
Batora: Lost Haven® is a choice-driven isometric action adventure with RPG elements and a unique duality system affecting combat, story, dialogues, puzzles, and endings, that will make you question the meaning of sacrifice.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 10 → 0.14/day in the week after.
About
Batora: Lost Haven® is a choice-driven isometric action adventure with RPG elements and a unique duality system affecting combat, story, dialogues, puzzles, and endings, that will make you question the meaning of sacrifice.
Throughout Batora: Lost Haven®, you will navigate your way through a range of unique alien planets and discover a galaxy in which morals are blurred, and the line between right and wrong is mercilessly thin. Wield unique abilities and perfect different combat styles to defeat deadly foes, solve intricate puzzles, and take on quests from curious alien inhabitants. Every choice you make will shape your journey and forge the way you carry out your final mission... Restoring your Lost Haven.
After losing her entire family, Avril has learned to be a survivor. She never imagined what her future would hold. To fulfill her destiny, she must journey across the universe to uncover ancient secrets, while making life-changing decisions.
Harness the dual powers of Sun and Moon and leverage the power of your mind and body in frenetic battles against deadly enemies and unearthly foes.
With multiple endings, the choices you make decide the fate of the universe and those who inhabit it. What are you willing to sacrifice for what you love?
Solve intricate and otherworldly challenges in beautiful atmospheric puzzlescapes.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 211reviews | 73% | — | $138.7K |
| $24.99 | 181ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]It's competent[/h1] Californian writing is obviously a problem here but overall it's OK-ish teen grade science fiction. Visual novel + action RPG in a dreamy world. Only 52% played it for 10+ minutes (and got both powers)
Cool game.
A fun game but unfortunaly A lot of the buttons don't work with controller, instead they spaz out at super speed. Also some of the boss fights are just straight up broken, I even looked them up on youtube and no one was having the same problems as me. The bosses would infinitely heal up over and over and were impossible to complete.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, Turkish +1 more
| $24.99 |
| 156ratings |
| 76% |
| — |
| not modelled |
| $2.49−90% | 18ratings | 74% | #234 | not modelled |
| $24.99 | — | 70%* | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Batora is a winner. Female protagonist, orange and purple glow magical powers, beautiful alien landscapes. The plot pacing really kept me hooked, the skill tree is cool, there's a lot of info but was easy enough to figure out. I got stuck at a boss fight, so I quit? Would be neat to add a skip feature, the bosses are much higher difficulty than the rest of the game which is mostly narrative. I was already using the "cheat" for non penalty ammo type. Might try again but either way it was worth it.
Rating this game is difficult because it does not really match a rating category. Would i recommend this? Probably not. Does it deserve the bad rating? Also no. It looks fine, competently made, puzzles work, combat is a bit on the repetitive side.
It's not amazing, but it's pretty good. The combat feels a bit button-mashy other than changing color at the right times - maybe there was some sort of signal for when you can attack safely, and when to dodge, but I didn't ever see anything like that, and basically just alternating attack and dodge the whole time works well enough to finish the game (with occasional use of powers). The puzzles were more fun than the combat, it's a shame there was like four times more combat than puzzles. Especially with the rolling ball puzzles being in there, there could easily have been a rolling ball *skill* section too. The story was fine, but not interesting enough that I feel any desire to play again making any of the other choices. I got ending C of four you say? Great. I can pretty much infer what the other three endings were. Got a bit of a bug at the end, where when I tried to replace a rune when all my rune slots were full, it just flashed the limit like I was making an error, even though the green rune I was putting in said it needed 4, and the green limit said I had 4 available - same with blue rune and a 2-limit. I guess maybe there's something like if you take out a red rune it reduces the limits for the other colors too? Not clear, looked like a bug.
Genel olarak güzel. Aksiyon sistemi vasat gelsede puzzle kısmını çok beğendim. Yaptığımız seçimlerin hikayeye etkisi var. Türkçe dil desteği için teşekkür ediyorum.
meh Boring, janky, poorly written. Choices don't matter at all. Bullet sponge enemies and they hit like a truck. Attacks are poorly telegraphed, melee is a death sentence. The rune system is simply bad. Controls are trash, inconsistent. Not just combat. When moving, shooting, it seems like only 8 directions exist in the game hence controlling the character with an analog sticks. UI is terrible. No minimap. Skipping dialogue is not fast enough. The only good thing i can bring up is that you can remap the by default awful controls. Hack & slash my a... more like hacked and slashed my wallet. PS: the main character is terrrrrrible. She's obnoxious and whiney af. I just can't stand listening to her.
Decent one time experience!
Nuda, šeď, stereotyp. Nesmyslné pasáže v ději, který obsahuje hromadu cringe dialogů, téměř nulová variabilita nepřátel, soubojový systém je o něco zábavnější pouze s bossy. Nejprve jsem si myslel, že tuto barevnou pohádku zvládnu dokončit, ale po několika hodinách se zkrátka opakující motivy ve všech aspektech hratelnosti zají.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.9K | 75 | 65% | $9.99 | |
| $691.9K | 1.9K | 87% | $14.99 | |
| $22.8K | 970 | 65% | $0.99 | |
| $88K | 337 | 85% | $10.99 | |
| $8.4K | 160 | 84% | $2.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $138.7K | 451 | 72% | $10.99 | |
| $138.7K | 1.5K | 79% | $4.99 | |
| $138.7K | 192 | 62% | $19.99 | |
| $138.7K | 835 | 91% | $6.99 | |
| $138.7K | 562 | 50% | $9.99 | |
| $138.6K | 657 | 87% | $9.99 |