
BEAST is a brutal, gridless tactical RPG that sends players to the dark ages rife with plague and raiders. Join forces with your warband, develop your skills, and unleash your inner beast to shred through your enemies. But take heed, as your choices have consequences – in and out of battle.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.24−51% | 244reviews | 71% | — | $145.9K |
| $24.99 | 9ratings | 62% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Obiecująca gra osadzona w mrocznej wersji naszej Europy. Parę razy powtarzałem pierwszą misję zanim ogarnąłem wszystkie mechaniki, ale potem już kliknęło i zasadniczo system okazuje się przystępny i daje sporo możliwości dzięki talentom i rozwojowi postaci. Największe wrażenie robi jednak świat; aż żałuję że w grze nie ma trochę więcej eksploracji i interakcji z NPC-ami w czasie przechodzenia mapek. Mimo to rdzeń rozgrywki czyli walka już teraz jest solidna, a całość potrzebuje po prostu trochę szlifów.
Come on, don't give up!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Simplified Chinese*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beast is one of the most atmospheric RPGs I’ve had the chance to play. From the very beginning, the game captivated me with its dark, heavy atmosphere of a medieval world full of brutal choices and mysterious characters. The tactical combat is challenging but satisfying, and the "Beast" system adds incredible strategic depth—unleashing inner demons is a risky but thrilling mechanic. Even though the game is still in Early Access, it has kept me engaged for hours, and its world and story make me eagerly await the full release.
初めてまだチュートリアルですが、進め方が全く分からず結構悩みました。 むむっ、「薄っすら点滅赤枠をクリックでチュートリアルを進めていくのか!」と本当に些細な事ですが・・・。 最初、不具合で進めることが出来ないのかと思っちゃいました。色々なキーを押しても進まないし…。 でもこのゲーム、結構人を選ぶ奴かなと思いました。私個人としては、人に薦めるゲームか?となると「いいえ」になっちゃうのかな。
thx for the Scam
This is actually p. gud. I hope that the devs get around to finishing the game at some point.
К сожалению, мне не зашло. Механики боя не цепляют, с трудом заставил себя наиграть час и бросил. Может, просто не моё.
I have played this game for a bit this week, and I really enjoy the atmosphere and world the devs have made. I understand the game can change, but as of writing this, the plot of the story is alright. It’s not bad, but it doesn’t have enough to really draw you in either. I really like the character design and how they interact with the world. It’s challenging, but not incredibly difficult to the point that it makes you not want to play or discourages you from picking it up again. The classes so far are small; it’s down to the tank, DPS, range, and MC. The skill tree is nice, and I like that it has the option to auto-level for you, but I wish it was an option you could choose rather than the system already doing it for you. It also doesn’t really tell you about it—you have to look at the end-mission results to find out. I like the different perspectives the game gives you while playing through the story. It makes you feel more involved and lets you see both points of view, which for me is a big win because I’m all about the lore and trying to step into other characters’ shoes. But unfortunately, every game has its flaws, and the bugs in this game are everywhere. For me, when I hit about the 20-hour marker, the screen kept flickering off and on during combat, and I really strongly wanted to put the game down, but I powered through. The carriage kept flipping on me—if my characters were taking cover near it, somehow they would push the carriage over or move it. BUT the carriage would fix itself, so not a big deal. There were two maps that didn’t want to load in for me, so I had to hold the space bar to skip the overview of the map to get around the bug. And now the game-breaking bug. My quest to finish the story has come to an end. I’m in a swamp area, and I’m about two turns into the map when the game keeps crashing. Not sure why—I attempted the map three times and tried different actions, thinking I was somehow doing it wrong, but it keeps telling me “fatal error” and the game crashes. I may try again to play and see if I can get around it. I hate not being able to finish a game, but the bug wall is very strong on this one, and I may have to hope it gets patched soon or when it gets out of early access. I do not suggest buying this game until at least some of the bugs are resolved. There are a few that are no big deal, and then you run into some that just take the cake. Visually, this game is not there yet, but it will get better, so I won’t put down a work in progress. Gameplay is fun. I had a ton of fun with all the banter in combat—it’s engaging. I wish there was more to it, but the system to transform your character was good and fun to manage. Leveling felt unique, and managing how it progresses and the new skills that come with it was enjoyable. There is enough here to keep you entertained. All the cutscene shenanigans were a bonus. The story is okay. It had quite a bit of ups but some lows. The lows weren’t exactly boring—it just felt like it needed more conversation or more depth. I didn’t feel completely involved at times or didn’t always know what they were talking about, but I did love the different perspectives. Bugs, bugs, bugs. As said earlier, I understand it’s in early access, so I won’t put it down, but I also want it to be known they’re there. Hopefully writing this helps identify the issues and gets them resolved. Ultimately, I think there is a ton of potential. The game is good, and the devs are really onto something with the direction it’s going. I’m hoping they add more to this project and iron out the kinks, but the bugs finally got me in my playthrough, so I can’t continue. Do I recommend this? No—it needs some work. Do I recommend it if the bugs get resolved? Yes. I had a ton of fun playing and was really taken back that I can’t continue. When this game is finished, I can see it being a powerhouse, but only if the devs put the love into it. Will update this review if the bugs get resolved and I can continue the game, or if I somehow bypass the bug and continue.
如果永远都是靠抢鲜体验让玩家进来,然后只能交出一个根本半身不遂的作品最后说没钱开发了摊手跑路,一年不见更新。 那我只能对开发者说,祝你们能找个好厂子打螺丝。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $207.1K | 429 | 81% | $15.99 | |
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| $103.4K | 231 | 86% | $19.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $145.9K | 410 | 56% | $9.99 | |
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| $146K | 375 | 91% | $24.99 |