
Blackthorn Arena is a strategy/management sim with a real-time/turn based combat system, set in a world of mythical monsters and classic fantasy races. Play as the master of Blackthorn Arena, train your slaves into gladiators, forge them into your champions, and send them to fight for your glory!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太恶心了有一段时间没玩 看到新DLC买了以后我再也进不去游戏了 一直卡在加载界面 这游戏不优化烂钱倒是一直恰
Buena idea.
游戏是好游戏都说优化差我怎么没感觉到?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Japanese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Korean*languages with full audio support
Hours played at review time, across 801 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
致命问题太多太多
很好玩,期待新作。
最新的补丁解决了载入问题。我很喜欢这个游戏的理念。提一点小小的建议,希望如“春季赛”最高斗兽表演,最高赛这类的大型比赛可以变成四季大赛,每年固定时间举行,这样在可以增加无尽模式中的成就感。另外要么增加等级上限,要么增加奴隶数量,也可以延长游戏的时间。
现在能进去了,改好评。还是希望认真点,别这个游戏没弄明白,就准备下个游戏了。这让玩家怎么想?
可以啥时出重置版啊
游戏只角色扮演、模拟经营,【主角是角斗场主】,寻求探索稀有装备、做好主角家庭/身世/彩蛋差不多足够。什么刷图、副本过场多没意思啊,就是建议厂商策划做个【角斗士视界】的Plus版或直接等2代目,再考虑做主动打图的线流。不得太着急,【游戏人称】需要正视,都有追求、有要求是不会错的。个人言论,也是希望能对游戏稍有裨益。2020.12
流派搭配上构思不错,剧情上至高赛后就没有了比较单调,玩个50到100小时还是可以的,值回票价
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 2.4K | 85% | $18.99 | |
| $466.7K | 993 | 65% | $12.99 | |
| $347.8K | 278 | 92% | $29.99 | |
| $69.1K | 100 | 76% | $10.79 | |
| $49.1K | 148 | 64% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 8.2K | 91% | $12.99 | |
| $2.5M | 4.9K | 82% | $29.99 | |
| $2.5M | 3.5K | 82% | $24.99 | |
| $2.5M | 3.2K | 93% | $39.99 | |
| $2.5M | 2.6K | 94% | $29.99 | |
| $2.5M | 11.2K | 95% | $7.49 |