
In the middle of each nation's normal training routine, a Joint Military Exercise was enacted. A select few from each nation were chosen to participate in this rigorous event. But, how did this event come to be? Are there other ulterior motives at play?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
碧藍航線,這是我玩過時間最長的遊戲,無論是人物設計,還是角色語音,都可以說是二次元業界的最佳典範,因此碧藍航線在我的心中,毫無疑問是滿分的評價…… 只可惜,以上內容不適用於這一款遊戲 我當初還很懷疑,為什麼不少玩家幾乎都是給出負評?於是我用原價購入這一款遊戲,順便還買了DLC……結果發現W11系統完全無法啟動遊戲(我的電腦配置運行3A大作都不會當機) 從我開始接觸各種PC跟主機遊戲,這麼多年以來……我第一次,碰到這種連加載主介面都辦不到的遊戲(原價入手到現在,還是沒有成功登陸進去) 如果連喜歡碧藍航線的玩家,都不一定會喜歡這一款遊戲,那麼我還能給出什麼評價呢? 要不是因為它的遊戲名稱裡面有碧藍航線,我早就把它趕出收藏庫了!
游戏性尚可 画面表现一坨 全角色配音好评 只推荐给碧蓝航线手游和番剧粉丝,路人慎入
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese, Simplified Chinese*languages with full audio support
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
暴力移植,完完全全开不了为了玩这游戏我TM从Win11重装win10结果还是开不了
很神秘,旧电脑一启动就死机,新电脑干脆没法启动了
可以用糟糕来形容的游戏,即使是碧蓝玩家都绷不住 缺点: 1,战斗画面拉跨,就单一个海面,景你就别想看了,全程弹幕横飞,敌方投弹或者发射炮弹时着落点会有巨大的红圈标注,就导致整个战斗眼花缭乱,毫无美感,我方打了什么在弹幕多的时候也很难看清,除了每次释放技能外在战斗中基本感受不到什么反馈 2,移植拉跨,初始按键设置阴间,瞄准,攻击,移动三线操作也在主机中显得很唐,就导致我要么放弃主动抬视角瞄准,要么不在抬视角时移动 3,剧情无聊,主线剧情做的确实可以,但后续几个人物DLC的剧情我个人的评价是一言难尽,由于每个人物DLC剧情流程不长,基本日常刻画就比较少,至于战斗剧情那更是莫名其妙,尤其是大凤篇和可畏篇,看完后我最直观的感受就是:额,我看了个啥? 4,肝度较高,每个角色上限200级,初始锁100级,必须要主线100%S通关才能解锁认知觉醒,每个角色认知觉醒还需要专门去刷心智单元,而且等级上限也会锁好感,不开上线好感满了也是喜欢,解锁上限了才能到爱,然后也需要刷戒指,就是刷对某某的心意,个数够了就能换戒指,最主要的是这个游戏它不能自动,你碧蓝手游就算以前至少也能战斗auto,后面更是出了自律寻敌这种好文明,穿越水线真就硬打硬刷,另外极限挑战100多层,更是重量级。(我个人全成就是因为我实在受不了,开了) 优点: 主线剧情不错,这游戏最早19年在PS4上发售,19/20年时碧蓝航线剧情其实算是多灾多难级别的,手游剧情本身就各种谜语人零碎化让人看不懂,天冲做的TV动画剧情更是魔怔人ttk起手,而穿越水线作为一个兼顾日常和战斗的剧情,在当时无疑是碧蓝之鉴,各种断章小故事也是帮助完善了人设,不过毕竟是平行世界观,并不能上桌吃饭,毕竟这个世界观有平民,有性骚扰,有抽烟这些要素,如果真抬到明面上其实也会引发一定争议。
如果不是超级粉丝 或者超级sp 确实不建议买这个玩 可玩性比较低
HOOOOOOOOOOOLLLLLLLLLLLLYYYYYYYYYYYYYY ♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥! THIS BETTER BE WHAT WE RECEIVE IN ZUIKAKU-CHAN'S VALENTINE STORY! 🥹💒 ZUIKAKU-CHAN! 🥹 WE MUSN'T! 😭 WE MUSN'T! 🙅♂️ NOT IN THE PUBLIC, ZUIKAKU-CHAN! 🙅♂️ YOUR IMAGE AS A JAPANESE SYMBOL OF PRIDE WILL BE SHATTERED! 😭🙅♂️😭🙅♂️😭🙅♂️😭🙅♂️😭🙅♂️ Hmm.... 🤔 But if Zuikaku-chan insists... I LOVE YOU ZUIKAKU-CHAN WHY CAN'T YOU BE PLAYABLE IN CROSSWAVE WHY DOESN'T ANYBODY APPRECIATE YOU 😡😡😡 Zuikaku-chan! 😩 🌊 Zuikaku-chan! 😩 🌊 Zuikaku-chan! 😩 Zuikaku-chan! 😩 Zuikaku-chan! 😩 Zuikaku-chan! 😩 Zuikaku-chan! 😩 Zuikaku-chan! 😩 🌊Zuikaku-chan! 😩 🌊 Zuikaku-chan! 😩 🌊 Zuikaku-chan! CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 CHUUUUUUUUUUUU! 🤤🥹😚 AAAAAAAAAAAAAHHHHHHHH! 😭 AAAAAAAAAAAAAHHHHHHHH! 😭 AAAAAAAAAAAAAHHHHHHHH! 😭 AAAAAAAAAAAAAHHHHHHHH! 😭 ZUIKAKU-CHAN'S SUCCULENT LIPS TOUCHING SHIKIKAN'S! 🥹 H-HER ETHEREAL FINGERS STROKING SHIKIKAN'S CHEEKS! ☺️ AAAAAAAAAAAAAHHHHHHHH! 🥹 I LOOOOOOOOOOVEEEEEE YOUUUUUUUUU, ZUIKAKU-CHAN! 😭 I LOVEEEEEEEEE YOUUUUUUUUUUUUUUUUUU! 😭 BRING IT ON! 😠 SHIKIKAN ISN'T GOING TO LOSE TO THE GREATEST CARRIER! 🥹 IT IS THE DUTY OF A SHIKIKAN TO SHOWCASE DOMINANCE OVER HIS KANSEN! 💪 AARGH! 😭 I GIVE UP... 😭 FORGIVE ME, ZUIKAKU-SAMA! 😭 I GIVE UP... 🥹 I GIVE UP! 🥹 W-WHY ARE YOU SO CUTE AND ADORABLE?!?! 🥹 IT'S NOT FAIR! 😭 YOSTAR-SAMA, YOU LITTLE ♥♥♥♥! 😡 ZUIKAKU-CHAN'S 💒 (nonexistent) CROSSWAVE RELEASE BETTER CONSIST OF 24 HOUR LONG KISSING SCENES AND SEVERAL PROVISIONS OF CHOCÓ TO RELIEVE ONESELF OF STRESS! 🥹 YOU DON'T WANT TO TUSSLE ➰ WITH THE MUSCLE 💪 YOSTAR-SAMA! 😡 The worst part is that Zuikaku isn't even playable in Crosswave, and never will be since it's dead. I have been staring at the abyss that is this game for years now.
《碧蓝航线 交汇的航迹》是由地雷社推出的一款碧蓝航线同人游戏。由于暴力移植使得本作的键位设置十分反人类,对键鼠玩家不友好,建议游玩前先自行更改按键设置以提升操作体验。 游戏的主线算上序章和终章总共八章内容,通关主线时间在7h以上,流程偏短,且除去没什么意思的流水剧情外就是反反复复的关卡战斗和刷刷刷,体验较为枯燥。在主线的海域地图中,玩家需要操控岛风触发红色、绿色图示的事件点推进剧情,此外还会出现带有装备的科技箱可供收集,实际探索过程中偶尔会产生在某个地方被吸住无法移动的情况,打开选单即可恢复。玩家在进入战斗后,需要从主力舰和支援舰中分别选出三个组成舰队出战,满足特定的舰船组合可以提供不同的舰队效果加持,此外还可以更换、强化装备和升级技能。战斗采用第三人称3D射击设计,玩家操控主力舰作战,流程大概就是切角色放技能清怪,进下个区域,击败BOSS结束,关卡设计单调重复,射击手感也比较一般,玩一会基本就感到乏味了,更不用提极度废肝的誓约系统和全成就,各种刷级刷好感刷材料,只是为了誓约时的一段对白和作为秘书舰几句变化的语音,如果没有厨力很难肝的下去。 总体而言,本作在游戏性方面依旧延续了地雷社一贯的短板,剧情上主线不如招募舰娘解锁的断章有意思,如果是路人玩家或是冲着玩法和剧情来的,大概率会感到失望,到头来能有印象的舰娘可能不过几个,如果是碧蓝航线重度粉丝,那么本作还是可以入手的,毕竟不错的3D建模和全CV配音也算是加分项了。 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
游戏性很差,主机搬运游戏,和电脑适配度也很低。非厨力党慎入,这个游戏对于碧蓝厨来说,除了3D老婆以外最大的用处就是可以在点数商店买碧蓝的表情包和装扮。嘿嘿嘿,我们碧蓝玩家是这样的
纯粉丝向作品。路人玩家慎入。不仅不知道在玩什么,甚至不认识谁是谁(除了那几个劳模……QAQ)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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