
The Penitent One awakens as Blasphemous 2 joins him once again in an endless struggle against The Miracle. Dive into a perilous new world filled with mysteries and secrets to discover, and tear your way through monstrous foes that stand between you and your quest to end the cycle once and for all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
The second scripture in the Blasphemous series portends the return of The Penitent One, with a story that continues from the free Wounds of Eventide DLC for the original game, where The Heart in the sky heralded the return of The Miracle and foretold the birth of a new miracle child.
Awakened in a strange new land, and displaced from his final resting place, The Penitent One is thrust back into the endless cycle of life, death, and resurrection, with no other option than to explore this perilous new world and uncover its long-forgotten secrets.
Hordes of grotesque enemies stand in your way, awaiting final judgement by the brutal hand of the Penitent One, with titanic twisted bosses also lurking in the darkness, waiting for their chance to return you to the grave from whence you came.
Taking them down won’t be easy, but with Blasphemous 2 offering more chances to customise and improve your skill set, along with several new unique weapons to wield with righteous zeal and unending fury, victory might just be within grasp.
Ultimately, only one thing is certain… Penance Never Ends
Having awoken in a strange new land, your journey starts anew in a series of enchantingly grotesque landscapes, oozing Gothic charm and littered with unforgiving traps. How you tackle the labyrinthian world remains at your discretion, there is no wrong turn to be made, only scores to settle
The Penitent One shows no mercy, and with a series of new weapons offering new moves, brutal executions, and expanded combos, destruction will rain on any that stand in his way

Blasphemous 2 offers up new ways to play, with the ability to customise and improve your base skillset, alongside several new unique weapons to unleash devastating attacks on enemies

Hordes of monstrous foes stand between you and your goal; twisted bosses with unique attack patters and sundering abilities will put your skills to the test as you fight to stand triumphant when the dust settles

A whole new world awaits, bustling with mysterious new NPCs to interact with, some will offer aid, some will ask for it, and others will send you on death defying missions to obtain long forgotten items. With so much to see and do, the stories and myths you encounter will help you unpick the games myriad of secrets, granting you a deeper understanding of this strange new world
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.24−75% | 16.8Kreviews | 91% | — | $3.2M |
| $29.99 | 6.6Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1461 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好
相比前作(云的),渎神2这款游戏更像是各方面80分的小六边形战士,难度也不高。遭遇战多,但构筑成型后战斗很爽,玩过很多类银河城,渎神2后期的战斗是最爽的;跳跳乐也多,但设置里可以关掉陷阱伤害,所以玩起来不红温;boss战我不知道为什么有人会觉得难,体感比空洞莉莉盐魂这些都要简单,我还没用什么轮椅的构筑。最大的缺点是缺了前作独一无二的艺术性,但横向比较同类游戏的话美术依旧能打。免费更新的dlc2也非常良心。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 23.86/day in the week to Aug 10 → 19.86/day in the week after.
Reviews, worldwide (the counter carries no country): 18.57/day in the week to Jul 30 → 18/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $7.49−75% |
| 1.2Kratings |
| 90% |
| — |
| not modelled |
| $7.49−75% | 166ratings | 88% | #284 | not modelled |
| $29.99 | — | 97% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[u]Playing every Metroidvania on Steam review #3![/u] [b]Overall rating[/b]: 10 [b]Steam Machine compatibility[/b]: Perfect no issues [b]Longer Thoughts[/b]: Basically the first game but better in every way, the platforming is much more responsive and the story is a lot more interesting. The weapon swapping is very good for the platforming aspect. Only gripes are the Mela Culpa DLC being a bit too difficult, and very little reason not to use the mace weapon as its just the strongest overall.
not as good as 1 but still fire
easier than the first game I would say but enjoyable especially if you played the first one you would appreciate little Ester eggs of the previous game too, i liked the three weapon system but the Mea Culpa is so OP that when you finally get it back in the DLC you don't even want to use any other weapons.
Blasphemous 2 melhora praticamente tudo que funcionava no primeiro e entrega um dos metroidvanias mais sólidos do gênero. É difícil, sombrio e pouco explicativo, mas justamente aí está grande parte do seu charme. O combate está mais variado e fluido, principalmente pela possibilidade de alternar entre diferentes armas. Por outro lado, A história continua sendo bastante enigmática e fragmentada. Isso combina com a proposta, mas pode afastar quem prefere uma narrativa mais direta.
Jogo foda, acho perfeita essa estética e estilo de arte, tenho quase 50 horas de gameplay e até hoje não entendi a lore, amei!
a resolution setting is the bare minimum, and the first game had it.
前期因为能力锁去不了的地方太多太杂了,拿到新能力得回头慢慢排查,传送点又少得可怜,跑来跑去的很浪费时间,就算想要等后期能力全了一起探索,然而一周目玩家又不知道哪些是主线通路哪些是支线岔路,所以只能去一个个地试错;比如在圣壤之下获得二段跳后的地图右边有一小段跳跳乐,过了后才知道还要踩冰能力,能踩冰后再跑过去,发现后面走几步就又要新能力,给我气笑了;还有付费DLC的障碍放本体地图除了是为恶心非DLC玩家外我想不到其他可能性。有几个成就设计太逆天了,比如亘古不灭成就让玩家到有隐藏符号的地方敲钟,不看攻略有几个人能找到?武器技能点完全没有溢出,少一个就得看攻略从头开始找,然后发现在一开始坐马车的地方多出来一个宝箱,在那种基本上不会来第二次的犄角旮旯刷新物品是人类能想出来的点子吗?免费DLC的遭遇战堆怪很恶心,还有两个牛头人在一块的,怕玩家太轻松你要不给BOSS战也放进来几个牛头得了。一代是靠猎奇吸引玩家的,然而这一代连这个特色都丢得差不多了,只有两三个NPC稍微有那味。
Poenitentia finivit
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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