
Shatter genre boundaries in this sci-fi survival Roguelite blending bullet-hell action and base-building RTS. Dodge and unleash screen-clearing firepower against alien hordes, while constructing fortresses and real-time automated defenses to crush your enemies.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 23 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Combat centers around high-speed, horde-slaying shooting, deeply integrated with unpredictable Roguelite elements.
Facing endless waves of alien creatures, you must execute extreme dodges and unleash massive firepower in a dense jungle of bullets.
Level up through combat and make crucial choices among highly randomized skills and enhancement chips.
Create a unique build for every drop, turning crises into opportunities for massive power spikes, and enjoy the pure adrenaline rush of an action shooter.

Ditch tedious micro-management and use "building combos" to define your tactical depth.
In the gaps between unleashing firepower, you can choose to "turtle up," erecting impenetrable machine-gun towers and resource facilities to create an unbreakable defensive meat grinder.
Alternatively, choose to "lead the charge" by blanketing the map with clone barracks and assembly plants, commanding an endless steel tide to proactively crush all resistance.

The bloody battles within each run pave the way for your out-of-run glory.
Funnel the scarce resources plundered across various star sectors back to your headquarters to build, decorate, and upgrade your exclusive home system from scratch.
This interstellar territory, personally planned by you, is not just a showroom for your spoils, but the core hub for unlocking new tech trees, powerful units, and advanced buildings, allowing your arsenal to expand continuously with your conquests.

This time, put down the hero script of saving the world.
As an operative appointed by the Interstellar Empire, your mission is cold and pure: execute the Great Colonial Star Plan.
Facing diverse alien ecologies, cast aside all moral constraints.
You have only two choices—physical annihilation via absolute firepower, or iron-fisted rule via imposing fortresses. Embrace your role as the "Fourth Scourge," and enjoy a cosmic rampage belonging only to the ultimate conqueror.
Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is surprisingly fun. I've barely ever played any vampire survivors like games, including vampire survivors....I really just don't like them, but this is quite a bit more and way more entertaining. Game definitely deserves a try, especially at the current price point.
I build tower, I shoot aliens, screen explodes. 10/10. Just add co-op so I can play with my friends!
Came in expecting a simple indie time killer, stayed because it somehow feels both fresh and weirdly nostalgic. The sheer "mowing the lawn" satisfaction when your automated turrets and your own guns sync up to clear a massive wave is unbelievable. The art is super unique too. Downside: It drags a bit in the endgame. The tech tree needs way more variety. Add Workshop support and this will live forever on my hard drive.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, German, Russian, Japanese, Traditional Chinese
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For a 1.0 release, it's very polished. Dodging bullet hell while laying down defense grids creates this beautiful chaos. However, the build variety is severely lacking right now. You end up using the same two strategies because everything else feels underpowered. Waiting on content updates and multiplayer before I bump up my playtime.
Absolute steal for the price. Mowing down swarms is pure dopamine. Wish the base building was a bit deeper though.
A very enjoyable pigeon game. When facing endless enemies, you can express your anger and kill without reservation. In battle, you can choose from a wide range of upgrades to create a style that suits you. In addition, you can build buildings with different functions in the game and configure them according to your own needs, which increases the strategic nature of the game. The combination of fun and strategy can be said to achieve a combination of work and rest
我游玩体验下来是非常爽的,可以走rouge割草流杀的很爽,也可以走挂机塔防流养老很舒适。我本人非常喜欢这款游戏,也希望这个游戏能做的更好。我实际游玩下来的体验: ①建造:有些空地下不了建筑,有些地方占位面积够炮台也下不了,比较影响游玩体验。 ②卡顿:我在拉墙体的时候经常性的会卡顿,加载页面卡死过一次,我在其他游戏中从未卡顿过,是否需要优化。 ③AI:尽管已经优化了小兵AI,我仍然觉得小兵非常笨拙:点击跟随和守家小兵响应依然有问题,我经常看到地图各地游走着我方小兵还有撞墙原地踏步的敌人。我觉得不说让小兵躲围墙守家,指挥响应速度和优先级还需优化。 ④作为rouge游戏我觉得拉视野是不需要的,但加入拉小地图是否更好(ob选手可以四处ob)。 展望:选择留下清理的末日敌潮很有war3僵尸岛的味道(显卡爆炸,话说有人能打过吗),这类游戏如果有创意工坊的话不知道有多爽。
玩着还可以,但是感觉游戏没做完,有些兵种的图标不一样,但是模型是一样的,而且还有不少点位存在bug,卡进去就出不来了,希望制作组后续持续完善游戏
我的眼睛终于保住了,上一版玩的时候分解装备的全屏白光和升级时的绿光盖脸差点把我眼睛闪瞎,这次更新居然全给优化了,可以的,看得出制作组是在认真吸取意见打磨游戏的,继续保持!
这次更新把士兵不能控兵线、建造视角卡住、界面过于闪眼等几个问题解决了,但是打到高难度关卡,局内既要躲弹幕又要实时建塔还是有点手忙脚乱,希望能出一个一键拉墙体或者提前规划蓝图的功能
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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