
Build a castle by day and defend it by night. Becastled blends cozy city-building with challenging tower defense strategy. Lead the Sun Kingdom’s last stand against the Moon Beasts and end the ancient conflict between light and darkness!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 17 → 1.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Becastled is a cozy-meets-challenging strategy game that combines city building with RTS-like tower defense. You are the lord of the Sun Kingdom, leading its final stand against the Moon Beasts.
Design and build your castle, grow a settlement, and prepare your people for the nightly siege. By day, gather resources, place buildings, raise walls, and lay roads, keeping your subjects happy with taverns and decorations. By night, man the battlements, unleash ballistas, and hold the line until dawn.
The siege horns sound at sunset. How long can your fortress hold the dark?
BUILD A CASTLE BY DAY
Transform a humble village into a true medieval city. Lay farms and markets to keep your people fed, gather wood and iron for construction, and raise walls, watchtowers, and gates to protect your keep. Build a fantasy bastion where life flourishes under the sun!
KEEP YOUR PEOPLE HAPPY
Satisfied subjects work harder and fight with greater courage. Sawmills may sour the air, but lively taverns and street decorations lift every spirit. Balance comfort and function to keep your kingdom strong through each long night.
DEFEND AGAINST SIEGES AT NIGHT
At sunset, the Moon Beasts strike with battering rams, siege towers and even dragons. Layer your defenses with walls and iron gates, rain fire with catapults and archers, and withstand ever-stronger assaults until sunrise.
TRAIN AN UNSTOPPABLE ARMY
Forge weapons and armor to prepare your warriors for the siege. Advance from basic infantry to an army with ballistas and trebuchets. Archers, swordsmen, and pikemen will fight to the last if you train and equip them well. If the walls fall, rally every villager to defend their home.
TURN THE LAND TO YOUR ADVANTAGE
Hills, rivers, and forests can be your castle’s best allies, offering natural moats and tactical positions. But shifting seasons can betray you. A river shields you in summer but freezes solid in winter, creating a bridge for your enemy. Adapt your defenses and stockpile resources ahead of time.
BUILD, DEFEND, EXPAND, REPEAT
A strong economy fuels a stronger army. Grow your domain, claim new lands, and mine precious Sunstone to raise buildings and keep your people safe.
As your settlement expands, you will push back the forces of the night. But will you have the strength to end the ancient war between the Sunfolk and the creatures of the Moon?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.6Kreviews | 82% | — | $3.7M |
| $24.99 | 258ratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Przyjemna gra, czekam na jakieś DLC typu nowe jednostki, budowanie w innym stylu np saracenów, większe mapy,nowe biomy, potwory, możliwość ulepszania żołnierzy (jeden typ strzelca jako łucznika to zdecydowanie za mało- w dodatku mogliby pokazywać swój zasięg jak balisty). Kopalniany węgiel, więcej dekoracji i poprawić system szczęscia. Pomimo tego gram już któryś dzień z rzędu i polecam.
Becastled is a great game! I have almost 100% completed the game, and in my opinion, I love the cool achievements and challenges it offers. I do feel like it’s missing a little content, but over time it will, of course, get more content and improve. I love this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Simplified Chinese, Turkish, Czech, Dutch, Hungarian, Polish +15 more
| $24.99 |
| 150ratings |
| 56% |
| — |
| not modelled |
| $13.39−33% | 51ratings | 82% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun. Alot of bugs. Very buggy.
Nice game with much potential but it needs more content. There is only free play and sandbox. After 5 hours you have seen everything.
スッキリしたデフォルメ調のビジュアルに惹かれてプレイ。 シティビルダー+タワーディフェンスとしては王道寄りでルールは分かりやすく、同ジャンル経験者ならスムーズに入れる内容。チュートリアルも非常に充実しており、項目別にいつでも見直せる点は安心でした。 一方で、UIや操作面の不親切さは気になるところ。 文字サイズは全体的に小さく、UIスケールを最大にしても視認性は改善されません。 特にカメラ操作は、キーボード移動は可能なものの、マウスのドラッグ移動は不可。ポインターでの画面端移動なのだが、アイコンクリック時に誤爆しやすく、ズームアウトも浅いため、領地が広がるほど全体把握が億劫になります。(OFFにできない) そのほか、倍速がなくテンポが間延びしがちな点や、SEが控えめで操作の手応えが分かりづらい点など、細かなストレスも少なくありません。実績の達成率を見ても、UIや初動の印象で離れてしまうプレイヤーが多いタイプの作品だと感じました。 ただ、最後まで遊べばやれることは一通り出揃い、タワーディフェンスとしての手触りはしっかりしています。 ロードごとに変化するBGMも良く、繰り返しプレイでも新鮮さがありました。 粗はありますが、ジャンルが好きでUI面にある程度目をつぶれる人にはおすすめできる作品です。(あと、ボリュームは控えめ) ※おまけ セーブ&ロード時に、軽微なバグと思われる挙動が複数確認できたので、👇に書いておきます。 ・ 負傷兵のライフが回復する ・ 敵のスポーン地点が変更される ・ 住民が消失する ・ 軍隊が消失する ・ 高台が不自然な高さまで盛り上がる ・ 人員未配置のはずの施設に人が配置されている ・ 貿易所の売買価格がリセットされる
Really cool and chill game, having fun with it. I wish there was some campain mode or scenarios
Fantastic game!
I would describe Becastled as a very relaxing and enjoyable city builder game. The building mechanics are simple and intuitive, which makes the game easy to get into and pleasant to play for long sessions.
Pretty fun casual stronghold like game. Game has been in development since 2020 and has grown quite alot over the years and is still being updated with more content.
Awesome base builder strategy game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 8.1K | 92% | $24.99 | |
| $3.7M | 10.6K | 92% | $19.99 | |
| $3.7M | 8.4K | 95% | $14.99 | |
| $3.7M | 5.4K | 86% | $29.99 | |
| $3.7M | 4.6K | 79% | $24.99 | |
| $3.7M | 4.2K | 73% | $29.99 |