
A first-person, story-driven psychological horror game based on the cinematic lore of the Blair Witch. Explore the haunted grounds of the Black Hills Forest in a harrowing investigation that forces you to confront the evil that resides deep in the woods.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 8 → 6.71/day in the week after.
About
Inspired by the iconic Blair Witch legend, this game expands the mythos with a new story set years after the original film.
You play as Ellis, a former police officer on the search for a missing boy. With only your loyal dog Bullet at your side, you push deeper into the Black Hills Forest, where the woods twist memories, warp time, and prey on your fears. As the forest closes in, you will uncover fragments of Ellis’s troubled past and face a presence that watches you from just beyond the treeline – waiting for you to lose yourself in the darkness.
Modern-day masters of horror Bloober Team channel the series’ signature tension and psychological dread, delivering a chilling journey into the heart of the Black Hills Forest.
Solve the Mystery – Investigate the disappearance of a young boy using the tools at your disposal (camera, cell phone, flashlight) to survive the nightmares that come your way.
Your Sanity Against Her Curse – Navigate a living, shifting forest filled with supernatural dangers. The way you react when in peril will determine what you ultimately learn about yourself.
A True Best Friend – Your trusted canine sidekick, Bullet, is always by your side. You can pet him and feed him treats, ortreats or choose to discipline him if he wanders off. How you treat him directly impacts your story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 8.2Kreviews | 79% | — | $713.4K |
| $34.99 | 3.1Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 925 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
8/10 would recommend
top
Ta gra jest naprawdę świetna. Ma genialny, gęsty klimat pełen tajemnic. Fabuła jest interesująca, wciągająca i wielowarstwowa. Uwielbiam w niej to, że nie mówi nam wszystkiego wprost i zachęca do czytania między wierszami. Bardzo fajnie można się właśnie pobawić z analizą tego, co gra nam pokazuje. Warto dodać, że muzyka i oprawa graficzna jest przepiękna i genialnie buduje klimat. No i dodatkowy plus to piesek. Kocham Bulleta. Szkoda tylko, że jego wygląd w custscenkach nie zmienia się względem tego, jaki my mu wybraliśmy. Trochę mi to przeszkadzało i wybijało z rytmu. Generalnie gra 10/10, mega mi się podobała.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 30 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*languages with full audio support
| $5.99−80% |
| 84ratings |
| 66% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 928 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juego de terror psicológico con una atmósfera densa que atrapa y angustia. Muy recomendable.
I am going to start off by saying I am incredibly biased in my opinions on anything Blair Witch related. I love the original movie so much, and basically anything tangentially related to it gets a pass from me. The concept of its lore is so terrifying, and the setting of the “endless” woods is just so perfect. And this is definitely where the game plays to Bloober Team’s strength: the environment here is fantastically made, built with tremendous tension, and backed up by incredible sound design. The feeling of being in the Black Hills Forest alone gives this game a thumbs up for me. But the rest of the game is mostly just passable - it is mostly a walking simulator so gameplay is fairly limited. They do what they can to introduce some puzzle-solving and gameplay elements (ie the video camera sections). Some of it is interesting, some of it not so much. I didn’t have too much of an issue with some of the liberties they take with the lore, but die hard fans may not like all of it. The story is again, passable enough to keep you invested and seeing what happens next, but nothing that will blow you away. The addition of Bullet, your dog-sidekick, was welcome: you can’t help but feel attached to him immediately, and his presence is definitely calming in some of the tense moments in the game. The Blair Witch is an impressively atmospheric game, mixed with some passable gameplay elements, and most importantly: full of some very well done scares.
blair witch — 8.5/10 - i went into this thinking it might get me, especially since i used to get scared playing stuff like fnaf, but subnautica actually built up my tolerance to stay calm under heavy atmosphere. blair witch isn't a cat and mouse game where a smart ai is actively hunting you down like in alien isolation, it relies almost entirely on linear scripts and sound design. the spatial audio and gunshot flashbacks hit surprisingly hard, but once you figure out the underlying mechanics, the fear disappears because you're just following basic instructions. - the final house segment drops this from a potential 10 down to an 8.5. it stops being atmospheric and just becomes an annoying, disorienting maze. navigating through pitch black corridors with forced camera pulls and a confusing mirror version of myself left me with a straight face and a massive headache by the time the credits rolled. - i ended up with the carver ending, which honestly feels like the actual intended ending anyway. the requirements for the "good ending" just feel like a tedious checklist of pacifist chores. solid 8.5/10 overall for the audio and psychological vibe, but brought down by an eye straining final stretch.
Best overall game ever played, sript, fx, level design, sound design...
bom
Прошёл Blair Witch на одном дыхании! Атмосфера просто потрясающая — лес будто живой, а каждый шорох заставляет вздрагивать. Очень круто обыграна механика с видеокассетой: менять реальность ради продвижения по сюжету — это свежо и интересно. А пёс Буллет вообще лучший напарник: и улики найдёт, и морально поддержит. Однозначно советую любителям психологических хорроров!
one of the scariest games ive ever played perfectly paced and voice actors making the game just that more immersive and horrifying had me screaming at 3am near the end of the game.. it makes me wanna see all different endings the game has and having a dog companion as your partner to guide you and push you further and guiding you through the forest makes it just that more unique than other games.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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