
In the middle of each nation's normal training routine, a Joint Military Exercise was enacted. A select few from each nation were chosen to participate in this rigorous event. But, how did this event come to be? Are there other ulterior motives at play?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
如果你要购买这款游戏的话,建议还是考虑一下,这是一个粉丝向的游戏,论售价是不值的,内容也比较重复,看点就是舰娘和剧情,同时也没有自动保存,但体验还是不错的,舰娘还是很可爱的,要买可以等打折,买来是看的,好看对我来说就值了
无聊的一批建议别买
原价买肯定大冤种,30买只能说最多算不亏
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 8.8K | 88% | $19.99 | |
| $5.5M | 4.4K | 96% | $29.99 | |
| $5.5M | 6.9K | 86% | $29.99 | |
| $5.5M | 5.8K | 83% | $29.99 | |
| $5.5M | 12.2K | 88% | $9.99 | |
| $5.5M | 11.6K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1K | 43 | 51% | $8.99 | |
| — | 0 | — | — | |
| $1M | 9.2K | 97% | $6.99 | |
| $514.9K | 1.4K | 88% | $14.99 | |
| $86.3K | 491 | 57% | $9.99 | |
| $17.6K | 43 | 95% | $14.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese, Simplified Chinese*languages with full audio support
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
能不能有一个去除舰装的模式?那些钢铁外套阻碍我看我的舰娘了
空洞的剧情,别扭的操作(用XBOX手柄玩,键位预设极其反人类),当然还是推荐碧蓝航线的老玩家打骨折时入一个,如果不是冲着碧蓝航线来的,千!万!别!入!手!这个游戏就这么和你说吧,剧情枯燥平淡的白开水还很长,游戏性基本没有。纯纯就是给碧蓝航线玩家们舔舔3D版的老婆
La verdad, el juego me ha gustado muchísimo. Me encanta la idea de que tú eres quien maneja a los barcos de forma directa, el cambiar de personaje en la batalla... Lo único que me aburre, es la cantidad EXCESIVA de diálogos. Y no me malentiendan, no es que no me gusten los diálogos en los videojuegos; sino que aquí es muy excesivo. Fuera de todo eso, lo recomiendo. Y recomiendo comprar los DLCs, son buenos, además, por cada DLC de personaje, hay más historia para jugar. Te amo Cleveland.
BOOOOOOOOOOOOOOOOOOOOOOOOREEEEEEEEEEEEED
粉丝向作品
一言以蔽之,《碧蓝航线 交汇的航路》是地雷社IP授权游戏系列的又一地雷,可以视为系列对对开放海面RPG玩法的尝试,但是实际的游玩驱动在于其配音丰富的剧情文本和演出。虽然总体并不那么精致,但是作为作为手游粉丝,这倒也是一部尚可接受的外传,其最大的卖点自然是3D化的舰娘,以及作为一部小成本作品还能请到原配CV进行配音,考虑到其折后售价不高,圈外人倒也能把它视为了解碧蓝航线IP的入门介绍进行尝试。 游戏本体提供了28艘战列舰和35艘先锋舰,如果算上dlc,有近百艘各式舰艇。因为有手游作为数值参考和技能蓝本,游戏直接采用了移动版本游戏中的属性数值和技能设计,也因而直接享受到了在线运营游戏千锤百炼的数值平衡和编队模式。即使如此,对其进行3d化,并为众多角色或多或少填充对应剧情也算是不少的工作量,夸一句量大管饱并不为过。只是,配合游戏的匮乏任务类型,以及夸张如在线GaaS手游的肝度,这些内容的解锁流程并不如看起来那般激动人心。 游戏仅提供很有限的任务目标,比如击落一定数量敌机,生存,清场,或者打败Boss,这让你的队伍组合在固定下来之后,就会开始执行手游日常打卡般的无聊routine——更糟的是,作为一个固定内容消耗单机,你在这里取得的进度远不如手游那样激动人心和有确认感。而游戏中的舰船AI也就只有固定的几种,长程一样下来重复度非常高,而且游戏3d射击+持续移动的操作模式,即使在强度碾压下也依旧耗费心神。如果你不能善用修改器,或是在刷刷刷的半途找些其他调解,那恐怕你很难到达全收集的遥远终点。 游戏的画面水准和移植效果正如地雷社一贯的水平——谈不上多好,但是能被遮掩在二次元和粉丝作的外皮之下。另一方面,海域的特点让他们能取巧地实现某种意义上的“开放世界”,毕竟也不存在地图设计这回事。游戏最大的驱动不在于角色培养,而在于剧情和演出,好在地雷社完全能意识到这件事,并且几乎完全使用原版cv的情况下为所有剧情对话添加了配音。总体而言,对粉丝而言,单单3d模型化和拍照模式就已经能构成入手理由了,好不好玩都属于其次了。 [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
In my honest opinion this game has problems but is overall good. but the dialogue drags too much overtaking the hidden gem in this game which is the combat. the 3D combat is honestly my favorite part of this game tho it would be better if it had custom match and multiplayer like GUP dream tank match does, as well as more characters. i hope to see more AL games in the future taking the best of this game and learning from the short comings. but overall i definitely recommend this game to fans of AL
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.