
Battle Chasers: Nightwar is an RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and a rich story driven by exploration of the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.33/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 7.4Kreviews | 87% | — | $933.3K |
| $29.99 | 4.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Esse foi um dos primeiros jogos de combate por turnos que joguei e contribuiu para que me tornasse fã do gênero. Muito divertido, arte muito bonita, excelentes dublagens e história razoável. Como pontos negativos destaco o último mapa que achei o menos divertido de todos e o fato de que quando atingimos o nível 30 (maior nível) ficamos praticamente invencíveis. Mas vale muito a pena e gostaria que tivesse uma continuação!
Fun JRPG-style combat, great art style, likeable characters even for someone who isn't familiar with the comics. Some mechanics like crafting or fishing are deeper than you might expect. While the design of the dungeons might appear like the game encourages grinding, the design of the XP system heavily discourages it and I only ever repeated a dungeon on like two occasions, out of curiosity. It's not a game that shakes the genre to its core or anything, but it's damn good fun!
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 8 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil, Russian*, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
| $29.99 | 300ratings | 80% | — | not modelled |
| $29.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Will not recommend this or any title that Airship Syndicate touches with how they have handled Founder Packages for Wayfinder. They have told customers in discord to contact steam for refunds and steam has instructed those customers that they haven't received any directives/information from the developer on how to handle refunds.
Good game, but not great one! Sadly you have to fallow all guides for every step you make! Sorry for bad english!
Yes.
Un juego chulísimo y aunque no me lo pasé aún se me hizo un poco largo lo que jugué, es la única pega que le pondría. Por lo demás es un gran juego y viene de la mano de Joe Madureira, dibujante y artista de los Darksiders y se nota mucho, también tiene un toque World of Warcraft el mundo del juego, pero en realidad se trata de un RPG por turnos muy chulo. Muy recomendado, aunque siempre intento comprar en rebajas.
Hellöle there! This game is kinda special. Where the late game in a jrpg should be the peak and most admired gamepart this title fails that completely if you ask me. Dont get me wrong! Theres so much to like about this game. Its art style is lovely the animations are really dope even the music and atmosphere all in all is a huge + here. Where this thing kinda fails in the first place is its identity. The story is flat and so forgetable.. the characters are kinda there but it feels like they stopped working on these stuff in early design concept phase.. So whats left is a game that shows lots of inspiration, love to the genre and some neat moves and ideas.. but on the other hand its missing so much stuff. The attacks are not worth it beeing switched a lot. The elements play no role in terms of bonus dmg.. u can hit every enemy with every attack. most abilities are just variations of the already given ones. And where it might look like you have lots of freedom in playing this there are certain enemies like the final boss that needs a more or less specific combination of gear and ability/perk constellation. Also the diff mixes only between boring no matter what diff you play the dungeon or way to hard even on lower diffs.. Its like I said theres much to like about this game but I wouldnt recommend it since there are way better jrpgs out there :) 03/10
節奏太慢,走路太慢,多於畫面不能跳過,敵人會突然爆強= =...HP太高
A fun turn-based combat game with graphics that remind me of torchlight III. I am still in the start-up phase of the game, but i'm liking it so far. I encountered some dungeons that can be played at different levels. The game keeps drawing me back in and makes me want to play. If you like turn-based games than this is a good one.
Jedno z moich większych pozytywnych zaskoczeń. W założeniach jest to gra będąca turowym RPG, gdzie walki prowadzone w 3- osobowej drużynie poprzeplatane są eksploracją mapy świata, z której wchodzimy do hubów- lokacji związanych z misjami fabularnymi i pobocznymi. Taki jest najbardziej podstawowy szkielet rozgrywki. Natomiast jego obudowa zrealizowana została na tyle dobrze, że wsiąkniecie w nią na długie godziny. 6 bohaterów dysponuje swoimi unikalnymi zdolnościami, zaś postacie możecie rozwijać w kilku kierunkach. Dodano dużo smaczków i misji pobocznych, skupiających się na eliminacji bossów bądź eksploracji świata i zdobywaniu przedmiotów. Grafika jest estetyczna i klimatyczna pozostając w klimacie komiksowego pierwowzoru, którego nie musicie jednak znać, aby cieszyć się z rozgrywki. Jednym minusem pozostaje w mojej ocenie jedynie pretekstowa fabuła, nie wnosząca nic oryginalnego do gatunku i mająca stanowić jedynie pretekst do odkrywania nowych terenów i walk z coraz silniejszymi przeciwnikami. Nie zmienia to jednak faktu, że gra daje masę zabawy i jeśli lubicie turowe RPG z dodatkowymi aktywnościami, to wsiąkniecie w nią na długie godziny.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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