
Repair old-school objects in this cozy puzzle game. Join antique-restorer Maria, as she arrives in the sun-soaked town of Bellariva and set out on a journey of helping the townsfolk reconnect.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 9 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 11.1Kreviews | 90% | — | $1.1M |
| Free | 1.4Kratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 554 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Omg I love this game!!! It's pretty short but honestly I loved figuring out how to fix everything the others brought me (the gameboy and the music box were some of my faves!) and the story was actually so sweet, and with the voice acting?? Dudeee that was so cute, wish it was longer, I really liked the puzzles Fully recommend!! ✨️
339 рублей за игру очень много ведь геймплей на полтора часа, но я купил по скидке в 75% и за это стоимость игра очень даже хороша, хромает только управление
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Arabic, Japanese, Dutch, Korean, Portuguese - Portugal, Simplified Chinese, Traditional Chinese +2 more
Hours played at review time, across 554 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Дуже коротка але cosy гра про ремонт різних штук. саунд та візуал дуже приємні
sweet warm soothing game that leaves you feeling slightly joyful after it. short, but worthed more than what i paid for
Cute and relaxing game. Some of the dialogue sections are a bit slow for my adhd brain but I still love it.
This was a short, one-day game with an absolutely stunning soundtrack. The style of art was so cozy and I definitely felt touched by certain elements of the storyline. The love that went into this game, especially the art and music, is absolutely fantastic. I took my time and finished in under 2 hrs. It was a nice change of pace! The puzzles were enjoyable. You get 14 chapters of puzzles/stories; 12 if you don't count the easy suitcase packing/unpacking (as these aren't really "puzzles"). They add narrative to the story and they're nice little touches to see how sentimental Maria is and what memories/feelings are associated with those items. If there was a quality life improvement for the camera, that would make the puzzles even better! I got a little dizzy because the rotations didn't always move as well as I would have liked. As someone who has played Boxes, Doors, The Room and other puzzle games on PC and mobile (because I enjoyed them so much), this one was a little more rough on PC. I think mobile you would have more control over the camera angles and rotation, but I did have to fight with the rotations of objects compared to the other games. If you can overlook that, I think the mechanisms behind repairing objects truly shine. Each item is unique, so it makes the puzzles enjoyable and less repetitive. There was one level I did get a little stumped on, but if I had better rotation, I think I could have solved it a little quicker. I enjoyed the story, but, without spoiling too much, I felt things were definitely resolved too easily. Perhaps this is possible for some in the real world, but the way things were resolved didn't seem realistic for most people. I felt the personalities were so well-thought out. The build up also made the issues more apparent, and the characters relatable. However, there were relationships that were strained, some for *years*, that resolved so easily as you fixed items. I totally understand this is about second chances and rebuilding connections that were lost, but I felt there was a lot of room for interpretation and relationships solved off-screen. While I don't mind open interpretation, it was interesting seeing one of the characters almost do a 180 in personality. There were events that could have affected how that person acted, but that quickly/easily? Needless to say, the journey through the story was still enjoyable - I just wish it was fleshed out more and that we got to see the characters really address what went wrong. The audience mostly saw the reconciliation and I feel it'd be more impactful if we saw more of that journey. Regardless, the points got across and I did enjoy the voice acting paired with it! My favorite was the music box and hearing the lullaby sung made me tear up some. The lyrics are very well made. Overall, the story does have its strong points to evoke emotions, but does leave you wanting for more! I'll leave it up to my imagination for the open dialogue between Maria and her parents. If you enjoy tinkering with things, have patience when controls are a little wonky, and don't mind a simple, cozy story (and don't mind less realistic portrayal of relationships), this game is for you! Was happy to support the team and give this a solid 7.5/10
Muy buen juego, cortito y muy relajante
Neat little story wrapped around a series of simple and satisfying repair/restoration jobs.
RAHATLATICI, CHILL, DÜMENDEN TAMİR ÖĞRENME
Beautiful game with a terrific story and game play 100% would recomend
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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