
Confront time and fate in the 2D action RPG, Astlibra Revision. Explore meticulously crafted worlds, fight brutal boss battles, and upgrade your skills to take down enemies lurking around every corner.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 14 → 11.14/day in the week after.
About
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Travel Through Unfamiliar WorldsExplore a vast, dangerous, yet beautiful world. Broken up through multiple chapters, join the protagonist and Karon, his talking bird companion, as they confront time and fate.
Slashing, Smashing, thrusting countless enemies while building up stamina for powerful Possession Skills, which are enough to melt away anything that blocks your way, including huge bosses that could take half, or even more of the screen. Fight aggressively while thinking strategically, always pick up the most trust worthy equipment, and select the best suited skills to deal with ever changing circumstances.
Battle ferocious bosses throughout the story, each with their own set of attacks and challenges. Upgrading abilities and acquiring new skills are vital to finishing each battle and progressing through the protagonist’s story.
A warrior mastered ranged combat with bows and throwing knives? A mage smashing enemies with staffs and cast magic at the same time? Play it in your way. Gathering experience to level up, collecting force to grow up, forging and mastering equipment to open up more tactical options.
14 years in development and more than 1 year for revision, award-winning indie developer KEIZO gave his all into this work. The plot keeps twisting as characters growing in an ever expanding world; Classic themes like time travel and tons of spoilers are all custom-made with the developer's own style. In ASTLIBRA, Story elements are often made into game mechanics, for example, your soul-mate Karon is not just a sidekick to talk with.
With 6 difficulty options, all kinds of players can enjoy the combat system at their own pace, but no one can finish all those contents casually - even after you "beat" the game, the Postscript after Final Chapter will provide extra story, new adventure and fresh system, tapping the potential of skills, equipment, as well as your imagination.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 30.3Kreviews | 95% | — | $13.1M |
| $17.49−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1160 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏性内容丰富耐刷,剧情质量更是值得夸赞。如果喜欢享受剧情的话这部作品很值得推荐、如果喜欢横板ARPG的游戏玩法的话这部作品也很值得推荐。
爽
crazy good game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1M | 6.8K | 91% | $49.99 | |
| $13.1M | 49.2K | 98% | $10.99 | |
| $13.2M | 18.1K | 66% | $29.99 | |
| $13M | 22K | 83% | $39.99 | |
| $13.2M | 11.3K | 84% | $49.99 | |
| $13M | 41.7K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6K | 21 | 90% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $35.9K | 71 | 90% | $19.99 | |
| $2.7K | 13 | 100% | $7.99 |
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Jul 21 → 9.6/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, French
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情还行,但是黑加入之后,黄梗一下子变密集了,后续如果不刷的话,打BOSS就有点吃力。总体来说及格,只为剧情的话,前半部分纯手打,后半部分嫌麻烦就ding一下,可能比较节约时间。
玩过的游戏里面最优秀的作品,打完之后有种怅然若失的感觉,可能以后都不会玩到这种作品了
一天玩12小时,停不下来,明天考试, GG。
好玩,就喜欢这种剧情好的游戏
神作,在愿望单躺好久,demo玩起来怎么看怎么难受,键位怎么改都不舒服,一直没买。突然看到一个安利视频又想试一试,改了个键位玩起来就一发不可收拾。剧情,音乐,刷怪的正反馈全是顶级,特别是剧情,永远是“我一眼就猜到接下来怎么发展了”→“啊?还能这样?”→“我一眼就猜到接下来怎么发展了”→“啊?还能这样?”循环。小缺点:画风,看习惯了也还好。剧情发展有时候过于突兀,虽然大部分都是伏笔,在后期都有回收,但毕竟涉及到时空穿越主题,直接导致我对这段剧情的真实性进行怀疑,进而整段剧情的意义也受到影响。有时候特别想看剧情接下来发展的时候塞一段刷刷刷,或者刷上头的时候有关键剧情没什么意思认真看,这之间衔接做的不是很好。第五章有一个关键分支,不怕轻微剧透的话建议看一下攻略,或者一定要多存档,游戏存档位非常多。除了这点小缺点外全是优点,作为一个独立游戏做到现在这个口碑不是没有原因的。
剧情挺有意思的,就是有点难
很棒的作品
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.