
Barony is the premier first-person roguelike with cooperative play! Adventure alone, or gather a party with iconic and unusual RPG classes to face off against the brutal dungeons. Test your resourcefulness, wits, and friendships, on your quest to lift the evil lich's curse!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.86/day in the week to Jul 31 → 18.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You have entered the Barony of the vile lich Baron Herx!
His curse has all but destroyed the town of Hamlet, and daring adventurers are the people's only hope. Prepare to face devious dungeons that demand your resourcefulness, wit, and vigilance.
The dungeons are brutal; Full of vicious monsters and deadly traps, but legendary treasures, magical artifacts, spells and equipment will empower you throughout the adventure.
Put your skills to the test with perma-death, cryptic dungeons, and no handholding
Cooperate with 1-4 players via split-screen, wireless play between Switch consoles, and the internet including crossplay with other platforms!
Master 13 classes ranging from familiar warrior, wizard, and rogue classes to unique sexton, joker, and arcanist classes
Conquer or be killed by surprises around every corner in a new dungeon every time you play
Learn deep RPG systems with loads of loot and stats to analyze and synergize
Discover and utilize tons of adventuring weapons, equipment, lore, spells, & legendary artifacts
Haunt or help your party even after death by spawning as a ghastly ghost with spooky powers
Experience ongoing free updates from an active team that loves the game and is active in the Barony community
Go deeper with 3 DLCs offering alternate ways to play with new character classes and monster races which offer even more playstyles!
Barony is a love-note to RPG classics like Ultima Underworld, System Shock, & Daggerfall, created by fans of the classics.
Genres
Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ES... MUY BUENO.... ME DIVERTI MUCHO....... EN ESPECIAL MATANDO A BICHO MALO.... NO ME GUSTA... QUE HAYA... CREAMPIES.... ME PARECE MUY.... OBSCENO.... GRACIAS...
I absolutely love level up mechanics and reincarnated books and media. this is the perfect dungeon crawler. it has such satisfying mechanics and classes. its challenging and requires equal parts skill and knowledge. the music is really good also. the ambience is great. its really a level up dream.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 30.3K | 96% | $7.99 | |
| $7.5M | 1.5K | 67% | $99.99 | |
| $7.5M | 11.5K | 98% | $19.99 | |
| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $7.5M | 16K | 69% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $432.4K | 1.6K | 73% | $9.99 | |
| $1.7M | 6.5K | 89% | $9.99 | |
| $775.5K | 23.3K | 88% | $2.19 | |
| $716.4K | 3.6K | 75% | $9.99 | |
| — | 0 | — | — | |
| $5.1M | 19.2K | 85% | $9.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $19.99 |
| — |
| 95% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
confunde dificultad real con frustracion forzada por mecanicas programadas para que mueras, y mayormente sin saber porque, o sin sentido, como un minotauro que te aparece en la cara si te quedas gestionando el inventario, prefiero no tener que configurar un juego yo para que sea mas justo al principio, ademas hay cero progresion
one of the most addicting death simulators ive ever played
ta bueno
honestly i like the game but dying for invisible traps when i still disarm it is ridiculous, over 100 health damage is a joke, i can never really enjoy the game because i cant progress i wanna be challenged by enemies and dificulties over strategy and being stealthy or using my resources not dying for a boulder out of nowhere without even a chance to defend myself ruins it for me just an update: after trying a few more times hunger now is killing me LOL, over 6-9 levels and i dont see a shop to buy or sell stuff and get some food, any food i get just wont help hunger comes back stronger and i die much faster.... the game is not hard or dificult, it turns complete nonsense after some time like its retarded
baron my y
el mejor juego que he jugado
I used to really enjoy this game. I played most of my time as a Succubus Mesmer. But they nerfed the Mesmer so hard I can't play it at all anymore. Frost staff that breaks in three shots instead of a frost spell. You don't start with a cursed spear(which your class has skill in polearms) and you don't start with a melee weapon now. Command no longer allows you to force a creature to wait for a command, instead locking you into a command wheel so if you cancel it. The creature just breaks free of the command spell. You no longer can immediately learn the charm spellbook you start with, the whole point of your class being to charm. Instead you have a staff of charm, you always had one, but it was a alternative to your limited mana pool early on. Now the class just seems entirely gimped. Too many runs dying to a rat because I don't have any frost staff charges and don't want to waste my charm staff on a regular rat that's going to die to the next mob. In-short, no I don't want to invalidate the entire point of picking mesmer i.e. taking a creature and using it to level my mysticism to be able to learn charm. So I can then continue to do the Charm spell after the staff breaks after it's third use. The charm spell is largely what the mesmer is about. Currently, I don't see a reason to play it over any other class.
immersive painful death simulator
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.