
BALL x PIT is a brick-breaking, ball-fusing, base-building survival roguelite. Batter hordes of enemies with ricocheting balls and gather the riches of the pit to expand your homestead, generate resources and recruit unique heroes.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.83/day in the week to Aug 6 → 31.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
BALL x PIT is a fast-paced fantasy roguelite where heroes must find the balls to plunge deeper into a seemingly bottomless pit of monsters. Develop arcane ammunition and resources in pursuit of treasure, recruiting additional heroes to aid you in your perilous quest.
Ballbylon has fallen. After a meteoric and completely unexpected event annihilated the great city, all that remains is an ominous, yawning pit. Treasure hunters from far and wide flock to the city’s tomb to seek their fortune, plumbing the depths in search of Ballbylon’s scattered riches. Few return.
The pit plays host to armies of barbaric creatures, hellbent on ending your quest before it even begins. Armed with a growing arsenal of magic-infused projectiles, batter your way through multiple levels of increasingly challenging obstacles to claim the ultimate prizes and rebuild New Ballbylon.
The Ball Fusion system encourages explosive experimentation with over 60 randomized balls to equip and combine during your journey. Discover overpowered combinations and unexpected synergies from hundreds of possible outcomes.
Expand New Ballbylon with over 70 unique buildings that provide gameplay bonuses and unlock further power-ups, new characters, and more! As your community grows, task homebound heroes with automated tasks to keep the resources coming while you dive deeper into the pit.
Face legions of diverse enemies within the pit, battling through barren deserts, frozen caverns, savage forests and more. Each region offers its own unique set of hazards on top of hordes of increasingly challenging foes and mighty, screen-filling bosses.
As you explore the pit you’ll encounter fellow treasure hunters eager to add their skills to your expedition. Each character has unique, upgradable mechanics that totally change the way you play the game. Experimentation and adaptation are crucial to the success of New Ballbylon!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 27.1Kreviews | 95% | — | $9.6M |
| $14.99 | 4.8Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1589 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
НЕДОСТАТОЧНО
switch2版を120時間プレイ 一番楽しかった盾持ち×穴掘りを返して欲しい 元々割合ダメージと死神のゲームなんだから今更バランス調整で組み合わせ消すとか勘弁してくれ PvPじゃあるまいし
I LOVE BALLS PLEASE MORE BALLS I NEED MORE BALLS BALLS I LOVE BIG BALLS
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 8.5K | 92% | $29.99 | |
| $9.6M | 39.5K | 96% | $11.99 | |
| $9.6M | 14.4K | 79% | $19.99 | |
| $9.6M | 24.3K | 94% | $19.99 | |
| $9.6M | 9.3K | 88% | $34.99 | |
| $9.6M | 26.3K | 92% | $19.96 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $3.59 | |
| $356.3K | 976 | 89% | $14.99 | |
| $220.3K | 763 | 83% | $11.99 | |
| $4.2K | 32 | 84% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Polish +4 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I tried to like this game, but I felt like it was super hard to get a good build going. Wound up doing the first world like 8 times and never felt like I was making progression.
Ball is life
刚买完就史低
Way too slow of a grind to be fun. Good if you like a game you have to fail multiple times to get a win.
Increíble este juego, me saco de la depresión.
很无聊,一眼望到头的游戏,如果你是肉鸽高手,那我不推荐购买
This game is a roguelite version of [i]Arkanoid[/i] (or whatever other name the classic brick-breaking game might be known as) where the bricks are monsters and the player destroys them by throwing balls at them. The "roguelite" element consists of picking up new balls and passive abilities during a stage, as well as unlocking new balls and other power-ups while outside stages: this is done by building a town where each building grants either an upgrade (like the number of balls the player can hold) or a new character to play as. Characters also have personal abilities that will influence the gameplay: some launch balls in different ways, some launch multiple balls at once, some play the game by themselves and one even changes the game to be turn-based (so it effectively becomes a roguelite reimagining of [i]Puzzle Bobble/Bust a Move[/i]). That's not even counting that both balls and characters can be combined: two balls can be fused together into a single one that has the properties of both, and some can even spawn brand new balls like how the "iron" ball and the "fire" ball can evolve into a "bomb" ball. Characters behave the same and bring both their unique abilities to a stage. I've played the entirety of this game on a Steam Deck OLED with no issues whatsoever outside of one stage where I tested a spammy combination of balls and characters and the screen got [b]very[/b] busy. Aside from that, I've had an extremely smooth experience and completed every achievement after around 42-43 hours, though I'd argue one may need even less than that. There are plenty of combinations possible, and I think the game is both well-made and unique enough to warrant a try. It has a demo, too, and I encourage trying it out first, but the game is a clear thumbs-up for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.