
Blood, guts, meat. Humanity's waging total war against a horrific zombie apocalypse. Lead one of four of humanity's deadliest survivors against the horde in this first person, wave defense shooter. Load up your guns, set up turrets, sharpen your skills, and maybe you'll make it through the night.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 22 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
It's the age of blood, guts, and meat. A zombie virus spread throughout the population, turning millions into ravenous, mutating monsters. Humanity seems to stand on the brink of extinction. That's where you come in. The world can still be won back through superior firepower. Take charge of the counter-attack, wipe out waves of zombies through seemingly endless nights, and win the Earth back!
Blood and Zombies is a hybrid of a tower defense game and a first person shooter. Select one of four heroes, deploy to the war zone, and build up a fortress that will withstand the onslaught of the zombie horde, until the last zombie falls and another city is reclaimed for humanity. Then reload, rearm, and get into the fight again.

Deploy and build up your fortress, from a small outpost to an impregnable bunker capable of defeating a horde of any size.
Choose from among dozens of defensive structures, from landmines, through conventional machine guns, to Tesla towers capable of frying dozens of zombies at once.
Adapt your strategy. Focus on traps? Maybe autonomous turrets? Geometry corralling zombies for a well-placed grenade?

Control one of four playable heroes, each with a unique skill tree that you unlock after each surviving a wave.
Create your loadout from over a dozen primary and secondary weapons, matching your playstyle.
Destroy over fifty distinct types of zombies, out for your blood. Careful, these not only bite, but use weapons!

Every battle is different. Experiment with loadouts, defenses, skills, and strategies.
Do you go all out, spending money as it comes in? Or do you risk defeat and save up for the top tier guns and turrets? Or somewhere in between?
Keep your powder dry and good luck. It's going to be a long night.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 293reviews | 58% | — | $107.9K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Loved this game, a zombie killer tower defense base building game with online co-op! :D
Quick Summary: A Janky, broken mess of a zombie defense FPS shooter that feels like a student project or budget game that was rushed out the door. There's potential and ideas here with some of it, but it's barely there. -See Below for Deeper Review- Gameplay: Launch Game, see error, game still launches. Ok. Get to main menu, see Weapon, Character, Start. Get curious click weapon. Takes me to DLC packs. Click character, ok got some perks/skill points. Neat!. Start Game.. thrown into a city street with a pistol, no explanation watch prep timer start to go down. Find out you can spend in game currency to buy barricades, mines, etc. Neat!, buy some.. fall through maps. Not Neat!, Zombies start to come, most glitch out, rest just run straight at you. Begin shooting. Gun feels floaty, and hit detection feels off. Realize you can spend in game currency to buy melee weapons, new guns etc. Also Neat..but, half of them feel like garbage. Not so neat.. hmmm.. Was this a mobile game? It feels like one that was ported or a game made for a quick cash right off. Storyline: zomboids are attacking.. sometimes killer rats? Graphics: Asset Flips galore, made in 2022, but feels like something from 2009/2010 era. It's ok, but the bugs and glitches distract from any shinning stars the game, may receive. Sound/Music: There was sound, it was all generic. Final Thoughts: The game is a survival wave shooter/defense game and I want to like it, and if I could dig deep I might find some form of fun in it, especially with the Co-op, yet the bugs, asset flips, and janky feel of the games weapons just make this not worth my time when there's a lot more options out there that do this better and some even cheaper than the asking price of this game. If the game came out today and the dev's would be working on this with feedback and a roadmap I would say let's see where were going, but as of now it's abandon and not worth the money.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, German, Italian, Japanese
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Everything back 4 blood could have been and more!
https://youtu.be/uWN4YbSxfUw Technically functional, the lack of balance for combat or economy leaves the entire cycle feel dry and tedious.
Uhhhhh... no update, too old.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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