
Beats Fever is a VR rhythm game set in stylish and charming world stages, where players enjoy cool music and catch incoming notes.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 74reviews | 73% | — | $23.4K |
| $9.99−50% | 158ratings | 71% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am a 45 yo father, probably one of the oldest people playing this game. I am a single father to my Son, who is 14 now. My son got this game from his uncle, so we installed it on his computer and he started playing. By the end of the week he had 24 hours on this game. This was horrible for me, as it was already hard for me to find ways to spend time with my son, as he is always out with his friends or just watching YouTube. So I decided to make a Steam account and get this game to see if I could maybe play alongside him. I loaded into the game, picked my character and world and started playing but I was stuck on what you where supposed to do. I asked my Son for help and he hosted a game for me to join. I loved it as it was the best time I had spent with my Son since my wife had died. This game has ever since brought me and my son closer again and now we actually spend time together outside the house together as well. This game reminded me that there's fun to be had in everything, and it has brought both me and my Son many happy memories.
The game is actually good, have nice graphics and cool songs, pretty nice scenarios and in average a cool user interface. HOWEVER... i asked for a refund of this game, the reason was not the game itself but it's competence... I bought [b]beatsfever[/b], [b]audioshield[/b], [b]boxvr[/b] and [b]soundboxing[/b] at the same time, so i had the opportunity to try them all. I know myself and i know that having all this games i'll not play something with only 40 songs, i really care about "replayability" and having another few games that can offer me more (mapping youtube and mp3 songs), for me doesn't make sense to have this.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Polish*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A pleasant music VR game. The time between "game start" and "play start" is rather low, which is good for quick sessions. Those who don't like the style of music in other major music VR titles may enjoy the more traditional playlist of this one.
I'm not a big rhythym game fan, but this has blown me away. The movements are clean, the rythym is tight, the images are almost simple but they gave them some flare. I'm personally a big fan of the playlist but had never heard any before the game. Even the background of the stages is a landscape of awe. This product seems very polished to me, and if you're a rhythym game fan, just jump in, the preview does not do this game justice at all.
Ich liebe workout Spiele in VR, wo man so richtig ins schwitzen kommt um Kalorien zu verbrennen. Dies ist hier nicht der Fall. Man fuchtelt nur wild mit den Armen umher und Körpereinsatz ist auch nicht wirklich vorhanden, macht echt keinen Spaß. Kann es nicht empfehlen. - Alternativen sind Synth Raiders oder Audio Trip. Da sind wirklich Welten dazwischen! Und die beiden Games bringen dich zum Schwitzen und Tanzen :)
( ͡⚆ ͜ʖ ͡⚆) wallpaper
Amazing game, visuals are good, the music is awesome as well :)
super jeux !! simplement une perle... musique top vr trés bien reélisé pour le genre !! top !!!
场景跟音乐都不错,但是操作相当屎。 这操作我不知道干啥,拿着两个小棒棒在前面一块很近的毛玻璃上戳来戳去,如果按照画面来,很累不说,根本跟不上节奏。 还不如没有这些条条框框,随随便便按音乐节奏挥舞一下,也比这种戳小棒棒的模式好。 鉴于游戏打折比较便宜,就不退款了,但是真的不太推荐。
説明に「スタイル違いの30曲がある!」とありますが、難易度固定の10曲しか見当たりませんでした。 難易度変更の仕方も分らず、無料のDLCもダウンロードしましたがコレもどこに追加されてるのやら... VRのリズムゲームに珍しく、身体をあまり動かさず腕だけでプレイ出来るのはアリかと。 曲はどれも良く、背景の作り込みや派手な演出も良かったが、斬ったり叩いたりせずに飛んで来た球を手に持った棒に当てると言う動きの無さに加え、ヒットした時に緩く振動するだけで効果音は無く、手応えが薄い。 また、設定変更が無い、て言うかタイトル画面も無いし。 正直、全体的に褒められる部分は殆ど無い。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.1M | 76.3K | 95% | $19.99 | |
| $877.7K | 1.5K | 79% | $29.99 | |
| $242.8K | 1.7K | 92% | $7.49 | |
| $224.6K | 562 | 84% | $19.99 | |
| $29.5K | 226 | 74% | $4.99 | |
| $150.2K | 362 | 90% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.4K | 74 | 74% | $14.99 | |
| $23.4K | 100 | 82% | $7.19 | |
| $23.4K | 396 | 88% | $4.99 | |
| $23.4K | 149 | 75% | $9.99 | |
| $23.4K | 76 | 91% | $9.99 | |
| $23.4K | 360 | 91% | $3.49 |