
Explore cryptic puzzle dungeons in this short, retro, action-adventure!
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About
It was the Golden Age of Heroes.
And in that time, the Sultan did decree: "Bringeth to me the Demon Bottle of Hatt-Zon."
Thus did Zahid Al-Azar set upon his quest.
A short dungeon crawler packed with monsters, traps, and cryptic puzzles - made in 3 weeks as a companion to Azaran: Islands of the Jinn.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Too short.. Game itself is nothing special. Kinda annoying at times, only one boss, 3 short dungeons, no world... pass, even for $2.
A nice short 1.5 hour 3 dungeon love letter to the first Zelda game. I didn't think much of it at first but the puzzles quickly got more interesting, some of which required thinking a while and the dungeon 2 item is cool. Would have liked a bit more gimmicks in dungeon 3 but all in all a good time and impressive for a supposed 3 week dev time.
I can't find the second key for the second door with a keyhole. I've been in every room 3 times since. I give up.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A proposta inicial do jogo é muito boa, um título inspirado no Zelda do NES. No entanto, o desenvolvedor poderia ter investido mais em melhorias de qualidade de vida. Algumas mecânicas envelheceram muito mal justamente por serem baseadas no primeiro Zelda. Um exemplo claro é o fato de as paredes secretas não apresentarem qualquer indicação de que podem ser quebradas, o que torna a experiência bastante frustrante. Outro problema são os puzzles, que em algumas situações seguem uma lógica questionável. Há um, inclusive, na segunda fase, que praticamente exige o uso de um guia para ser resolvido. Mas o ponto mais crítico, na minha opinião, é a quantidade de fases (apenas três). O jogo é muito curto e ainda sofre com um level design fraco, que parece ter sido pensado apenas para prolongar artificialmente a duração da aventura. Espero que Azaran: Islands of the Jinn traga melhorias nesses aspectos.
Was sleeping on this game for awhile and now that i finally played it the game shocked me with its quality, I went in with expectations of retro vibes and basic puzzles with a game on a scale this small, but the game understands what makes the mystery of zelda 1 work so well and nails it. It doesn't rely on any of the expected puzzle types and the few times it does use them it sets you up so it can subvert your expectations soon after. My favorite part of Zelda 1 is the overworld exploration and obviously this game does not have that but it works well within its limitations to get you into its world and feel lost in this dungeon that keeps being bigger than you expected.
Great homage to NES Zelda. Fun puzzels. Very short.
It's a 3 level, 2 endings throwback to classic Zelda but with better controls. You'll probably finish this in roughly two hours. Well worth the pricetag if you're into those old top-down zelda-like games.
You know what this game made me realize? I have not had a good head scratcher of a game in a long time. I kinda want to fit together the pieces and figure out what was going on. I have not done that in a long time. But I want to do that again. Anyone got some good recommendations? Eh.... right, this game. Good game. Very short. Very focused. I enjoyed it.
Very cool Zelda I inspired game. Final boss was something unique and for that alone its worth playing. Took me around an hour to beat. Looking forward to the full release of the following project by Benji. And to anyone that criticizes the game cause of the puzzles, thats just skill issue. Git gud.
Captures the classic feel with a creative boss
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Players by region
Where this game's players are, estimated from review languages.
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