
Barotrauma is a 2D co-op submarine simulator – in space, with survival horror and RPG elements. Steer your submarine, complete missions, fight monsters, fix leaks, operate machinery, man the guns and craft items, and stay alert: danger in Barotrauma doesn’t announce itself!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Sep 12 → 22.5/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2314 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Barotrauma is an interesting game with an identity crisis. The game reads as an underwater horror game where you and your other crew members try to survive travelling through the Europan seas, fighting off monsters and struggling to survive. It broadcasts itself as scary situations, terrible odds, and coming together as a team to overcome the dangers deep beneath the ice. The gameplay, however, is anything but that. Your character wobbles around drunkenly because everything appears to be connected to your head by a string and your body is just a series of PNGs loosely strapped together. There is a lighthearted, almost joking sense to everything and reading between the lines encourages players to go rogue and cause trouble. "Clowns" and "Cultists" are the main troublemakers, encouraging you to troll other players and sabotage the sub respectively. On one hand, the game acts like it's a serious endeavor and on the other hand, it plays like a joke. People screeching into their mics, blowing each other up, poisoning each other (citing 'experiments') and just generally trashing the submarine. Some claim that they're 'roleplaying' though most of the time it's just trolling and trying to skate by a ban. The only way you can avoid this is by hosting your own servers, even 'serious' servers often have to deal with trolling idiots so you're stuck playing with a handful of people and (stupid) bots. Without a solid identity (is it supposed to be Space Station 13 trolling or a horror survival game?) the game struggles to do much more than just be a bit of a mess. It seems to be trying to straddle the line between silly stupidity and serious horror and horribly misses the mark on both. For the game itself, it's relatively poorly optimized and tends to choke and die during intense moments which makes it pretty frustrating. Overall, I can't really recommend this game until it sorts out its identity, picks a lane and fixes itself.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 20.86/day in the week to Aug 27 → 19.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain, Polish, Spanish - Latin America, Turkish, Japanese +1 more
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра не затягивает, буквально на пару часов, по своему опыту говорю!
Barotrauma? I hardly know 'er! It is a good game even solo. Do play it.
В смысле убивать друзей фентанилом это плохо??
меня избили палками и накачали наркотиками
Seni tanıdığım güne lanet olsun ya
Сначала ты думаешь, что в это невозможно играть. Потом ты привыкаешь и даже ненадолго допускаешь мысль, что ты становишься единым целым со своей командой. А потом начинается настоящий геймплей, и вот, спустя 130 часов, ваш отряд выглядит следующим образом: — Капитано-медик, подсадивший себе ген с дебаффом на вечный хихоз, из-за чего следующие 50 часов ты тушишь несуществующие пожары и отстреливашься от выдуманной харибды под крики самого желанного пациента в карьере каждого психиатра. — Труп механика, раздетый и скрученный в наручники, всплыл в заваренной камере балласта Б ещё 20 минут назад, потому что он слишком активно бегал по капитанскому мостику рядом с психбольным. — Инженер — угашеный Гордон Фримен, от которого фонит дальше чем за километр, потому что набрал полные карманы ядерных стержней, а вместо гравипушки у него Последняя Надежда Инженера, ака ПНИ, также известный как ускоритель распада. — Ассистент, отработав свою роль, с чистой совестью как робот-пылесос уходит на зарядную станцию, то есть валяется без сознания в кислородном отсеке до следующего востребования, пытаясь вспомнить, как его вообще занесло в эту команду и что его здесь до сих пор держит. — И остаётся, вопреки стереотипам, душка-СБшник, который вынужден чаще откачивать трупы, чем держать в руках оружие. Правда, иногда при входе в оружейную его можно обнаружить в трусах играющим на гармошке, а раз в пару часов из оружейной доносятся истошные крики механика «ДАВАЙ КУСАЙ ДА ДА ЕЩЁ КУСАЙ ДАА», и лучше не думать о том, что эти двое спидозные, а вернее носители генов хаска. Подытоживая, Баротравма раскрывает абсолютно новые грани личности. 12 глубоководных уток брошенных механиком в капитана из 10.
Что недавно в муках билось - на борту мне пригодилось
play security guard so you can execute your friends
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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