
Relive the American Revolution or experience it for the first time in Assassin's Creed® III Remastered, with enhanced graphics and improved gameplay mechanics. Also includes Assassin's Creed Liberation remastered and all solo DLC content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Sep 18 → 7.25/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 15.9Kreviews | 63% | — | $2.9M |
| $11.99−70% | 27Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1091 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Assassin's Creed III offers a sprawling historical epic anchored by brilliant immersion in the American Revolution. On the positive side, the game shines through its striking father-son plot twist, its grounded integration into American history, a unique Native American protagonist, the witty humor found within database descriptions, and the standout Captain Kidd quests alongside the series-debuting maritime missions. However, the experience is held back by significant flaws: a deeply cryptic menu interface, clunky avatar controls for mouse and keyboard, tedious collection and courier missions, an inexplicably unceremonious and anticlimactic end to Charles Lee, and the heavily unbalanced, oneiric *Tyranny of King Washington* DLC. Conclusion: Despite these technical and narrative frustrations, Connor's journey remains a historically rich, emotionally weighty chapter that earns a solid 7 out of 10.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 6.2K | 81% | $12.99 | |
| $2.9M | 2.7K | 76% | $29.99 | |
| $2.9M | 9.1K | 89% | $17.49 | |
| $2.9M | 2.9K | 79% | $29.99 | |
| $2.9M | 11.3K | 98% | $14.99 | |
| $2.9M | 7K | 78% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.8M | 78.6K | 88% | $39.99 | |
| $12.2M | 85.8K | 78% | $7.49 | |
| $5.9M | 61.6K | 89% | $4.99 | |
| $4.1M | 33.1K | 80% | $5.99 | |
| $3.1M | 20.8K | 84% | $5.99 | |
| $18.4M | 129K | 86% | $8.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Aug 11 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +1 more
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall not bad. Controls took some getting used to as I was used to the controls of the first 4 games and they were slightly changed in this game. The ship sequences were my favourite part of the game. Looking forward to playing Black Flag.
nice
垃圾游戏,战斗做的狗屎一坨,操作磕磕绊绊,被夸大的游戏系列 剧情更是逆天玩意,但凡知道丑国那边H故事(白皮半兽人没有历史)都知道这玩意多逆天,又是白皮半兽人的逆天幻想时刻
Not sure if this game is worth it if it wasnt in the season pass of AC Odyssey Generally a good game, but it does really feel like a AC game
сама игра классная но как сделали тут морской бой ужасно
The story, music and characters are great, but graphics are difficult to watch (granted it's an old game)... many bugs and the open world feels empty. Even so, I could play it just fine. Now let's continue with Black Flag (original, not Resynced).
I came into Assassin’s Creed III Remastered directly after finishing Black Flag Resynced, so initially it was quite jarring going backwards to a game fundamentally built in 2012. It didn’t take long to adjust though, and the more I played AC3, the more I enjoyed it. Story-wise, I thought it was excellent. Connor is an interesting protagonist, although I did find his voice acting a little wooden at times. I understand some of that comes from his character and background, but there were definitely moments where the delivery just didn’t quite gel with me. Gameplay wise, I had a great time. Combat is satisfying, there’s loads to do and the game has aged surprisingly well. Some older design choices definitely show their age, especially the sometimes binary stealth/detection, notoriety system and a few fiddly optional objectives, but once I adjusted to how the game wanted to be played I really started looking forward to getting back on it. The remaster itself is generally very good. Graphically it still looks great and is perfectly playable today. Some pre-rendered/video scenes clearly weren’t given the same treatment and stand out a bit, but it didn’t take much away from the overall experience. Unfortunately, the remaster also seems to have brought some of the original game’s bugs along with it. This became a pretty big issue for me because I was going for 100%. My Almanac tracker became permanently stuck at 89% despite collecting every page and crafting every invention, apparently because I had collected some Almanac pages while playing as Haytham early in the game. If you’re planning to 100% AC3, my biggest advice would be: don’t collect Almanac pages or other optional collectibles until you’re properly playing as Connor. Achievement-wise, AC3 is definitely a commitment. It wasn’t quite as bad as I expected going in, but some requirements really don’t respect your time. The club challenges, underground tunnels, Encyclopedia of the Common Man and various miscellaneous tasks can become tedious towards the end. There were moments where it felt less like completing meaningful game content and more like doing administration. That said, even after frustrating sessions, I still found myself wanting to come back to it the next day. That probably says more about how much I ultimately enjoyed AC3 than anything else. The Tyranny of King Washington The Tyranny of King Washington DLC was an interesting change of pace and introduced some genuinely fun abilities. Wolf Cloak, Eagle Flight and Bear Might all give the gameplay a noticeably different feel from the main game. Some of the optional objectives could still be unnecessarily frustrating, especially when poor checkpoints forced you to repeat lengthy sections after failing something near the end, but overall it was a worthwhile addition. Assassin’s Creed Liberation Remastered Liberation surprised me. You do have to remember that this was originally a PS Vita game, because the difference in production values compared with AC3 is immediately noticeable. The audio in particular is very flat, and some of the presentation feels noticeably cheaper. I also noticed occasional stuttering during things like viewpoint synchronisation. Graphically though, I was pleasantly surprised. For something originally designed for a handheld, it still looks good, and I really liked the New Orleans/Louisiana setting. It also has some genuinely cool ideas. The three-persona system is probably the standout, allowing Aveline to switch between Assassin, Slave and Lady personas, each with different abilities and ways of interacting with the world. Things like using blow darts from hiding spots were nice additions too. It’s a very small game compared with the main Assassin’s Creed titles, but I actually think that works in its favour. It’s compact, moves along quickly and doesn’t overstay its welcome. Achievement-wise, Liberation was much more enjoyable to 100% than AC3. There are collectibles and a few miscellaneous combat achievements, but nothing felt especially grindy. After everything AC3 put me through, Liberation was a really nice cooldown. Overall This package ended up being a bit of a love/hate experience for me. AC3 frustrated the hell out of me at times, especially during the final push for 100%, but underneath the dated design and bugs is a genuinely excellent Assassin’s Creed game with a great story, satisfying gameplay and a world I enjoyed spending time in. Liberation is much smaller and rougher around the edges, but considering its Vita origins I came away pleasantly surprised by it. I’m glad I played all of it and I’m glad I went for the full completion. I’m also very happy to uninstall it now. 84/84 achievements
What I liked: Story is Good and Immersive, Graphics are good & open world is pretty well-balanced. What I disliked: Less Parkour, Compared to other games, it's less stealthy but still pretty balanced.
In its core, it is still Assassin's Creed 3. However, the remaster seems to have messed up several things that would enrich the experience like the original version of this game. Especially audio wise where sometimes the voice lines are too soft (most notably Connor's shouting during ship combat) and audio mixups (e.g. Connor's monologue overlapping with the actual cutscene voice lines). Sometimes I get crashes from playing the game normally for no apparent reason. It would have been no-brainer positive review if it were not for these issues and several others. TLDR: If you have the original or can acquire it, stick to that. DO NOT get this remaster.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.