
A massive RuneScape-inspired idle RPG built for long-term progression. Train 24 skills, defeat bosses, collect over 500 souls, and bank offline time to accelerate your progress whenever you choose.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 1.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Train 24 interconnected skills, defeat powerful bosses, collect over 500 souls, complete thousands of challenges, and scale your character through a deep prestige system designed for hundreds — and eventually thousands — of hours of progression.
Whether actively managing your build or progressing while offline, every action pushes your account further toward true endgame power.
Train 24 unique skills — including Woodcutting, Mining, Fishing, Cooking, Magic, Thieving, BeastMastery, and more.
Skills feed into one another through layered progression systems where every upgrade strengthens your entire account. Gather resources, craft stronger equipment, unlock new systems, and push deeper into increasingly rewarding content.
Prestige skills to gain permanent bonuses, accelerate future progression, and continue scaling far beyond the early game.
Combat is automated — but power is earned.
Build your character, craft stronger gear, optimize your progression, and challenge increasingly dangerous bosses designed to test your stats, equipment, and preparation.
Rare drops, unique equipment, soul collection, and permanent progression systems create an endless climb toward greater power.
The stronger your account becomes, the faster the world opens around you.
Bloobs Adventure Idle is built for players who love long-term progression and meaningful discovery.
Complete thousands of challenges across combat, skilling, exploration, progression, and collection systems to unlock milestone rewards, permanent upgrades, and hidden memories scattered throughout the world.
Track your journey through the Beastiary, Item Compendium, Thief’s Log, Achievements, and Souldex — featuring over 500 collectible souls with unique variations and bonuses.
Recover lost memories to expand the Lore Book and uncover fragments of the world hidden behind your progression.
There is always another goal to chase, another reward to unlock, and another mystery waiting to be discovered.
Progress on your schedule.
Store up to 36 hours of offline time and spend it whenever you choose to accelerate skills, combat, crafting, and progression. Dexterity Prestige increases the cap by 6 hours per level, up to a maximum of 96 hours.
You don’t just idle.
You control when progression accelerates.
Bloobs Adventure Idle combines familiar RuneScape-inspired skilling with layered systems designed for long-term progression. Prestige, skill synergy, and exploration come together in a steady loop that continues to grow with you.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
honestly a neat game. some pretty not great game design choices imo (mostly around the challenges, having to manually set them and click them over and over, i think it should just be automatic honestly and not even a "automatic but it's 80% of the rate", but straight up just remove the manual part of it. I know there's an upgrade to get the 1st of each, 2nd of each etc done auto so it's not as if there would be a lot of effort to just make it work like that for all constantly. game is like a 8-9/10 without it, a 5-6/10 with it as it currently is imo. will keep an eye on it and change to a recommended game if it does ever change. tons of potential. some slowdowns in some areas, but given the game it's inspired by, it's understandable. I hope the dev sees all of this
So much fun discovering Bloobs memories and raising any skill in just about any order up to as high as you want. I do not see me tiring of this idle game anytime soon
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 101 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game. Dev even took time to help me out when the game kept crashing. It wasn't a game or save issue but a windows 11 one.
This is a great chill game inspied by RS but still unique and its own game. Excited for the updates to come. Heavily recommend
Did you have a life? Well now you dont! Your time is bloob's time. Did you transcend the laws of spacetime and miss the tutorial button? Click the discord button in the settings the community is lovely. WHAT YOU DO HAVE A LIFE?¿!? Well good thing theres a turbo mode. Beyond a beautiful shiny loot encumbered, number bursting, pet having time sink what is this game? Did you like the idea of runescape but found the execution boring and repetitive? In my opinion bloobs solves all of runescape's problems, and avoids a heavty few outright by being singleplayer. In the end if you are trying to kill time or watch numbers go up. This has to be one of if not THE BEST games for it
4200 hours and counting. Dev really active and great about hotfixes and keeping the updates flowing.
Great game, great community, great dev! If you like the genre, you will be served! 10/10
game is too cheap
I'll leave a good review but the dev really needs to add more rewards for playing actively, as it stands it's basically a 99% idle game. Which I know is a silly thing to complain about in an idle game, but damn I want some dopamine when I do play actively, rn it's kinda like waiting for paint to dry.
Its a good game Ive had a lot of fun just exploring the map and trying out different skills.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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