
You're broke, smash piggy banks, bills must be paid. A short active incremental game. Get money, upgrade, and get debt free!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 60.14/day in the week to Sep 11 → 119.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Bills Must Be Paid is an active incremental game about paying your bills by smashing piggy banks.
Smashing costs stamina. When your hand is getting tired the run is over.
Bills show up. If you ignore them, bankruptcy will be your destiny. Pay them off to unlock perks that help you pay back your bills even faster.
Paying bills also gives you legacy points which you can spend on rings and bracelets to upgrade your hand after declaring bankruptcy.
New types to discover. Some run away, some are too lazy to move, and others carry all the black money you never had :P...
Piggies spawn random loot
You never know which one is holding the most, or do you?
A skill tree with multiple paths. Improve your grip strength, get addicted to caffeine, hit the gym, pump up your wrist, get more lucky, unlock abilities like rock rain, electrify your hammer, and more.
Unlock different types of hammer. Some have higher crit chance and smaller radius, while others are super fast with big radius and less damage. Choose the one that better fits your own playstyle.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2478 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Short and sweet, hopefully there will be a content update at some point!
3사이클에 도전과제와 게임엔딩까지 다 끝내버렸다..볼륨이 너무 적은 것 같아 아쉽지만 게임은 아주 재밌당
bin jeu
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best KR #67, worst CA #96 · 6 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Brief but generally mindless fun. Took me about four hours. Decent time sink, but I'm not likely to replay it.
Game is fun and builds on itself while being easy to play. Can spend hours just breaking banks.
Good progression, definitely incremental. A bit short but OK at this price. I wish there were more difficult achievements.
unsatisfying game loop + carpel tunnel simulator
Paid my bills.
A charming and impressively polished incremental game. Everything—from the core gameplay and visual design to the music, concept, and well-thought-out mechanics—works incredibly well. My only criticism is that I wish the progression lasted a little longer. I completed the game without buying most of the rings and bracelets, so their prices could probably have been increased to extend the experience by a few hours. At the same time, I understand why the developers kept it shorter: they likely didn’t want the game to become too repetitive. Overall, it’s a wonderfully polished and genuinely enjoyable game.
20块钱爽玩4个小时,这不比看电影划算多了!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $2M | 4.9K | 82% | $14.99 | |
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| $2M | 3.6K | 61% | $29.99 | |
| $2M | 4K | 95% | $15.99 | |
| $2M | 11.9K | 56% | $8.99 | |
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