
A first-person, story-driven psychological horror game based on the cinematic lore of the Blair Witch. Explore the haunted grounds of the Black Hills Forest in a harrowing investigation that forces you to confront the evil that resides deep in the woods.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 8 → 6.71/day in the week after.
About
Inspired by the iconic Blair Witch legend, this game expands the mythos with a new story set years after the original film.
You play as Ellis, a former police officer on the search for a missing boy. With only your loyal dog Bullet at your side, you push deeper into the Black Hills Forest, where the woods twist memories, warp time, and prey on your fears. As the forest closes in, you will uncover fragments of Ellis’s troubled past and face a presence that watches you from just beyond the treeline – waiting for you to lose yourself in the darkness.
Modern-day masters of horror Bloober Team channel the series’ signature tension and psychological dread, delivering a chilling journey into the heart of the Black Hills Forest.
Solve the Mystery – Investigate the disappearance of a young boy using the tools at your disposal (camera, cell phone, flashlight) to survive the nightmares that come your way.
Your Sanity Against Her Curse – Navigate a living, shifting forest filled with supernatural dangers. The way you react when in peril will determine what you ultimately learn about yourself.
A True Best Friend – Your trusted canine sidekick, Bullet, is always by your side. You can pet him and feed him treats, ortreats or choose to discipline him if he wanders off. How you treat him directly impacts your story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 8.2Kreviews | 79% | — | $713.4K |
| $34.99 | 3.1Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 923 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
пес крутой имба
well made game, if you can't handle a walking sim I get that totally but I really did enjoy this game. Going into a second playthrough to get the "break the cycle" and "pacifist" achievements
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $713.5K | 1.3K | 77% | $14.99 | |
| $713.6K | 3.6K | 91% | $9.99 | |
| $713.8K | 1.5K | 92% | $19.99 | |
| $714.2K | 1.6K | 80% | $19.99 | |
| $714.2K | 952 | 96% | $29.99 | |
| $712.5K | 1.4K | 94% | $14.50 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.1M | 10.5K | 83% | $24.99 | |
| $322.1K | 763 | 46% | $19.99 | |
| $106.9K | 644 | 75% | $6.99 | |
| $37.7K | 94 | 79% | $9.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 30 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*languages with full audio support
| $5.99−80% |
| 84ratings |
| 66% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 926 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
una poronga el juego, el final re denso, al principio el juego zafaba, pero no era lo que esperaba. Si lo compran , ya vayan sabiendo que es una re poronga Lo compre por la película, pero no lo valió, pensé que seria de otro estilo.
открыл дверь за ней дверь дверь дверь за ней дверь Годно
超级超级无聊的散步模拟器,千万别买,一点也不恐怖,流程冗长还平庸
Blair Witch is very much in the same vain as Bloober's other game Observer. I really enjoyed this. The story is really good and the mechanics are great. You genuinely feel like you're stuck in the forest with an evil presence, but you could also argue you're just being driven insane by your own mistakes. This is a great horror game, and there were some very scary segments.
симулятор ходьбы и угадай что от тебя хочет разраб(судя по новым играм этой студии - ничего не поменялось) и игра никак не хочет тебя вести сама, графика на уровне мобильных игр даже для года выпуска, сюжет - примитивный. по началу было скучно, во многих локациях непонятно куда идти и ты буквально теряешься в лесу. правда в конце мне понравилось бегать туда сюда по дому, после того как главный герой наконец догадался скрепить фонарик с камерой и игра хотя бы тогда начала напоминать Ведьму из Блейр. откроешь дверь, за ней дверь, там дверь, ловишь какое то время галюны главного героя из его прошлого и наконец заканчиваешь игру. единственное что понравилось - механика геймплея с собакой, к которой в течении всей привязываешься и переживаешь, чтобы с ней ничего не случилось. и да, вам придется 5 реальных минут очень медленно идти с ней на руках до конца. отдельное спасибо разрабам за то, что собака жива и цела в любой концовке.
Just excellent. I’m a big horror fan and things do not scare me so easily…not here. I was s**tting my pants. Highly recommend. Awesome game.
i loved the game, and the story was delivered in the best way, the constant jumscares in the final moment at the house was really great. it was disturbing sad and all i want to see in a psychological horror game.
Ахуеть какая топовая хоррор игра. На психику давит местами
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.