
A PvP inventory management auto battler! Buy and craft powerful items, then carefully arrange them in your backpack.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 7 → 3.57/day in the week after.
About
Buy rare and legendary items and organize them to make powerful builds.
Then battle other players with it!

In Backpack Battles, you fight with your backpack full of items. It matters what you buy, and especially how you place it! The smarter you place your items, the stronger you will be!

Items come in different shapes, sizes, prices, and rarities. Combine them into even stronger equipment.
Brew a powerful potion, craft a legendary weapon, or hatch a dragon friend!
There are over 500 different items to choose from!

Face the builds of other players in different game modes:
Unranked: Low pressure without timers
Ranked: Gain points against equal opponents, but still at your own pace
Custom rules: Play unranked but change gold, maximum health, and more
Lobbies: Match friends or streamers live with a timer!
See what they came up with, and counter them.

Pick one of 7 classes depending on your play style, each of them with 5 subclasses!
Do you want heavy crits or poison damage over time? Or squirrels?

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不如大巴扎
[h1] Backpack Battles is a good overpriced therapy session [/h1] - This game will satiate your builds & theory-crafting addiction. - This game will satiate your shopping addiction. - This game will satiate your gambling addiction. - This game will satiate your achievements addiction. - This game will satiate your 1 more turn, 1 more run addiction. - This game will satiate your cozy gaming needs. - This game will satiate your flash games nostalgia with its simple but cute indie art. - This game will satiate your guilty pleasures since it feels worth half of its price on discount but also feels like one of the most necessary purchases simultaneously. & best of all, as someone who enjoys match 3 games & spatial puzzles, the well designed inventory management system within this game activates my neurons. It gets my "Cures & triggers my OCD" seal of approval just like Gems of War. [h2]Summary:[/h2] [b]Curse you, Backpack Battles. You're such a good fun dodo game, I hate & love you so much.[/b]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Jul 25 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Portuguese - Brazil, Russian, Spanish - Latin America
Hours played at review time, across 964 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏真的没什么意义 所谓的段位上升 唯一反映的东西就是匹配给你的对手有多胡 段位越高对手越胡 你能控制的东西越来越少 纯粹变成别人的陪练沙袋 赢不是因为打得好 输也不是因为打得差 全看随机池里分给你的对手手气怎么样 努力变强这件事在这游戏里基本没用 你投入再多时间和思考 最后决定胜负的还是运气 爬分体验就是开局看脸 中局看脸 结局还是看脸 实在想不出有什么理由继续在这当沙袋了 不推荐想靠技术变强的玩家入坑
Please add more characters! Even a paid DLC is welcome for this amazing game.
get不到这种伪联机的爽点,游戏既有像战棋自走棋一样抄setup卷阵容的特点,又在系统上做得相当难懂极难上手。听人强烈推荐,浅尝感觉略失望。 单机频繁调整数值,打造成非对称的伪对抗游戏是非常偷懒的,“与人斗”的乐趣也就是喜欢的人玩得不亦乐乎,而我这样的人会觉得很心累:自己研究拼不过,翻找社区带新攻略也是偏公式构筑的分享,连败自己虽菜但也感叹命不好,求得一胜轻笑“不过匹配机制的怜悯罢了”。 此处有较大的认知偏差,可能有人能在意识到本作的特别之处后转变思路继续享受对战的快乐,但显然我不在此列,在竞争的推动下我觉得我很难享受一款单机。 以上评论写于一年半以前,当时还没能接触到除背包乱斗以外的异步自走棋,现在我已经玩了一段时间大巴扎了——我必须要说以上一堆叽里咕噜全是放屁。伪联机不是问题,单机频繁调整数值也不是问题,问题在于这个游戏水平太臭,无论是玩法美术都糟糕透顶。我原谅了异步自走棋,而我永远无法原谅背包乱斗。
It's ruining my life. Good game.
The most consistent and balanced autobattler.
操作性が悪すぎる。このゲームをしてる時だけポインターの動きが悪くなる。ゲームが面白いだけに残念。
匹配对手这个机制就是狗屎,永远卡着最后一滴血让你赢,段位更恶心,对手永远比你领先总体经济,没有武器的对手能把双持的宰了
美术音乐都不太行,不是逐步解锁的道具,没有流派指引,没有局外提升效果,玩起来有种打棋牌类游戏的蜜汁感觉,可玩的流派很多适合喜欢钻研道具效果/左脚踩右脚上天的人,并且玩起来很靠运气,如果带脑子玩会很累,如果不带脑子,以这种画面表现力和音效来说,其他游戏是更好的选择,并且都是伪联机匹配对手,丢失了线上真人对决的爽感,没get到好玩的点
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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