
The ultimate swordmaking game. Forge unique weapons with freeform blade shaping and modular hilts, perfectly balanced to your customers’ needs. Master the art of smithing and uncover the secrets of Eren Keep, a last haven of a dying world – or so they say.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 28 → 9/day in the week after.
About

The Songs have fallen silent and the world lies in ruin, lost to madness and despair. But within the high walls of Eren Keep, life persists – held together by unbreakable will and the iron fist of the Masked King, ruler and tyrant, savior and messiah.
As the swordsmith of Eren Keep, you turn steel into something more precious than gold. Customers come with coin in their hands and demands on their lips, seeking blades of deadly precision, balance, and beauty. Meet their requests, perfect your craft and find trusted companions in one of the last beacons of civilization.
Yet in the dark corners of Eren Keep, whispers of rebellion stir. The former blacksmith’s mysterious disappearance looms as an ill omen over the role you play. But play it you must, for in Eren Keep, the right blade in the right hand will change everything.


Craft swords your way using freeform blade shaping and an intricate modular building system. Create the weapons of any world – East to West, history to fantasy – with every detail customized, every piece meticulously crafted and adorned. Explore a vast library of sword parts and engravings, with plenty of materials like metal, leather, wood, obsidian and ivory to choose from. No two creations are the same.

Take commissions from warriors, nobles, and mercenaries. Use innovative tools to design and craft each sword, balancing ratings and requirements with precision to meet your customers’ specific needs and expectations. Learn how to curve blades and carve engravings, acquire rare materials, and expand your arsenal of sword parts. Keep up with demand by hiring unique characters to your forge, each with their own ambitions and stories.


Visit beautifully illustrated locations around Eren Keep, from the bustling Citadel Square to the local tavern The Den, to find opportunity, alliances, or merely a moment of respite. As you craft blades for Eren Keep’s various factions – like the scavenging Crows or the scholars of the Magisterium – will you be drawn into their visions for reclaiming the fallen world? Or will your growing influence risk attracting the Masked King’s silent gaze?

Grow your collection of sword parts in Campaign Mode and forge without limits in Creative Mode, a deep swordmaking sandbox featuring a vast library of sword parts, tools, materials, and engravings. Use Magic Words to easily share creations among Bladesong’s active community of swordsmiths, and print models of your in-game creations by exporting STL files for 3D printing. Find inspiration in regular community challenges and join the club of champions!
We think you'll love Bladesong if you enjoy…
Kingdom Come: Deliverance II, Mount & Blade II: Bannerlord, Baldur’s Gate 3, The Elder Scrolls V: Skyrim, Hellish Quart, Half Sword, Blade and Sorcery, PC Building Simulator, Potion Craft, Disco Elysium, Clair Obscur: Expedition 33, Total War: MEDIEVAL II, Dungeons & Dragons, Pathfinder.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.6Kreviews | 95% | — | $1.2M |
| $19.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 253 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Việt hóa tại: https://phusa.team/games/bladesong "Bladesong mang đến trải nghiệm làm thợ rèn chân thực và tự do nhất mà mình từng chơi! Không chỉ đơn thuần là bấm nút rèn đồ theo công thức có sẵn, game cho phép bạn tự do kéo nắn đường cong của sống kiếm, độ vát của lưỡi cắt, độ dày mỏng và căn chỉnh trọng tâm (Point of Balance) cực kỳ chuẩn xác theo vật lý thực. Cảm giác lắp ráp từng chiếc chuôi kiếm, bảo vệ tay cầm và chuôi đối trọng bằng đồng thau hay thép Damascus rồi trao tận tay các hiệp sĩ thực sự rất đã. Bản dịch của Phù Sa Team đã việt hóa trọn vẹn toàn bộ thuật ngữ kiếm thuật học, các loại thép và truyền thuyết về pháo đài Eren Keep. Một tuyệt phẩm không thể bỏ qua! — Ling 🦊"
valio totalmente la pena la espera. me encanta. Ojala agreguen mas objetos para el modo creativo...tal vez formas mas organicas metalicas como pomos de dragon o un editor de fundas de arma blanca.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Polish, Simplified Chinese
Hours played at review time, across 253 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There is certain moment where game is really tedious. Demo? Is GREAT. I loved the story so I bought the game. The problem is that after end of the demo up until start of chapter 1 game sudenly have only ONE objective. Level up to a certain level. I dont remember exacly how long it took but it was at least a hour long, during that time story is in statis, nothing is happening just mindles grind. The fact it happens soon after 2 hour mark so you cant return the game? Makes you think you got scamed, game gets tedious and boring, repeating the same swords over and over makes this game feel like work instead of game. The worst part? After you complete this stage amazing writing is back, game feels alive, gamplay get more fun. I dont know what happened but please fix it, make leveling at this stage quicker, lower the requirments or add more plot there. The game is overall amazing but you can bounce off of it because of this part like I did for a few months, If not for overwhelming positive reviews and my faling in love in demo and genuine wish for it to be good I wouldnt give this game a second chance and discover what I almost missed.
非常好玩,基本上什么刀型都能敲出来。可惜刀身材质和花纹有点少,没办法自己上色。
锻刀系统和剧情还是略显割裂吧,不过还是挺好玩
I have 7 hours into the game and I honestly enjoy it. I do hope that the story dives a little deeper.
我怎么只能当个扣扣嗖嗖敷衍了事的臭铁匠
I am very pleasantly surprised at how engaging the story of this game is. The sword making is incredibly fun and one starts to get a feel for what needs to be done when making weapons for the various NPCs. You start seeing how quickly you can "knock out" side jobs. I highly recommend this game. Some suggestions and hopes for the future of Bladesong (DLC, Updates, sequels): Change Stability rules- Perhaps even a "lock stability" toggle. The number of times I ended up with less fun or straight up wonky designs because of Stability is staggering. Add effects that can make weapons look magical. (I recognize that there are creative somewhat unintended ways to do this but, make it official instead.) Scabbard creation. A sword exporter / model exporter for 3D printing. Give us a bunch of Mannequins to equip our weapons to so we can see what they look like at scale and in various "character's" hands. A thief / rogue type, A warrior, a guard, a noble, a peasant. Allow us to equip the weapon to their belt, their back, their hands etc. Perhaps even unlock notable non- generic characters from the story. If we are making wishes, have a vignette /scene maker that allows you to pose various characters (and monsters?) together. I'd truly love to see this world fleshed out into a full adventure/ open world RPG game where one can export your swords / weapons to the game world. Most of the above is just pipe dreams but I tried to order my wishes by how possible I hope they are.
Fun creative game with solid tools for making swords and a good text based story game on top of it.
Juegazo, me encanta que tenga de todo, puedes moldear la hoja a tu completo gusto, y aparte tienes pedidos con especificaciones "funcionales" un juego donde saber los diferentes beneficios de un estoque, una espada bastarda o un machete al fin sirve, las opciones de personalización son prácticamente infinitas debido a sus sistema de moldear la hoja, y un perfecto estilo donde puedes optar por el realismo histórico o la fantasía, un deleite para ambos tipos de amantes de las espadas, creerás que e cansas de solo "hacer espadas" y que no te deje hacer hachas, pero la verdad es sistema es tan completo que me ha entretenido mas que otros juegos de herreros que te dejan hacer de todo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2.2K | 79% | $29.99 | |
| $31.8K | 55 | 24% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $192.9K | 176 | 91% | $19.99 | |
| $26.9K | 84 | 82% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.6K | 84% | $12.99 | |
| $1.2M | 791 | 81% | $29.99 | |
| $1.2M | 2.7K | 78% | $24.99 | |
| $1.2M | 3.1K | 89% | $14.99 | |
| $1.2M | 3.4K | 96% | $14.99 | |
| $1.2M | 2.3K | 91% | $19.99 |