
Relive the American Revolution or experience it for the first time in Assassin's Creed® III Remastered, with enhanced graphics and improved gameplay mechanics. Also includes Assassin's Creed Liberation remastered and all solo DLC content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Sep 18 → 7.25/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 15.9Kreviews | 63% | — | $2.9M |
| $11.99−70% | 27Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1091 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GG!
Excelente juego, lo jugue de adolescente y lo pienso seguir jugando ahora!
This game is the very defenition of mid (Both AC3 and AC Liberation). Both aren't bad but they aren't good either imo.. also both are a bit buggy and crashed on me 2-3 times. AC3 has all the ingredients to make an amazing game (setting, story ideas/pieces) but the execution is just so bad, that I didn't really enjoy it. You don't actually get introduced to characters that are supposed to be relevant and they only show up for max 5 minutes anyway - only exception are the people in the homestead (counts for character developement too). It also doesn't help that Connor is overly stoic/doesn't portray emotions well, when following after Ezio as the mc of the franchise.. AC Liberty was fine, but really just that. It tried some ideas that I personally didn't enjoy toooo much but it was alright regardless. Acutal pluspoints were environmental graphics, that you could parcour on trees, the ability to restart a mission at the last checkpoint (in order to get all optional objectives) and a couple new animations for counters.. But that just isn't enough imo to buy this over its predecessors ..
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 6.2K | 81% | $12.99 | |
| $2.9M | 9.1K | 89% | $17.49 | |
| $2.9M | 2.9K | 79% | $29.99 | |
| $2.9M | 11.3K | 98% | $14.99 | |
| $2.9M | 7K | 78% | $12.99 | |
| $2.9M | 7.5K | 76% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.8M | 78.6K | 88% | $39.99 | |
| $12.2M | 85.8K | 78% | $7.49 | |
| $5.9M | 61.6K | 89% | $4.99 | |
| $4.1M | 33.1K | 80% | $5.99 | |
| $3.1M | 20.8K | 84% | $5.99 | |
| $18.4M | 129K | 86% | $8.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Aug 11 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +1 more
| Free |
| 0ratings |
| 0% |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
A largely fun romp through the American Revolution with a narrative that usually makes sense, a combat system that is more interesting than its predecessors, and isn't a total chore to 100% complete. Neither Liberation nor the DLC are really worth playing, but there is still some enjoyment to be had there. 7.1/10. --- This entry into the series takes you to the American Revolutionary War, featuring all the characters you'd expect to be there. You (eventually) play as a Native American, Connor, on a path of revenge helped along by what little remains of the Assassins in the New World. The overall pacing of the story makes a lot of sense, and the characterizations of various characters fitting into the Assassin-Templar War are sensible. The involvement of Connor at various major points of the war (even as essentially a field commander at very particular points) are certainly hamfisted, but it makes for a better story, to be sure. Connor's story is tragic, both in the literal narrative of the story but also from a meta perspective. Being constrained by history is both a blessing and a curse for Ubisoft here; we, in the current day, all know that Connor will ultimately fail to save his people from being attacked and forcibly moved westwards. To its credit, the game doesn't try and suggest otherwise. However, I think Connor ultimately fails to be all that much of an engaging character. I'm unsure if it was an error of the scriptwriters or the voice actor, but Connor is strangely stilted and doesn't seem to have much of a personality. Taking a step away from the suave Ezio of the previous games was a great move, but unfortunately, in my eyes, Connor doesn't seem like he's on a bitter trail of vengeance against those who have wronged him - most of the time, he sounds like he's an awkward and emotionless 18 year old who occasionally sounds like he's a little pissed. The world is split into three sections: Boston, New York, and the Frontier between them, which consists of a mixture of towns, villages, and quite a lot of forests and streams. I quite like the Frontier, even if it can be a little tedious to navigate. AC3 allows you to climb on and between trees for significant distances, which is a fairly polished and satisfying system. Boston and New York look and feel pretty similar to each other, but the built environments are great fun to traverse, even if we don't have the parachutes and hookblade of the previous games. This game's combat system is similar to the others in the series. In stealth, you assassinate from below, behind, or above with a hidden blade or a ranged weapon - a silent but less powerful bow, a loud but stronger gun, or a poison projectile which is both silent and can kill anything but takes a little while to take effect. Once detected by enemies, they almost always fight you one at a time, and you essentially just press the counterattack button in a generous window, with different enemies requiring different counterattacks. The choreography of fighting is really good. Where AC3 stumbles is that being stealthy is weirdly difficult compared to previous entries. Certain actions seem to make much more noise than usual, and you really have to be assassinating from hiding spots in particular to be sure that you won't be detected. However, the other big problem is that there's just a lot of ♥♥♥♥♥♥♥ enemies, and so there are many areas that you simply cannot deal with in a stealthy manner. There is also a hunting/animal fighting system. This is... tolerable, and you don't have to do much of it. AC4 does this much better while also better integrating it. There's also ship combat, which is surprisingly really, really good. It's no wonder AC4 has so much of it, they really figured out the fundamentals here and polished it up only a little bit for the next game. In this game, there's a good few missions involving naval combat, but it's very obviously a side activity and very little is required. There's also a rather underbaked and underwhelming crafting system for generating money. It is, at least, pretty good at its role: previous games struggled with implementing a satisfying economic cycle, whereas it's much easier to build a fortune here. I went for 100% completion, and found it generally enjoyable. Like many things in life, the last ~10% was the most tedious part, but I was done within 60 hours, and so long as you're doing multiple grinds at once, I felt pretty engaged and didn't really need to AFK to wait on things to process/collect. There are a few main missions with abnormally difficult completion requirements, but the ability to restart from a checkpoint is a godsend for that. --- The DLC is a weird alternative history/dream/vision thing where George Washington finds an ancient artifact that corrupts him into a king and you get animal spirit powers. It's... pretty bad, to be honest, though it only takes about 12 hours to 100%, so at least it doesn't overstay its welcome. The animal powers are genuinely pretty fun to use, but the 100% completion requirements are sometimes so difficult as to seem untested, there were noticeably more bugs, and much of the time is spent in combat with large groups of guards because EVERYBODY is pissed off at you, ALL the time, leaving very little room for stealth outside of a few missions. I also just dislike the whole framing of the situation and the pacing, to be honest. I wouldn't play it unless you really want those Steam achievements. Ditto for Liberation, which I didn't even play this time around (I did several years ago on Xbox and it was just really not very good at all, even for a spinoff).
demasiado bueno
343
Vraiment bon jeu un peu lent au debut mais la suite est incroyable
[h1] Assassin’s Creed Liberation Remastered [/h1] I started with Liberation, so this review is specifically for the Liberation portion of Assassin’s Creed III Remastered. I have played the original Assassin’s Creed III before, but I want to actually play through the remastered version before I say anything about it in a review. I’ll update this review once I’ve finished AC3 Remastered. Assassin’s Creed Liberation Remastered is a bite-sized, somewhat flawed spin-off that I had a pretty good time with by the end of the day. Aveline is a genuinely good protagonist and probably the biggest reason I enjoyed the game. She’s pretty memorable, but I can’t help feeling like the limitations of the game itself held her story back quite a bit. The three persona system is easily one of the more interesting things about Liberation. The Assassin and Slave personas worked really well, and I found myself preferring the Assassin whenever I actually had the choice. The Lady persona, though... man, it felt limiting. Not being able to parkour as an Assassin’s Creed protagonist feels really weird, even if I understand why the system works that way. The social stealth itself was pretty fun, but the restrictions made the Lady persona my least favorite by far. New Orleans was a decent setting and gave me that familiar AC3-era feeling, almost like a smaller and slightly worse version of Boston or New York. It was still enjoyable to explore, though. Chichén Itzá was a cool location too, even if it was pretty small. The Bayou, on the other hand, was easily my least favorite part of the game. I just did not enjoy being there. And then there’s New York. Connor Kenway. PEAK. As a huge fan of the Kenway family and AC3, seeing Connor again was easily one of my favorite parts of the game. It's a shame he only gets one mission, because I absolutely would have taken more of that. The AC3 connections in general were a huge positive for me, and honestly carried a lot of the game’s charm. The story itself was... meh. It was kinda good, but I only really understood what was going on most of the time. Some of the twists were genuinely surprising, but the short length made everything feel somewhat rushed or like it didn't matter as much as it should have. The characters were a mixed bag too. Gerald was cool, Agaté was infuriating, Élise and Madeleine were cool, and Aveline’s mother was... confusing, but alright. Gameplay-wise, the combat and stealth did their job. I used the stealth tools and personas quite a bit, and the whip was cool enough. Movement was a little janky at times, which stood out especially after coming straight from Revelations. It wasn't terrible, but it definitely felt like a game that started life on a Vita. I also liked the Citizen E sections. It was nice not having traditional modern-day sections, and Citizen E felt like a pretty good replacement. I actually looked forward to those parts. I didn't really bother with most of the side content. I messed around with the trading system a little before eventually selling the boat because I wanted the money, and that was about the extent of it. Ultimately, Assassin’s Creed Liberation Remastered is a bite-sized, somewhat flawed spin-off that captures the charm of its memorable protagonist and peak Colonial-era connections, even if it feels held back by its limiting systems and a frustratingly tedious bayou. I’ll update this review once I’ve played through Assassin’s Creed III Remastered and can give my thoughts on that version too.
Best as creed game i played and best dlc recommand
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