
A dark tale of survival and conscience, blending platforming, puzzles, and haunting beauty. Journey through surreal lands where every choice shapes the fate of a world on the edge of ruin will you restore the light or embrace the darkness?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 1.14/day in the week after.
About

Step into the eerie world of Ayasa, a dark tale that blends quests, horror, and puzzles into a haunting journey. Without a single spoken word, the story is told through pantomime, surreal imagery, and a soundtrack composed by Komitas.
You will navigate six symbolic lands Faith, Hope, Love, Greed, Indifference, and Betrayal each corrupted by darkness. Every choice you make, every act of compassion or indifference, may lead to an unexpected ending. Will you restore balance or become the very force you sought to defeat?

Story:
The Inverted World was once in balance, where light and shadow coexisted under the watch of Tas, the Absolute. But now, war has shattered that harmony. As darkness spreads, Ayasa must journey through lands ravaged by greed, betrayal, and indifference, seeking the remnants of Tas’s light hidden within the realms of love, faith, and hope. This is not just a quest to survive it is a war of the soul, where the battlefield lies within.

Key Features:
A Dark and Surreal World – Explore hauntingly beautiful lands inspired by Tim Burton, René Laloux, Robert Sahakyants, and Hayao Miyazaki.
Light and Shadow Mechanics – Use light to reveal paths, activate ancient machines, and push back the darkness.
Challenging Puzzles – Solve intricate environmental puzzles that test logic, timing, and creativity.
Unique Abilities – Unlock powers from the good lands during gameplay when solving puzzles.
Immersive Atmosphere – A dialogue-free narrative told through pantomime, visual symbolism, and a deeply emotional soundtrack.

Gameplay:
Navigate treacherous terrain, avoid dangers, and solve puzzles using Ayasa’s abilities. Each land brings unique mechanics and moral choices, where your conscience determines the world’s fate. The game blends platforming, exploration, and environmental storytelling into an unforgettable experience.

Art Direction
Every frame is a painting rich in symbolism, surrealism, and noir emotion. The world’s beauty is laced with melancholy, using a minimalist yet powerful color palette to evoke both wonder and dread. Levels feel alive, each location tells its own silent story.
Ayasa: Shadows of Silence invites players into a world where the smallest act can change everything and where the end depends on the heart that guides your choices.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 113reviews | 75% | — | $60K |
| Free | 0ratings | 0% | — | not modelled | |
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ayasa Shadows Of Silence has some flaws, but it leaves a strong impression. It is the sort of game that lingers in your thoughts long after playing. I wrapped it up just yesterday. Still, certain scenes and puzzles keep coming back to me. If you can settle into its unhurried rhythm and enigmatic feel, you will uncover something truly worthwhile.
What’s great: Story & themes: A haunting tale of loss and identity told through environmental clues and fragmented memories. Subtle, ambiguous, and thought‑provoking. Atmosphere: Stunning hand‑painted visuals, muted colour palette, and eerie sound design create a dreamlike sense of isolation. Gameplay: Gentle puzzles (light/sound manipulation) and stealth sections complement the contemplative pace. Minimalist interface keeps you immersed. Accessibility: Options for puzzle hints and movement speed broaden appeal without diluting challenge. What could be better: Pacing: Some mid‑game sections feel slow due to repetitive exploration. Interaction depth: Limited mechanics may disappoint players seeking complex gameplay. Ambiguity: Open ending leaves major questions unanswered rewarding for some, frustrating for others. Verdict: A poetic, visually striking experience for players who value emotional storytelling and atmospheric world‑building. Not for everyone, but deeply rewarding for the right audience.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Armenian, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +12 more
| $24.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《Ayasa》最吸引我的地方是它独特的美术风格。整个世界就像一场黑暗童话,美丽、压抑又神秘。不同区域都有完全不同的氛围,视觉表现非常有辨识度。
If you loved games like Little Nightmares or Inside, you’ll likely love this. It’s a "vibe" game through and through. It’s not about getting a high score; it’s about the somber, quiet journey of a girl trying to carry the last shards of light through a world that’s given up on itself. My Take: Play it with headphones, in the dark, and be patient with the puzzles. The ending you get based on how much compassion you show is worth the occasional clunky jump.
Really enjoying the updates! The game feels much smoother now, and many of the issues I noticed before have been fixed. The atmosphere, music, and art are amazing. Great job by the developers!
Es tut mir mehr als leid dem Spiel eine negative Bewertung zu geben. Bereits in der Demo hatte ich Probleme die Tiefe zu erkennen und bin immer daneben gesprungen, was sich leider jetzt nicht wirklich verändert hat. Die Animationen von Ayasa sehen immer wieder ruckelig aus. Empfohlen wird eine RTX 2080, aber selbst meine 4070 Super läuft, außer in Sequenzen, auf 100% Hab eine Rückerstattung beantragt.
Ayasa possède une direction artistique vraiment particulière. On a l'impression d'explorer un conte sombre et surréaliste. Certains décors sont magnifiques, d'autres inquiétants, mais l'ensemble reste très cohérent.
While the game is currently a "test of frustration," it is a "beautiful dream trapped in corrupted code." If you can wait a few more months, you’ll likely get the polished, haunting experience the developers originally envisioned.
Ultimately, this is a novel about loss and identity that isn’t easy to grasp, but for fans of introspective, surreal fiction, it’s a powerful and thought-provoking read.
Jugué a la demo del Ayasa y la sensación inicial fue muy buena. Me pareció un juego con futuro, con una ambientación cuidada y una historia que apuntaba maneras. Por eso decidí comprarlo de salida y completarlo entero… y ahí es donde llegó la decepción. El juego tenía —y tiene— un potencial enorme. Desde el principio recuerda mucho a títulos como Bramble o Little Nightmares, y durante las primeras horas le fui cogiendo bastante cariño. La historia es, sin duda, uno de sus puntos fuertes: está bien planteada y consigue enganchar. El problema llega cuando el apartado técnico empieza a pesar más de la cuenta. El juego sufre demasiados bugs, tanto visuales como de música y, sobre todo, de jugabilidad. Esto rompe constantemente la inmersión y hace que la experiencia se resienta mucho. Y lo más frustrante es que, pese a haber recibido dos parches de mejora, muchos de estos problemas siguen presentes. Valoración por apartados - Jugabilidad: 3/10 Tiene muchos bugs de movimiento, el personaje se atasca con frecuencia y en determinados momentos no responde bien a los controles, algo especialmente grave en un juego donde la precisión es importante. - Música: 4/10 La música en sí está bien y acompaña la ambientación, pero se corta demasiado. Las transiciones entre canciones no son suaves y en ocasiones la música se detiene de golpe, rompiendo el clima del juego. - Gráficos: 6/10 Visualmente es un juego bonito y con buena dirección artística. Seguramente podría mejorarse en algunos aspectos, aunque aquí reconozco que no soy especialmente exigente ni me fijo demasiado en los gráficos 😅. Nota final: 6/10 - Recomiendo Ayasa: Shadows of Silence? Sí, pero con matices. No lo recomiendo a precio completo. Si lo encuentras en rebajas y te interesa especialmente su historia y ambientación, puede merecer la pena. Pero a día de hoy, los problemas técnicos le quitan demasiado brillo a un juego que podría haber sido mucho mejor.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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