
Creature-collecting pvp async auto battler where you choose your trainer, select your Batomon and assemble the ultimate team to take down other players! Play at your own pace while you discover new deadly team combos and synergies! Break the game by training your Batomon to overpowered levels.
Modeled estimate, not a reported figure. How we estimate →
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Build a team through endless combinations of Batomon, trainers, encounters, trinkets and items. Take advantage of synergies and combos of Batomon that break the game and become overpowered. Battle and defeat other players on your road to become a champion.
Every battle is a new discovery. Dive into asynchronous multiplayer to face a near-infinite variety of player-made teams. Play at your own relaxed paced with no timers to rush your decisions. Build the ultimate team to let the world try to break it.
Every Batomon holds infinite potential. Through a deep system of unique abilities, trinkets, and items, you can push your team beyond their limits. Theorycraft your way to victory, as any Batomon can become a powerhouse capable of shattering the meta.
Master a diverse lineup of trainers, each bringing a game-changing abilities to the field. From eccentric bug-catchers and dragon-whisperers to chefs who can cook new types onto of your Batomon, every trainer offers a fresh path to becoming a champion.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.74−35% | 328reviews | 87% | #35 | $102K |
| $5.99 | 33ratings | 86% | — | $34 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super Auto Petsの進化形にポケモンのガワをかぶせたゲームデザイン
最高のゲーム ベータ480hプレイ済み
Ich habe die Demo gespielt, war eigentlich ziemlich lustig. Jetzt kam die vollversion raus und ich habe die nach 100minuten zurückgegeben, aufgrund der folgenden punkte. - Keine Errungenschaften (Habe es 1x durch, wo ist der reiz weiterzuspielen?) - Keine Lokalen Speicherdaten, alles läuft über online server (was ist wenn der DEV die server abschaltet?) - Da es kein echtes PVP ist und nur ein asynchroner Mehrspieler sehe ich hier kein problem einen offline speicherstand hinzuzufügen.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #33, worst MX #86 · 11 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, German, French, Italian, Spanish - Spain, Korean, Portuguese - Brazil, Spanish - Latin America
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最初のマップは難易度も丁度良く楽しいですが、次に解放されるマップ(ジント)は敵が異常に強い上に、入手できるバトモンも癖が強いものが多いです。ある程度のシナジーを把握したら後は結局ランダム要素次第なので、運が良ければ勝てますが、この難易度だと色々と試して遊びたいとは思えません。正直ストレスの方が強いです。ジントについては難易度緩和して欲しいです。 そもそもカジュアルモードであるにも関わらず、異常に強いプレイヤーが紛れ込んでおり、こちらが上振れていないと一方的にやられる状況があります。特に1日目の対戦からして無理ゲーなマッチングなことが多く、やるだけ無駄な時間に付き合わされるため非常に不快です。ちゃんとマッチング相手は選別しているのでしょうか? NPCの適正な選定を行わず、適当に選んでいるようにしか思えません。そういった適当なマッチングで一方的にボコボコにされ、やたら多いライフのせいで長時間にわたって連敗のストレスを味わうことに、どういった開発意図があるのでしょか? きちんと対戦相手の構成が適正かどうかは吟味して欲しいです。強すぎる相手とマッチングする機会が多すぎます。
화상과 독이라면...!
好点了,虽然依然不够稳定,不过起码能玩了
Really fun and addicting game! Lots of different strategies to try and it's been a blast experimenting. So many ways to win!
I have played more than 70hrs of the demo and have been waiting for the full release. Purchased it as soon as I got the release notification. This game is so fun and addictive, hope to see more regions and batomons in the future.
simple efficace trés bon jeu
异步还匹配不到人是何意味
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $102K | 464 | 76% | $9.99 | |
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