
Beltmatic is a casual factory game where you combine numbers using mathematical operations.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 8 → 1.57/day in the week after.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 30 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 136 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it's like shapez.io but math
ESTE JUEGO ES MUY AUTISTA ME ENCTANTA. PRIMERA VEZ JUGANDO LO JUGUÉ 4 HORAS.
メモ帳で目標の数を作る数式を作るのが70% 実際に作業するのが30% 手を動かすよりもメモ帳とにらめっこするのが好きな人向け計算ゲー 数学的知識を使って楽をしようと思えばできるし汎用的に数字を作る機構を作ってもいいが、 やはり電卓を睨みながら数式を作るのが正しい楽しみ方だと思う
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 137 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O jogo até tem potencial, mas falta algumas coisas básicas de jogos de fábrica. 1. Blueprints. Como um jogo de fábrica não tem blueprints? Algum lugar pra salvar seus modelos mais usados? 2. Trens. É uma progressão natural nos jogos de automação: Você começa com as esteiras; percebe que elas são insuficientes pra levar grandes quantidades de itens de muitas variedades (rapidamente vira o famoso espaguete); e então o jogo desbloqueia trens. E esse jogo precisa muito de trens. 3. Design. O jogo em si tem um design muito cru. Dá pra perceber que não teve muito acabamento. 4. Objetivo. Não há nenhum objetivo no jogo, além de entregar números cada vez maiores. Não há nenhum pulo visível de complexidade a cada nível alcançado, como em Shapez 2, por exemplo. Só números maiores. 5. Abandonware. O desenvolvedor parece não trabalhar muito no jogo, tornando os updates escassos e com poucas coisas inclusas.
Bypasses as homework.
Casual factory builder. It is nice to refresh some mathematics skills.
la droga es más sana y menos adictiva 10/10
He hecho mas descomposición en factores primos jugando 2 horas de esto que cuando vi teoria de números en la universidad. Juegazo!!
ABSOLUTELY AMAZING GAME I LOVE IT A VERY GOOD BUY ITS VERY FUN PLAY!!!!!!!!!!!!!!!!
I love this kind of game took me 27 hours to 100% and I took my time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.3K | 89 | 76% | $6.99 | |
| $38.7K | 233 | 86% | $4.99 | |
| $0 | 0 | — | $4.61 | |
| — | 0 | — | — | |
| $3.7M | 15.9K | 96% | $9.99 | |
| $87.8K | 249 | 67% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $591.1K | 1.9K | 99% | $7.49 | |
| $591.1K | 755 | 88% | $19.99 | |
| $591.3K | 1.5K | 89% | $9.99 | |
| $590.7K | 463 | 65% | $29.99 | |
| $591.7K | 1.2K | 66% | $19.99 | |
| $591.9K | 1.4K | 88% | $6.99 |