, team-building, and occasionally yelling at digital dice. It’s a faithful digital adaptation of a classic board game that captures both its strategic brilliance and chaotic charm, making it a must-play for fans of fantasy, strategy, or sports games that dare to be different. Rating: 8/10
Great game from before they fcked it up with greed and microtransactions
топ
Gra dla sadomasochistów. Losowość doprowadzona do granic absurdu. Zamysł fajny, klimat też, ale tu nie można niczego zaplanować. Sukcesem jest podniesienie piłki z ziemi i niestracenie kolejki. Szkoda czasu ....
Criticially bugged. It's impossible to complete campaigns or tournaments because the game will never acknowledge the result of the final match. just unplug your internet when lauching the game and play in offline. The issue is on the side servers which the publishers dont give a ♥♥♥♥ about so if you run it on your own PC it just works.
Just dissapointing
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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