
A unique roguelike deckbuilder + base-building tower defense game. Build powerful defenses in the last bastion of light, fend off relentless waves of darkness, and protect the final goddess!
Modeled estimate, not a reported figure. How we estimate →
About


Use cards to place or upgrade buildings and cast spells. Build your own custom deck and craft a unique defense strategy.


When night falls, the dark army swarms in. Your units and defense towers attack autonomously to protect the Goddess Statue. Choosing the right unit combos and upgrade effects is the key to victory.


Each goddess offers unique starting relics and deck, with more upgrades unlocked as she grows. After each successful defense, you'll earn new cards, relics, or encounter random events that send your fate in unexpected directions.


Freely combine cards, relics, and building upgrades to create a powerful line of defense. Protect the goddess and stand strong against the invading darkness!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese*, Japanese*, Korean**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
각 보스 라운드 후 자신이 빌드한 건물들이 모두 초기화되기 때문에 열심히 심시티나 빌드업한 건물들을 사용하기 까다롭다. 그 때문에 운빨이 커다란 요소로 작용하게되어 디펜스 게임의 고유의 빌드업하는 맛이 어줍잖은 로그라이크로 덮히게 되면서 디펜스 게임도 아니고 로그라이크 게임도 아닌 짬뽕 잡탕이 된 게임. 아쉬움이 많이 남는 게임이다.
The balance of this game is too randomized. The waves are RNG and can just KO you outta nowhere. The cards are RNG and you only have 2 viable options, turtles or flame portal spam. There isn't a sustainable way to keep up crystals without cheesing relics. Scaling for the enemy is better than the scaling for the player. The first deck should be about spells and crystals, instead its a conglomerate of everything and it doesn't function well. This needs some major balancing tweaks. Perhaps a few changes to the card tribes and what they start with? I don't even know. This just seems like it needs help. It has a good mechanical system, but even on base difficulty it isn't fair to the player. What I would look for as far as changes: Better scaling and crystal economy options for the player to utilize. Or Less enemy scaling. Better relics (they all are kind of good but not all are great) Or Better Events that aren't random removes and random adds Better Card Tribe synergy and starter decks Or Player can select cards from the tribes to start with rather than get a prepacked deck More cards in general (I think I have seen the same rewards choices at least 100 times over, so it seems that the card pool is low) If and when this game sees some updates, might change this review.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The demo was fun in its simplicity. What it has become is evolved to the point of losing the element I enjoyed. You can keep the 12 bucks for the memories. I'm going to get some milk be back soon : )
Abandoned.
lighting is so good but content not many
Definitely not worth buying as of version 0.92. Very little content, unbalanced, forces you into specific playstyles and a few minor bugs and translation issues. If this is your kind of game i would advice following. This could turn out to be an amazing game if done right, just not yet
劝退点:塔防但是抽卡,费用可以累积但是产出很少,需要依赖遗物和魔法水晶来实现攒费用,适合一局玩单个流派。 好玩点:塔防升级叠叠乐,删卡很简单,组一套卡拿到几个重要遗物可以很爽,流派很丰富。 我玩下来觉得的通关玩法:牌组是需要删卡不要拿太多卡,费用要靠遗物省下来,简单几个建筑组合叠加起来强度就很高了。
게임 재밌습니다. 그런데 난이도가 너무 어려운 것 같아요. 여신도 외형 구분이 거의 없어서 아쉽습니다 개인적으론 거북이가 엄청 좋았던건 맞는데 이걸 너프하기 보다는 다른 애들을 더 강화시키는 방향이 더 낫지 않았나 싶습니다. 그리고 상점에서 유물 구매가 가능했으면 좋겠습니다
I played this game quite a bit when it first came out and it was way too difficult but there was 1 build that worked if you could get good RNG. I came back to try the new release and it's just stupidly ridiculous. After a very short time even the small enemies go through your summons and defenses like butter, and that's on standard (0 ascension). The difficulty ramps up WAY faster than your economy and building progression. I will be uninstalling again until the balance it.
EA東西太少了,等更新吧
Players by region
Where this game's players are, estimated from review languages.
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