
Blanc is an artistic cooperative adventure that follows the journey of a wolf cub and a fawn stranded in a vast, snowy wilderness. They must come together in an unlikely partnership to find their families.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Sums Steam only; Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun little "co-op"(can be played with 1 controller) adventure, loved the art style nice chill piano music as the OST. everything with the game ran and looked good
Comfy Game ♡
Online CO-OP completely broken and offline with what looks like no plans to fix
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese
| $14.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
keciye bise olsaydı ıade ederdım
Ein wirklich süßes Spiel über die Reise eines kleinen Wolfs und eines Hirschkalbs. Die Reise ist zwar nicht besonders lang, aber trotzdem sehr schön. Die Geschichte ist natürlich nicht besonders tiefgründig, aber das muss sie meiner Meinung nach auch gar nicht sein. Für den Preis ist das Spiel auf jeden Fall sein Geld wert.
Voilà une très bonne surprise ! Je cherchais un petit jeu français, tranquille, et je suis tombé par hasard sur Blanc. On embarque dans le périple d'un louveteau et d'un faon, unis pour retrouver chacun leur famille. Même si le jeu est jouable en solo, il est clairement pensé pour être vécu en coopération. J'irais même jusqu'à dire qu'il est parfait pour jouer avec un enfant. L'aventure est assez courte : j'ai terminé le jeu en environ deux heures lors d'un live. Comme il est découpé en chapitres, il est facile de faire des pauses, sans laisser un enfant trop longtemps devant un écran. En coopération, chaque personnage possède ses propres forces et ses limites. Cette complémentarité transmet un joli message : l'union fait la force. Les énigmes restent accessibles dans l'ensemble, même si les dernières demandent un peu plus d'observation. (Et au pire, vous pouvez toujours jeter un œil à la VOD de mon stream.) Au final, Blanc est un très beau jeu, à la fois poétique, touchant et apaisant. Une belle aventure coopérative que je recommande vivement.
Platinei esse jogo com a minha namorada e gostamos bastante! Jogo muito bonito e jornada tranquila, ótima para jogar a dois e relaxar. Gostei muito e vou procurar mais do gênero.
🤍🖤
A fantastic (but little short) journey, an incredible friendship that brings two players from the start to the end. A fable that deserves attention. Quality over quantity: RECOMMENDED. Note: I played it offline on ROG handheld, and Steam do not show the real time gaming.
Blanc unfortunately fails to stand out in any way. Usually even mediocre games can be a blast when played in coop, but somehow this one just isn't fun. The artstyle and animation looks nice, but everything being bright white with thin outlines can start straining your eyes if you're playing it in a dark environment. The music is alright and fits the tone of the game well. That's sort of it for the positives. The gameplay is reminiscent of Journey where you're primarily just moving through a couple of areas, but unlike Journey, Blanc lacks interesting set pieces. The controls also aren't nearly as smooth, so it can often feel sort of clunky. Additionally, there's not much mechanical variety either. You won't find any puzzles or even coop actions beyond boosting the other character up or opening up the occasional passage. The game is only about 90 minutes long and that could be fine if it was a densely packed experience, but it's just underwhelming. The story tells a small tale of two animals being forced to cooperate and becoming friends, but nothing really happens along the way, so it's not like it we forge a deep bond between them. You roam across the land, escort some other animals and say goodbye. They almost feel like business acquaintances who just happened to work together on a project. I wouldn't say the game's bad but it's also kind of tough to recommend. Everything it tries to do has been done better elsewhere and the story does nothing for me. Even if we take away any comparisons, it's just not fun. I don't regret having played through it, but I also wouldn't recommend anyone else to invest time here, regardless of how short this is.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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