
A first-person, story-driven psychological horror game based on the cinematic lore of the Blair Witch. Explore the haunted grounds of the Black Hills Forest in a harrowing investigation that forces you to confront the evil that resides deep in the woods.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 8 → 6.71/day in the week after.
About
Inspired by the iconic Blair Witch legend, this game expands the mythos with a new story set years after the original film.
You play as Ellis, a former police officer on the search for a missing boy. With only your loyal dog Bullet at your side, you push deeper into the Black Hills Forest, where the woods twist memories, warp time, and prey on your fears. As the forest closes in, you will uncover fragments of Ellis’s troubled past and face a presence that watches you from just beyond the treeline – waiting for you to lose yourself in the darkness.
Modern-day masters of horror Bloober Team channel the series’ signature tension and psychological dread, delivering a chilling journey into the heart of the Black Hills Forest.
Solve the Mystery – Investigate the disappearance of a young boy using the tools at your disposal (camera, cell phone, flashlight) to survive the nightmares that come your way.
Your Sanity Against Her Curse – Navigate a living, shifting forest filled with supernatural dangers. The way you react when in peril will determine what you ultimately learn about yourself.
A True Best Friend – Your trusted canine sidekick, Bullet, is always by your side. You can pet him and feed him treats, ortreats or choose to discipline him if he wanders off. How you treat him directly impacts your story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 8.2Kreviews | 79% | — | $713.4K |
| $34.99 | 3.1Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 925 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
o jogo em si não é lá grande coisa (eu pessoalmente esperava bem mais de um jogo da bloobler team) mas, a historia, e todas as nuances atreladas ao que teoricamente aconteceu fazem valer a pena a experiencia, historia essa que é bem mais profunda que as dos filmes de blair witch.
ok im scared
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 30 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*languages with full audio support
| $5.99−80% |
| 84ratings |
| 66% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 928 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muito bom!
https://steamcommunity.com/sharedfiles/filedetails/?id=3650810901 https://steamcommunity.com/sharedfiles/filedetails/?id=3650810813 https://steamcommunity.com/sharedfiles/filedetails/?id=3650804231
JESS is cйnt btw.
This game is a horrific psychological game rather than a HORROR game, which I love. It really puts you into the shoes of the MC and you can feel the trauma he's been through. You start to wonder if there truly is an entity at hand, or if its just your mind. But in this case, its both.
achieved both endings. actually a great game. even though it was obviously generated using ue4 it still felt like a properly immersive game. 6.7/10
É interessante.
Jogo muito bom 10 de 10 esse jogo não e aquele terror genérico cheio de monstros atrás de você o jogo mexe com sua cabeça mano o jogo de força a ficar perto do cachorro e quando ele não tá perto o desespero bate o jogo até tem monstros mais o jogo e 90% focado no terror pisicologico.
Globalement un très bon jeu d'horreur, mais certains détails m'empêchent de mettre un pouce en l'air. Niveau esthétique pure, ambiance, etc, on est bien dans la franchise Blair Witch, c'est très sombre, quelques passages font bien frissonner, voire sursauter. C'est une très bonne atmosphère qui est créée dans ce jeu, oppressante, un sentiment constant d'insécurité. A noter également de très beaux paysages et décors. L'obscurité et l'ambiance malsaine sont telles que je déconseille ce jeu aux gens trop sensibles ou émotifs. Ce jeu ne s'adresse également pas aux joueurs qui aiment avoir un ennemi qui leur tombe dessus toutes les demi-secondes ; c'est surtout basé sur l'ambiance avec un rythme assez lent au début, l'horreur se développant crescendo, et sur ce plan là c'est très réussi. Donc niveau ambiance, visuelle et sonore, et esthétique, rien à redire, c'est très beau. Là où ça coince : _ D'entrée de jeu, on ne peut pas réassigner les touches des commandes de déplacement, et il est configuré pour un clavier "qwerty"... Les développeurs du jeu ont oublié qu'il existe aussi des claviers "azerty" dans le monde, donc être obligé d'utiliser la touche dont je me sers habituellement pour reculer ici pour avancer, ça m'a un peu pourri mon gameplay et mon expérience de jeu, et handicapé dans certains moments intenses. _ Pas de mini-map, et un gros manque d'information sur les choses à faire au cours de l'histoire pour avancer. Le jeu laisse le joueur mariner pendant pas mal de temps, tourner en rond ad eternam avec zéro infos, obligé de fouiner sur le net pour avoir des réponse. Ils auraient pu être plus généreux niveaux informations en mettant une interface comme dans "Vampyr" par exemple. Idem pour les "choix" ! jamais ils ne sont annoncés et on n'a aucune info sur les différentes possibilités que l'on pourrait avoir, et ça c'est vraiment un GROS point négatif. _ La durée du jeu. Même si certains passages ont l'air longs, le jeu dans son entièreté est assez court. Même en me galérant comme un forçat, quand je suis arrivé à la fin, je me suis dit "Déjà ??!! ". _ L'histoire. Très intéressante au début, même au milieu, même si on commence à sentir que ça va partir en noeud de boudin ; l'histoire part dans un schéma assez cliché et déjà vu mille fois dans divers films ou autres jeux. Sans trop spoiler une histoire de syndrome post-traumatique et d'un autre trouble psycho déjà vu dans moults films et romans.... Et la sorcière de Blair dans tout ça ? Toujours absente. Vraiment dommage. Un jeu correct, beau, mais semble-t-il fait un peu trop rapidement. 5,5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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