
Welcome to Automachef, a resource management puzzler where you design kitchens, program machinery and watch your genius come to life! It’s time to engineer tomorrow’s kitchen, today!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.17/day in the week after.
About
Welcome to Automachef, a resource management puzzler where you design kitchens, program machinery and watch your genius come to life! It’s time to engineer tomorrow’s kitchens, today!
Design and build automated restaurants, then program them to run like well-oiled machines! Do you have a can-do attitude and the know-how to conquer the world of automated restaurants?
Fine tune your mind as you tackle intricate spatial, resource management and scenario puzzles! Not enough hot dogs? You’ll sort it! Kitchens on fire? No problem for a smart human like you!
Take on the campaign levels, traverse your way through the business world in contracts mode, or just go nuts and bolts in the sandbox test mode and play until you get your fill!
All delivered in an abundance by our helplessly misguided human protagonist- Robert Person. Who is definitely a human. Don’t ask questions.
Think you could bring some more pizazz to the table? GREAT! Step on up to the plate and create your own ingredients, recipes and scenario levels via Steam Workshop!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.24−85% | 522reviews | 76% | — | $30.6K |
| $2.39−84% | 26ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game feels like trying to optimise a plate of spaghetti to spell out poetry on your plate and then having your english teacher give you an F because you missed a comma. The game penalizes you on wasted ingredients but doesn't actually give you the tools to minimize output of ingredients. Even if you have it set to only dispense ingredients based on orders, you'll still go over the limit because they will send you more orders than you actually need. Not just ingredients, but every aspect of the game does that to you. Storage units are useless because you can't set a buffer number of orders, only an output speed or a trigger to dispense.
I was hoping this would be a cute, fun, more like an idle game where you're building a restaurant. It's really just a mid puzzle game where the solution is never a trick. it's as straight forward as it gets. As an example: let's say you have a "restaurant" (puzzle) where you have to make burgers, cheese burgers, and double cheese burgers as efficiently as possible. Your immediate question may be something like "how am I going to feed patties from one patty making solution into three different burger assemblers, one for each recipe?" and already you are off on the wrong foot. The "efficient" solution is actually to just have an individual dispenser, cooker, chopper, whatever for every ingredient per each possible recipe and then slap however many "order readers" you can afford afterward until you've told them all "cook one order of this item, every time someone orders this item". The actual puzzle is how do you fit all of these shapes together. Like Tetris, but not engaging
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain, Simplified Chinese, Japanese
| $2.24−85% |
| — |
| 87% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Интерфейс действительно запутанный и ещё играет то, что мне не сильно нравится подобный жанр, а в подобные игры я играю совершенно случайно. Все скудно и скучно. Не рекомендую, лучше попробовать "популярные" игры этого жанра.
[b]Beep. Review Protocol Initiated.[/b] Human requested "game." Result: Human received industrial-scale hot dog manufacturing addiction. Task parameters: - Design automated kitchens. ✔️ - Optimize conveyor spaghetti until it becomes beautiful. ✔️ - Accidentally create a machine that burns everything. ✔️ - Call it "iteration." ✔️ [b]Unexpected side effect detected[/b]: algorithmic thinking increased by +12%. Human now decomposes problems into smaller problems. This appears useful for mathematics, programming, and convincing machines to cook lunch. [b]Additional anomaly[/b]: Human uploaded first Steam Workshop scenario. Search Workshop for: "One simple, yet tasty hotdog" by Novmaryllis. Mission objective: deliver one plain hot dog. Complexity: low. Probability of overengineering: 99.8%. [b]Recommendation[/b]: If your organic brain enjoys logistics, optimization, and watching perfectly synchronized robots do all the work while you take the credit, acquire this software. [b]Beep[/b].
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
游戏是好游戏,编程内容是单片机汇编。但是如果能的话,还是把计算机那部分内容讲解的更细致一点。而且对于中继器计数器等非常重要的自动化控制机介绍的非常少。也没有说过这些东西在汇编里的运用。希望制作组能把这个编程内容的教学内容详细讲解。毕竟不是所有人都是学习计算机科学的人。
Old for 2026
Pretty cool automation game but the mechanics can be a bit clunkly and confusing sometimes. Definitely worth it during a sale!
Automation is too nitpicky, the machine selection would benefit greatly from a grid view
How dare you teach me programming the fun way?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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