
Use your power, show your might! Play this Multiplayer Online Battle Arena (MOBA) game! AWESOMENAUTS combines 2D platforming with team-based strategy and hero based action. Whether you are a new recruit or an intergalactic legend, play AWESOMENAUTS!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Awesomenauts is a MOBA fitted into the form of an accessible 3-on-3 action platformer. Head out to the online battlefields together with your friends as an online party or in local splitscreen!
Devise strategies as you upgrade and customize each character's skills to suit your playing style.
The year is 3587. Conflict spans the stars as huge robot armies are locked in an enduring stalemate. In their bid for galactic supremacy, they call upon the most powerful group of mercenaries in the universe: the Awesomenauts!

Saturday morning is back – 3v3 online platforming action in true Saturday Morning cartoon style!
It’s a MOBA! – classes, upgrades, creeps, turrets, bases and tactical depth are all present. Awesomenauts adds fast paced platforming gameplay to create a truly unique and accessible MOBA experience
The Awesomenauts – take control of an extensive cast of highly customizable Awesomenauts, each with their own set of abilities, upgrades, skins, and character themes!
Play it your way! - a fully-featured map editor with Steam Workshop integration, custom games, shareable game modes, and lots of crazy community-created content to enjoy!
Splitscreen action – Online and offline play with up to 3 players in local splitscreen! Get some friends together and take on the world!
Unlock it all! - earn Awesomepoints to unlock customization options!
Push it to the limit – Face melting battles across multiple exotic planets and alien spaceships!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I tried to play the game after a very very long hiatus, but leavers in every single game in addition to the average player being toxic towards new/returning players means this game is better left in the grave.
Awesomenauts is back thanks to Atari. This game is awesome, the fact that it is still alive and working is a miracle and it's back to being a Payed once game. Hope that works out for Atari... Whole objective of the game is to destroy the Enemy Turrets to reach the Enemy Drill and DESTROY IT. Kill your foes; Earn Solar (Little White Cubes) buy upgrades and get stronger before the Enemy Team does. It's perfect and simple. https://www.backloggery.com/Zeroman95BL
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Dutch, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
no one is on nowadays but this game is such a fun game deserves more players, it used to be popping back in the day
I came back to this game after a long time off, noting it's had a major refresh in that time. Although the style is sharp and the game play feels good, it feels VERY unfriendly for new players. After getting completely demolished two games in a row, I've realized a few things. 1.) Playing against bots is effectively uselss since no one seems to queue for this. Therefore, the only way to Practice the game is Practice mode, where EVERY character is a bot. It doesn't feel like it's teaching me the skills I need to play against other people. 2.) There doesn't seem to be any ranking system, so when you DO queue up against other humans, new players are thrust right into the game against old players. This creates a sharply lopsided game and now I'm just a detriment to my teammates as I'm schooled by other players who've obviously done a lot of leveling. 3.) Buying upgrades feels very unintuitive. I appreciate there's at least an icon suggestion recommending one or two things over others, but you're already crunched for time and standing there trying to put some sort of build together feels like I should be doing something else. If you're not encouraging new players to give this game a try, then the game is never going to grow.
First game i get the sweatiest players that would ruin the fun for any new player like me, second game i cant see teammates, minions or enemies and turrets dont shoot me so i can destroy everything without a problem, massive no, shouldve let the game die if this was going to be the state for the "new update"
I've played this game since launch. It's the best MOBA on the market. Great character concepts. A wide variety of playstyles. Incredible art.
a alguien mas no le inicia el juego?
good luck getting this game started, elitist player base will try to bully and talk down to you every match, no wonder the game is dead
this game is not beginner friendly at all and the community is so toxic it makes League of Legends look like a pacifist meeting.
not just a solid MOBA, but one of the best games ever made
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $254.2K | 714 | 93% | $14.99 | |
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| — | 0 | — | — | |
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|---|---|---|---|---|
| $7.3M | 10.5K | 89% | $19.99 | |
| $7.3M | 12K | 79% | $39.99 | |
| $7.3M | 18.5K | 92% | $19.99 | |
| $7.3M | 11.5K | 74% | $29.99 | |
| $7.3M | 21.1K | 47% | $39.99 | |
| $7.3M | 18.7K | 36% | $19.99 |