
The Penitent One awakens as Blasphemous 2 joins him once again in an endless struggle against The Miracle. Dive into a perilous new world filled with mysteries and secrets to discover, and tear your way through monstrous foes that stand between you and your quest to end the cycle once and for all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
The second scripture in the Blasphemous series portends the return of The Penitent One, with a story that continues from the free Wounds of Eventide DLC for the original game, where The Heart in the sky heralded the return of The Miracle and foretold the birth of a new miracle child.
Awakened in a strange new land, and displaced from his final resting place, The Penitent One is thrust back into the endless cycle of life, death, and resurrection, with no other option than to explore this perilous new world and uncover its long-forgotten secrets.
Hordes of grotesque enemies stand in your way, awaiting final judgement by the brutal hand of the Penitent One, with titanic twisted bosses also lurking in the darkness, waiting for their chance to return you to the grave from whence you came.
Taking them down won’t be easy, but with Blasphemous 2 offering more chances to customise and improve your skill set, along with several new unique weapons to wield with righteous zeal and unending fury, victory might just be within grasp.
Ultimately, only one thing is certain… Penance Never Ends
Having awoken in a strange new land, your journey starts anew in a series of enchantingly grotesque landscapes, oozing Gothic charm and littered with unforgiving traps. How you tackle the labyrinthian world remains at your discretion, there is no wrong turn to be made, only scores to settle
The Penitent One shows no mercy, and with a series of new weapons offering new moves, brutal executions, and expanded combos, destruction will rain on any that stand in his way

Blasphemous 2 offers up new ways to play, with the ability to customise and improve your base skillset, alongside several new unique weapons to unleash devastating attacks on enemies

Hordes of monstrous foes stand between you and your goal; twisted bosses with unique attack patters and sundering abilities will put your skills to the test as you fight to stand triumphant when the dust settles

A whole new world awaits, bustling with mysterious new NPCs to interact with, some will offer aid, some will ask for it, and others will send you on death defying missions to obtain long forgotten items. With so much to see and do, the stories and myths you encounter will help you unpick the games myriad of secrets, granting you a deeper understanding of this strange new world
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.24−75% | 16.8Kreviews | 91% | — | $3.2M |
| $29.99 | 6.6Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1461 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
capolavoro artistico, in tutto e per tutto
loved the first game, but yall need to stop wasting people's time. if an area needs the DLC to be accessed, yall should LET US KNOW that we need the DLC for that area! it's a mfing Metroidvania, yall got me exploring for nothing. finding every single nook and cranny in the Castle of the Mist for no reason was deplorable. yall suck
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 23.86/day in the week to Aug 10 → 19.86/day in the week after.
Reviews, worldwide (the counter carries no country): 18.57/day in the week to Jul 30 → 18/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $7.49−75% |
| 1.2Kratings |
| 90% |
| — |
| not modelled |
| $7.49−75% | 166ratings | 88% | #284 | not modelled |
| $29.99 | — | 97% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
現在全クリは後回しにして無料DLC部分をプレイ中です。 第一印象は1と違って結構ポップな感じに変わってストーリーも分かりやすくなってたのと、道筋もマークを追っていけばいい新設設計になっててストレスがないなって思いました。 あと正直1の方がドット絵のクオリティは高いんじゃないかなってちょっと思いましたね。 ただ1と比べてバグが少なく操作性もより良くなっててやれることも増えて内容はとても楽しいです。 それと1は2Dダクソって感じでしたが、2は感覚的にテラリアっぽい感覚があって やれることがどんどん増えていって快適になってく感じが気持ちいいです。 とりあえずメトロイドバニアの中じゃトップクラスに面白いので買って損はしないかと思います。
Blasphemous 2 is a great continuation of the story and lore of the first game, while vastly expanding and improving both the combat and movement systems. This game series is what got me into Metroidvanias. The themes it explores are great and presented very well. I wish the team all the best!
El primero es bueno y el segundo es casi tan bueno 10/10
Este juego me tomó 3 años para terminar (el penultimo jefe es una mierda)
Amazing hack and slash 2d pixel horror video game with RPG elements :)
Mejor que el coito
Blasphemous 2 mantiene la esencia del primero, aunque con una atmósfera algo más luminosa y una menor sensación de soledad (debido al aumento en el número de NPCs). Mejora muchísimo el plataformeo y amplía la variedad jugable gracias al sistema de armas y sus posibilidades de build. La dificultad sigue la línea de la entrega anterior, pero con varios bosses en particular que sorprenden gratamente. Con un apartado estético y sonoro que no decepciona, me parece un digno sucesor del legado de Blasphemous.
我超威,你们tmd设计地图给我设计好了,md相比一代这一代多了超多傻逼遭遇战,tmd几个人高马大的锤子哥给我快抡傻了, 而且再者虽然这一代的地刺不是碰到即死,但这一代的傻逼跳跳乐和一代相比不相上下,tmd潮汐迷宫里那个卡头跳拿泥钥匙,简直是设计师在石里面泡了三天三夜拿屁股设计出来的,而且这一代和第一代比加了超级傻逼的能力锁,导致地图连贯性差的离谱, tmd打完一个boss去下一张地图,结果因为没拿技能跳不过去或上不去,这是最脑残的,什么叫要打这个boss我得先跑到另一个地方拿到能力,再费劲心思跑回来?导致这一代我不查攻略还找不到能力在哪,还有就是那个傻逼亘古不变的成就,这玩意不看攻略根本找不全,什么叫这个符号藏在蜘蛛网里 还有这一代的美术相比一代真是有所下降,基本上都是人型怪物了,少了很多的畸形怪物,每一代的那个味道了,而且那个获得能力的过场动画真给我看笑了,tmd五个能力获得都不带变的,而且这过场动画的画风都不是像素画风给我,制作组真偷懒了 再就是这一代的boss没一代那么有压迫感了,我甚至感觉这一代boss战的难度还变简单了,除了那几个傻逼大粪boss
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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