
BIT.TRIP VOID is the third installment in the retro-arcade BIT.TRIP saga.BIT.TRIP VOID is a synesthetic exploration of rhythm and music as they pertain to our everyday lives and moods. In a control scheme brand new to the series, yet wholly familiar to gamers, the player is given complete freedom to move about the screen wherever they...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 97reviews | 78% | — | $25.6K |
| $1.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tags: Shootemup & Bullet Hell Additional Tags: Delete Local Content & Remove from Library TLDR: Bullet Hell game without shooting. Dodge the white bullets while eating the black ones. Manage your hitbox by shrinking your ship on the regular. Bland and chaotic and unsatisfying Operating the shrinking mechanic just removes your current sprite and spawns the small one, while in movement especially it can be very unintuitive to guess where you will spawn and since you often have tight margins you will be in an impossible situation where you can either hit a while bullet and shrink, then on shrink be disoriented and eat another white bullet, or attempt to dodge a bulletrain, shrink on purpose in motion and still eat a white bullet due to disorientation. There are little scripted moments where you are obviously meant to shrink on regular intervals due to strict limitations and the bullets that are eaten do produce a blip sound but I would hardly consider the thing to be musical. The trippy effects of getting higher schores and being bumped to a higher mode have been toned down in comparison to other games leaving that feature feeling underdevelopped and pointless as well and it merely acts as a health buffer between getting hit and the game over. Conclusion: Not much that I enjoyed here, additionally I had one crash to desktop while first loading and after entering scores the game prompts you to press A but the correct key to press is START on the xbox360 pad. The kind of little details that further give a low effort impression on the title as a whole. Removed local content permanently and hiding from library due to saturation of high quality bullet hell games already in collection.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Another great entry in the BIT.TRIP series. Unlike BEAT and CORE, where you had to hit all beats, you must collect the black beats with your "Void" while avoiding the white beats. Your Void grows as you collect beats, and you have to decide for yourself when to bank those collected- in case you hit a white beat and lose everything. Unlike CORE, I recognized specific retro games that the game was paying homage to: Level 2 references [spoiler] Pac-Man [/spoiler], while Level 3 references [spoiler] Space Invaders [/spoiler] and [spoiler] The World's Hardest Game [/spoiler] (if you can call that retro). The game is challenging, yet not as much as CORE- I managed to complete VOID in fewer than 18 months! The visuals and music in the game are more sparse and less memorable than previous games. However, it seems suitable for a game with "Void" in the title. The tunes are still great, and there are some memorable images; my favourite is a segment where the white beats dance like a church organ. A game well worth playing. 8/10
VOID is your classic easy to pick up, hard to master arcade style game. The art and music are great as always and the loop is satisfying. One of the stronger early BIT.TRIP games and a good place to start with the series.
BIT.TRIP系列第三作。 设计方向上大体延续了前作,雅达利风高难度极简音游,音效设计尤其好......等等,这作居然不难?! 还真是。本作在每章加入了三个中继点,制作人你是被绑架了吗?不过也有用力过猛之嫌,毕竟高难度也是前作卖点之一。中继点提供反复练习机会是种人性化,但是玩家能初见一命通关,中继点都没用上,那就过了。 这次的机制换成了喜闻乐见的躲弹幕。详细点说,吃黑躲白,吃黑会变大有分数加成,但也会对操作有影响,因此时不时也要手动变回圆形。瞧瞧这玩法解释起来多费劲呀,比纯躲弹幕有趣很多。 音效设计有退步。背景音乐只有主动变小后几秒会加音轨,失去了“玩家越强音乐越好听”的特点。
As far as Bit.Trip games go, this one is quite entertaining as one would expect though more abstract and probably shorter than its counterparts. It continues their trend of having a new ryhthm-based gameplay mechanic. Sadly, the way in how it is presented may seem confusing at first and probably won't come back in the near future. What's more, as with other games in the saga, in some instances the replayabilty is almost mandatory in order to remember how to get through them. Nonetheless, it stands out from the rest with its presentation, particularly its modes and how it displays its score. More so, due to some quite old events at the time of writing this review, it is also the easiest game to complete achievement-wise, which is not to say its difficulty is much lower in comparison. All in all, considering its price I'd say it's worth a try at the very least.
baby game in a good way
balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls balls
Gdyby czarne kropki to były chipsy, a białe to była dimetyloamina... to byłaby to Gra Roku 2018.
i want to ♥♥♥♥ commandervideo
It's Good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $39.2M | 642.7K | 93% | $4.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
| $14.4M | 27K | 98% | $19.99 | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $8.8M | 26.5K | 95% | $14.99 | |
| $7.2M | 14K | 97% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.6K | 88 | 36% | $9.99 | |
| $25.6K | 277 | 92% | $4.99 | |
| $25.6K | 601 | 73% | $1.99 | |
| $25.6K | 487 | 76% | $0.69 | |
| $25.6K | 101 | 96% | $24.99 | |
| $25.6K | 53 | 77% | $18.74 |