
Blasphemous is a brutal action-platformer with skilled hack’n slash combat set in the nightmare world of Cvstodia. Explore, upgrade your abilities, and perform savage executions on the hordes of enemies that stand between you and your quest to break eternal damnation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.14/day in the week to Sep 1 → 28/day in the week after.
About


A foul curse has fallen upon the land of Cvstodia and all its inhabitants - it is simply known as The Miracle.
Play as The Penitent One - a sole survivor of the massacre of the ‘Silent Sorrow’. Trapped in an endless cycle of death and rebirth, it’s down to you to free the world from this terrible fate and reach the origin of your anguish.
Explore this nightmarish world of twisted religion and discover its many secrets hidden deep inside. Use devastating combos and brutal executions to smite the hordes of grotesque monsters and titanic bosses, all ready to rip you limb from limb. Locate and equip relics, rosary beads and prayers that call on the powers of the heavens to aid you in your quest to break your eternal damnation.

Explore a Non-Linear World: Overcome fearsome enemies and deadly traps as you venture through a variety of different landscapes, and search for redemption in the dark gothic world of Cvstodia.
Brutal Combat: Release the power of Mea Culpa, a sword born from guilt itself, to slaughter your foes. Acquire devastating new combos and special moves as you purge all in your path.
Executions: Unleash your wrath and relish in the gory dismemberment of your adversaries - all in beautifully rendered, pixel-perfect execution animations.
Customise Your Build: Discover and equip Relics, Rosary Beads, Prayers and Sword Hearts to give you the new abilities and stat boosts you need to survive. Experiment with different combinations to suit your playstyle.
Intense Boss Battles: Hordes of gigantic, twisted creatures stand between you and your goal. Learn how they move, survive their devastating attacks and emerge victorious.
Unlock the Mysteries of Cvstodia: The world is full of tormented souls. Some offer you aid, some may ask for something in return. Uncover the stories and fates of these tortured characters to gain rewards and a deeper understanding of the dark world you inhabit.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 54.8Kreviews | 90% | — | $21.3M |
| $7.99 | 4.5Kratings | 89% | — | $695K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2304 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还说啥了苦痛奇迹降临
Took me a few attempts to get into and even longer to really enjoy myself just because the flow is very different from other metroidvanias - but overall I'd say I enjoyed myself and recommend the title.
ce serait blasphématoire de ne pas aimer ce jeu
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 25.44/day in the week to Aug 4 → 28.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Simplified Chinese, Portuguese - Brazil, Russian, Japanese, Korean*languages with full audio support
| $24.99 |
| 13.7Kratings |
| 93% |
| — |
| not modelled |
| $6.24−75% | 3.2Kratings | 90% | — | not modelled |
| $2.49−90% | 756ratings | 88% | #12 | not modelled |
| $24.99 | — | — | — | not modelled |
| $6.24−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
çok güzelsin ama çok zorsun
я воскресла
我以為黑魂夠難了 這玩意比黑魂更難 尤其那個爛dlc
脸红红的,应该是爱上这款游戏了,各位一定要买来品尝
Holy ♥♥♥♥♥♥♥ ♥♥♥♥. I first discovered this game around 2022 I believe, when I was interested in the Metroidvania side of the gaming sphere. I didn't really think of actually playing them, but I did enjoy seeing those 'no damage' runs every now and then. Eventually though, I got it on April of 2024 as my first ever Metroidvania (I REALLY thought Hollow Knight would be my first, but I have a habit of proving myself wrong a lot). Now, I can understand why there are complaints about, for example, the movement system, the sometimes janky hitboxes, and the very strict platforming at times (which I will admit is not this game's strong point). It's kind of the reason why I dropped it shortly before moving on to Hollow Knight, which I actually enjoyed a bit more. Now I don't know what came over me, but this year close to around summer break, I decided to retry the game again. Holy ♥♥♥♥♥♥♥ ♥♥♥♥. I repeat. Holy ♥♥♥♥♥♥♥ ♥♥♥♥. It's like something clicked for me when I came back. Now all of a sudden, after exploring more of the game, I was spending hours and hours between intervals and sinking my time into the game. I want to talk about why I love this game as much as I can. So please beware of spoilers and the yap session past this point. I ADORE the boss fights. Once I got a hold of the mechanics, how to use prayers effectively, and learning patterns with every attempt (typical stuff for a Souls-like), I got a sense of chill and excitement every boss fight, which I definitely appreciate as I am writing this. The hitboxes, movement, and eventually platforming were, despite still being present, less noticeably bad as I got better at the game, which is good news for me. It made me feel like I am actually getting more skilled and it made me excited to play more, especially when I would get to fight another boss sooner. My personal favorites are (in no specific ranking): [spoiler]Tres Angustias, Melquiades, Exposito, Quirce, and Crisanta.[/spoiler] The OST and Map Areas are ♥♥♥♥♥♥♥ LOVELY! I personally prefer travelling on the other side of Cvstodia, past the [spoiler]Bridge of Three Cavalries.[/spoiler] Other than that, the music for [spoiler]Mercy Dreams, Desecrated Cistern, Convent of Our Lady of the Charred Visage, Mother of Mothers, Wall of Holy Prohibitions[/spoiler] are my special favorites. They make me feel immersed and excited as I defeat enemy after enemy with a sword forged of guilt and a sick getup. I especially get lost in the sauce from the scenery at the Wall. The boss fight themes were great too (especially for [spoiler]Tres Angustias and Quirce).[/spoiler] When it comes to the Lore, I love it a lot, even if I am a bit of a ♥♥♥♥♥♥♥♥♥ when it comes to fully understanding it. But part of the reason for why I am head over heels for this game is the lore (although reading the lore itself can bet a tad boring, but no matter). [spoiler]For example, I did a little research out of curiosity, and what I think is really cool is that one of the bosses, Our Lady of the Charred Visage, is actually inspired by a real life Spanish tragedy from medieval times, involving a noblewoman named Maria Fernandez Coronel from Seville, who burned her faced with hot boiling oil in order to escape harrassment from King Pedro I, who was in mad love with her beauty. Another one that I find cool, is Melquiades' boss fight, in which he is literally a dead man being puppeteered by his followers (who are the hands that hold him up and try to slam you during the boss fight). I like to think that his magical attacks are actually done from the fervor of his followers, which if that is true, it's ♥♥♥♥♥♥♥ rad.[/spoiler] Lastly, the quests. I don't mind them too much. Whenever I keep doing runs though, they do get quite repetitive, but I remind myself that I get good beads and prayers for doing so [spoiler](Thank you Redento for giving me a great bead, and Cleofas+Lvdovico+Viridiana for some of the best prayers in the game).[/spoiler] That's about all I can think of saying at the moment. For some final notes, I haven't done the True Ending route, ANY of the NG+ penitences, or unlocked all the skins for the Penitent One, or fighting any of the Amanecidas, despite already "100%ing" the game, but I'm bound to do them soon enough. Also PLEASE PLEASE PLEASE play this game with Spanish voice acting, I think it's better and more authentic for the setting of this game. Trust me you won't regret it! Another thing. For the record, I'm fine with the platforming, but the Miriam challenges make me want to strangle somebody. I did all of them ONCE just for a mid prayer (not bad, not good, just mid). Never again... Overall, I am really glad I tried this game out again recently. I know it might sound like blasphemy (no pun intended) and I might get burned at the stake for this, but dare I say, I had more fun in Blasphemous than I did with Hollow Knight of all Metroidvanias (might prove myself wrong again though). I've heard good things about Blasphemous 2, so I will definitely be 100%ing that one once I am done with the first entry. What a masterpiece! 𝕾𝖔𝖗𝖗𝖔𝖜𝖋𝖚𝖑 𝖇𝖊 𝖙𝖍𝖊 𝕳𝖊𝖆𝖗𝖙, 𝕻𝖊𝖓𝖎𝖙𝖊𝖓𝖙 𝕺𝖓𝖊.
Better the second playthrough when you are already accustomed to the combat and mechanics. Controls can feel clunky, specially with a controller. Pretty frustrating sometimes (Miriam...). Aside from that, awesome art and music. Great story if you put some attention.
nice
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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