
Set in futuristic Tokyo, take control of the robotic community before they control everything!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good story and good action it's a port from console so you have to play around with control set up a bit but it's well worth it.....all in all it's still a great game
Surprisingly good soundtrack for an otherwise "mid" game. This was one of those overly abundant cover shooters, but a gem nonetheless. I really like the voice command system, where your team response to your audible commands. They made it so if you opt out you can still give commands too, so that's pretty cool. Good voice acting, some decent writing, but narratively you can tell some of what's going to happen right away. Decisions matter, relationships matter and affect the fate of some of your companions. Controls aren't too stiff, but some of the animations could've used a bit more work to look a little smoother.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 7.4K | 93% | $29.99 | |
| $3.3M | 6.9K | 47% | $19.99 | |
| $3.3M | 7.6K | 82% | $14.99 | |
| $3.3M | 4.2K | 77% | $24.99 | |
| $3.3M | 2.8K | 77% | $34.99 | |
| $3.3M | 8.3K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 18.5K | 92% | $9.99 | |
| $2.5M | 42.3K | 76% | $2.99 | |
| $7.4M | 9.3K | 86% | $29.99 | |
| $2.1M | 18.5K | 81% | $4.99 | |
| $1.3M | 30K | 92% | $1.99 | |
| $356.2K | 430 | 55% | $39.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mediocre third person shooter with spongy enemies and annoying teammates (allies walking in front of your shots is irritating enough, but losing favour with them as a result is just salting the wound)
Разбавлю негатив в последних обзорах БАЗОЙ из 2012, когда-нибудь перепройду на максимальной сложности, игра чистый кайф по всем параметрам.
Старенький, но бодрый клон Gears of War, с крепкой сюжетной линией! Недооцененная и очень душевная игра, требующая продолжения.
This game is literally the best I use to play it all the time on xbox 360. So I bought it on pc and I was thinking was it just nostalgia but no this game still lives up to it till this day the boss fights story everything literally 10/10 even got a tattoo of it it's that good.
Ótima história e ótimo gameplay.
Gameplay is ass
Broken, literally does not work on any hardware newer than 2008. Do not buy this unless you want to get ripped off.
**Highly recommended.** If you're hunting for a hidden gem, Binary Domain is a 2012 cult classic from Sega's Ryu ga Gotoku Studio (the team behind the Yakuza/Like a Dragon series). It perfectly blends satisfying robot-shredding action, a surprisingly thoughtful sci-fi story about AI and humanity, and genuinely strong character work. The core gameplay loop is classic Gears of War-style third-person cover shooting: take cover, pop out, and unload on enemies while managing your squad. What elevates it is the brilliant procedural robot destruction system. Foes lose limbs and adapt on the fly where a legless bot might crawl toward you or keep firing from the ground. Dismemberment isn't just gory fun; it's mechanically rewarding, earning points to unlock better weapons and nanomachine upgrades. The campaign is well-paced with memorable set pieces, thrilling highway chases, and epic boss fights. The standout Squad and Consequence System lets your teammates' trust in you (built through dialogue choices and accurate shooting) shape their personal stories and lead to multiple endings. Each character has distinct personalities, great banter, and meaningful arcs that make you genuinely care about building that Trust meter. Voice commands are optional but pretty flawed (especially with background noise). Do yourself a favor and disable them in the settings immediately and stick to the reliable keybinds instead. It doesn't hurt the experience at all. The main story clocks in at around 10+ hours, but the branching paths and multiple endings make 2–3 playthroughs very worthwhile. Even 14 years later, the visuals hold up remarkably well. The game leans into a stylized cyberpunk aesthetic, with fantastic robot designs where segmented, mechanical bodies and glowing weak points that make combat super readable. Dismemberment feels both informative and incredibly satisfying. If you love story-driven shooters where narrative and gameplay support each other (think Mass Effect squad chemistry meets reactive cover-based action), Binary Domain delivers a polished, self contained experience. Its themes of humanity and AI add real depth without ever overwhelming the addictive core loop. A low commitment highlight for fans of sci-fi action or high-energy B-movie thrillers.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.