
Barony is the premier first-person roguelike with cooperative play! Adventure alone, or gather a party with iconic and unusual RPG classes to face off against the brutal dungeons. Test your resourcefulness, wits, and friendships, on your quest to lift the evil lich's curse!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.86/day in the week to Jul 31 → 18.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You have entered the Barony of the vile lich Baron Herx!
His curse has all but destroyed the town of Hamlet, and daring adventurers are the people's only hope. Prepare to face devious dungeons that demand your resourcefulness, wit, and vigilance.
The dungeons are brutal; Full of vicious monsters and deadly traps, but legendary treasures, magical artifacts, spells and equipment will empower you throughout the adventure.
Put your skills to the test with perma-death, cryptic dungeons, and no handholding
Cooperate with 1-4 players via split-screen, wireless play between Switch consoles, and the internet including crossplay with other platforms!
Master 13 classes ranging from familiar warrior, wizard, and rogue classes to unique sexton, joker, and arcanist classes
Conquer or be killed by surprises around every corner in a new dungeon every time you play
Learn deep RPG systems with loads of loot and stats to analyze and synergize
Discover and utilize tons of adventuring weapons, equipment, lore, spells, & legendary artifacts
Haunt or help your party even after death by spawning as a ghastly ghost with spooky powers
Experience ongoing free updates from an active team that loves the game and is active in the Barony community
Go deeper with 3 DLCs offering alternate ways to play with new character classes and monster races which offer even more playstyles!
Barony is a love-note to RPG classics like Ultima Underworld, System Shock, & Daggerfall, created by fans of the classics.
Genres
Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best game of all time
Very Hard
Пока проходили обучение с другом нас так унизила эта игра.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $19.99 |
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| 95% |
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| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Reminds me of the good old days playing mmorpgs with the boys, but this time, every mistake matters!
Elder Scrolls e Rogue tiveram um filho
Gnomes are Evil
This is as hard as my ♥♥♥♥, and i love good ♥♥♥♥. Okay, that didn't come out quite the way I originally intended.
It has a high skill FLOOR. Which is fine, but the tutorial is deliberately hostile towards the player. No checkpoints before trial by fires or intentional instant deaths which are meant to serve as learning moments. Upon dying in a tutorial trial you need to redo the whole trial from the start. You see, the game is gatekeepy and inaccessible about it; as a result, it feels like the game doesn't WANT you to even play the tutorial, much less a real dungeon, unless the player already has a try-hard FPS background in terms of reaction time and on-the-spot thinking. You can't have both a high skill FLOOR and an aggressive tutorial. It's an off-putting level-design attitude to have towards someone who forked you over 20 buckaroos (or had it gifted to them) to play with their friends. I don't even need to be hand-held. I just want to be able to learn the game mechanics without getting smushed and needing to replay the same thing over and over until I get it right. Might as well just not have the tutorial and have new players jump straight into a dungeon. The effect would be the same, and maybe that's the point. "Haha guys, that one whiny test player we hate is still begging for a tutorial. Let's just use the trial system we already have in place to make a really ♥♥♥♥♥♥ one." It certainly feels like a gross and spite-filled thing after being gunned down by turrets and thrown back to the start of the magic tutorial level. EDIT: The game is good and very playable with a group of four. It's also easy to pick up most things in a group during real dungeon runs. Still leaving this review as is. The first thing anyone is gonna try to do is the tutorial or solo runs. The game should not have such a bad tutorial or promote solo play (via the trials) to start. Also realized that it says "no handholding" in the description so the aggressive and poorly made tutorial is probably that way out of spite. Very cool. TL:DR; Not a bad game afaik but a has a jerkoff-designed tutorial for no reason which really gets in the way of enjoyment. The first thing you are told to do is go through the tutorial trials. My advice is to only play the tutorial up to the magic level if you have to (or avoid the tutorial altogether) and just play it raw dog. The game will do a better job teaching you that way and you won't get annoyed by a spiteful tutorial that your friends told you to play before joining them. I went ahead and took my own advice can confirm the game is better this way. (Both the walk to cool off and just playing the game w/o tutorial.) BTW comments are OFF to ward off cope and bootlicking. The game already has a Very Positive review rating. The devs are clearly made of tough-ish ♥♥♥♥ if the quit game blurbs are any indication. They don't need your white-knighting. Take your fake-polite justifications and arguments FIRMY up your own ♥♥♥♥♥♥♥.
Nice game
This game is a test in will power to see how many boulders can crush you before you equip an amulet of strangulation
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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